def onButtonEvalRandomClicked(self): self._resetResult() handRange = self.handRangeWidget.handRange() if handRange is None: return result = FlopEval.evalHandRange(handRange) self._setResult(result)
def onButtonEvalFlopClicked(self): self._resetResult() flop = self.flopWidget.cards() handRange = self.handRangeWidget.handRange() if handRange is None: return result = FlopEval.evalBoard(handRange, flop) self._setResult(result)