def __init__(self, iface, settings, project): QObject.__init__(self) self.iface = iface self.settings = settings self.project = project self.legend = self.iface.legendInterface() # initialise UI self.dlg = ExplorerDialog(self.iface.mainWindow()) # set up GUI signals self.dlg.layerChanged.connect(self.updateLayerAttributes) self.dlg.symbologyApplyButton.clicked.connect(self.applySymbology) self.dlg.attributesList.currentRowChanged.connect(self.updateSymbology) self.dlg.attributesList.currentRowChanged.connect(self.updateStats) self.dlg.attributesList.currentRowChanged.connect(self.updateCharts) self.dlg.chartChanged.connect(self.updateCharts) self.dlg.dependentChanged.connect(self.updateCharts) self.dlg.explorerTabs.currentChanged.connect( self.updateActionConnections) self.dlg.dialogClosed.connect(self.onHide) self.dlg.visibilityChanged.connect(self.onShow) # connect signal/slots with main program self.legend.itemAdded.connect(self.updateLayers) self.legend.itemRemoved.connect(self.updateLayers) self.iface.projectRead.connect(self.updateLayers) self.iface.newProjectCreated.connect(self.updateLayers) # initialise attribute explorer classes self.attributeSymbology = AttributeSymbology(self.iface) self.attributeCharts = AttributeCharts(self.iface, self.dlg.chartPlotWidget) # initialise internal globals self.current_layer = None self.current_renderer = None self.attribute_statistics = [] self.bivariate_statistics = [] self.attribute_values = [] self.selection_values = [] self.selection_ids = [] self.layer_ids = dict() self.updateActionConnections(0) self.isVisible = False
def load(self): # initialise UI self.dlg = ExplorerDialog(self.iface.mainWindow()) # set up GUI signals self.dlg.layerChanged.connect(self.updateLayerAttributes) self.dlg.refreshLayers.connect(self.updateLayers) self.dlg.symbologyApplyButton.clicked.connect(self.applySymbology) self.dlg.attributesList.currentRowChanged.connect(self.updateSymbology) self.dlg.attributesList.currentRowChanged.connect(self.updateStats) self.dlg.attributesList.currentRowChanged.connect(self.updateCharts) self.dlg.chartChanged.connect(self.updateCharts) self.dlg.dependentChanged.connect(self.updateCharts) self.dlg.explorerTabs.currentChanged.connect(self.updateActionConnections) self.dlg.visibilityChanged.connect(self.onShow) # connect signal/slots with main program self.legend.itemAdded.connect(self.updateLayers) self.legend.itemRemoved.connect(self.updateLayers) self.iface.projectRead.connect(self.updateLayers) self.iface.newProjectCreated.connect(self.updateLayers) # initialise attribute explorer classes self.attributeSymbology = AttributeSymbology(self.iface) self.attributeCharts = AttributeCharts(self.iface, self.dlg.chartPlotWidget) # initialise internal globals self.map_updated = False self.current_layer = None self.current_renderer = None self.attribute_statistics = [] self.bivariate_statistics = [] self.attribute_values = [] self.dependent_values = [] self.selection_values = [] self.selection_ids = [] self.updateActionConnections(0) self.layer_display_settings = [] self.layer_attributes = []