def __init__(self): """ The player state class is initialized for each player which keeps a record of the player within the DB. This allows for easy access to the player's information through DBManager. Parameters: Character: The player's chosen character. Story: The player's chosen story. Returns: Something. """ self.player_data = DBManager.getPlayerFromDB(web.ctx.ip) #Pulling all player data from the database via a unique player ip address self.player_id = self.player_data[0] #Pull the first element from the player_data array to obtain a player's unique id