def setUpEnemy(self, screen): self.enemyList = [] enemy = Enemy("Zombie.gif", screen.get_width() - 100, screen.get_height() - 100, 288, 288, 4, 4, self.enemyAI) self.enemyList.append(enemy) if self.level > 2: enemy = Enemy("Zombie.gif", screen.get_width() - 100, screen.get_height() - 700, 288, 288, 4, 4, True) self.enemyList.append(enemy) if self.level > 4: enemy = Enemy("Zombie.gif", screen.get_width() / 2, screen.get_height() / 2, 288, 288, 4, 4, True) self.enemyList.append(enemy) for enemy in self.enemyList: enemy.set_animation_delay(100) enemy.play(True)