コード例 #1
0
ファイル: casting.py プロジェクト: mathbou/zou
    def import_row(self, row, project_id):
        asset_key = slugify("%s%s" % (row["Asset Type"], row["Asset"]))
        if row["Episode"] == "MP":
            row["Episode"] = ""
        target_key = slugify(
            "%s%s%s" % (row["Episode"], row["Parent"], row["Name"])
        )
        occurences = 1
        if len(row["Occurences"]) > 0:
            occurences = int(row["Occurences"])

        asset_id = self.asset_map.get(asset_key, None)
        target_id = self.shot_map.get(target_key, None)
        label = slugify(row.get("Label", "fixed"))
        if target_id is None:
            target_id = self.asset_map.get(target_key, None)

        if asset_id is not None and target_id is not None:
            link = breakdown_service.get_entity_link_raw(target_id, asset_id)
            if link is None:
                breakdown_service.create_casting_link(
                    target_id, asset_id, occurences, label
                )
            else:
                link.update({
                    "nb_occurences": occurences,
                    "label": label
                })
コード例 #2
0
ファイル: test_shots_service.py プロジェクト: tpolson/zou
 def test_remove_shot(self):
     shot_id = str(self.shot.id)
     asset_id = str(self.asset.id)
     breakdown_service.create_casting_link(shot_id, asset_id)
     shots_service.remove_shot(shot_id)
     with pytest.raises(ShotNotFoundException):
         shots_service.get_shot(shot_id)
コード例 #3
0
    def test_delete_project(self):
        self.generate_fixture_asset_type()
        self.generate_fixture_asset_types()
        self.generate_assigned_task()
        self.generate_fixture_episode()
        self.generate_fixture_sequence()
        self.generate_fixture_shot()
        breakdown_service.create_casting_link(self.shot.id, self.asset.id)

        project_id = str(self.project.id)
        deletion_service.remove_project(project_id)
        self.assertIsNone(Project.get(project_id))
コード例 #4
0
ファイル: casting.py プロジェクト: withgame/zou
    def import_row(self, row, project_id):
        asset_key = slugify("%s%s" % (row["Asset Type"], row["Asset"]))
        target_key = slugify("%s%s%s" %
                             (row["Episode"], row["Parent"], row["Name"]))
        occurences = 1
        if len(row["Occurences"]) > 0:
            occurences = int(row["Occurences"])
        label = slugify(row["Label"])

        asset_id = self.asset_map.get(asset_key, None)
        target_id = self.shot_map.get(target_key, None)
        if target_id is None:
            target_id = self.asset_map.get(target_key, None)

        if asset_id is not None and target_id is not None:
            breakdown_service.create_casting_link(target_id, asset_id,
                                                  occurences, label)
コード例 #5
0
    def import_row(self, row, project_id):
        asset_key = slugify("%s%s" % (row["Asset Type"], row["Asset"]))
        if row.get("Episode") == "MP":
            row["Episode"] = ""
        target_key = slugify(
            "%s%s%s" % (row.get("Episode", ""), row["Parent"], row["Name"])
        )
        occurences = 1
        if len(row["Occurences"]) > 0:
            occurences = int(row["Occurences"])

        asset_id = self.asset_map.get(asset_key, None)
        target_id = self.shot_map.get(target_key, None)
        label = slugify(row.get("Label", "fixed"))
        if target_id is None:
            target_id = self.asset_map.get(target_key, None)

        if asset_id is not None and target_id is not None:
            entity = entities_service.get_entity_raw(target_id)
            link = breakdown_service.get_entity_link_raw(target_id, asset_id)
            if link is None:
                breakdown_service.create_casting_link(
                    target_id, asset_id, occurences, label
                )
                entity.update({"nb_entities_out": entity.nb_entities_out + 1})
            else:
                link.update({"nb_occurences": occurences, "label": label})
            entity_id = str(entity.id)
            if shots_service.is_shot(entity.serialize()):
                breakdown_service.refresh_shot_casting_stats(
                    entity.serialize()
                )
                events.emit(
                    "shot:casting-update",
                    {
                        "shot_id": entity_id,
                        "nb_entities_out": entity.nb_entities_out,
                    },
                    project_id=str(entity.project_id),
                )
            else:
                events.emit(
                    "asset:casting-update",
                    {"asset_id": entity_id},
                    project_id=str(entity.project_id),
                )
コード例 #6
0
ファイル: test_route_sync.py プロジェクト: withgame/zou
    def setUp(self):
        super(ProjectSyncRouteTestCase, self).setUp()

        self.generate_shot_suite()
        self.generate_assigned_task()
        self.generate_fixture_shot_task()
        self.project_id = str(self.project.id)
        self.task_type_id = str(self.task_type.id)
        self.task_type_animation_id = str(self.task_type_animation.id)
        self.sequence_id = str(self.sequence.id)
        self.episode_id = str(self.episode.id)
        self.asset_type_id = str(self.asset_type.id)

        self.generate_fixture_subscription()
        self.generate_fixture_comment()
        self.generate_fixture_notification()
        self.generate_fixture_preview_file()
        self.generate_fixture_playlist("test")
        self.generate_fixture_build_job("2019-08-01T12:00:00")
        self.generate_fixture_milestone()
        breakdown_service.create_casting_link(self.shot.id, self.asset.id)

        self.generate_fixture_project_standard()
        self.generate_fixture_asset_standard()
        self.generate_fixture_task_standard()
        self.generate_fixture_sequence_standard()
        self.generate_fixture_shot_standard()
        self.task = self.task_standard
        self.project = self.project_standard
        self.generate_fixture_comment()
        self.generate_fixture_notification()
        self.generate_fixture_subscription()
        self.generate_fixture_preview_file()
        self.generate_fixture_playlist("test 2")
        self.generate_fixture_build_job("2019-08-01T13:00:00")
        self.generate_fixture_milestone()
        breakdown_service.create_casting_link(self.shot_standard.id,
                                              self.asset_standard.id)