def gameover(self): self.objects = [] content = open('gameover','r').read() pos = get_list(content) gameover_obj = go.Object('gameover') gameover_obj.add_pixel([go.pixel(i) for i in pos]) self.add_object(gameover_obj) self.fill_panel() self.render_once() self.set_pause() return 0
def __init__(self): snake = Snake("snake") global snake food = go.Object("food") global food Game.__init__(self) #self.gameover = False self.direction = [-1,0] self.score = 0 self.add_object(snake) self.add_object(food) self.isPause = False self.frame = 0.1 self.foodpos = [] self.instance_food()
def __init__(self): global obj obj = go.Object('obj1',[1,1]) Game.__init__(self) obj.add_pixel([go.pixel([1,1]),go.pixel([2,1]),go.pixel([3,1]),go.pixel([2,2]),go.pixel([2,3])]) self.add_object(obj)