earth.add(Jesus) # coming into the world Jesus.become(human) # The Word became flesh earth.Jesus.sacrifice() # Christ as a sacrifice Jesus.defeat(earth.death) # saved through his life for person in earth.people: # the world try: # all have sinned person.obey(God) # all have sinned person.sin() # all have sinned #earth.sin += 1 # trespass might increase except: # we have all received grace person.receive(God.wrath) # God's wrath person.status = God.enemy # we were God’s enemies person.given(Jesus.grace) # we have all received grace #earth.grace += 2 # grace increased all the more #if (not person.receive(Jesus)): # did not receive him #person.master = earth.sin # sin reigned in death #person.spirit.dead = True # sin reigned in death if (person.receive(Jesus.grace) and person.believe(Jesus.name)): # believed in his name person.justifiedWith(Jesus.blood) # justified by his blood person.given(righteousness) # righteousness is given through faith God.passOver(person) # passed over former sins person.status = God.child # children of God Jesus.life.give(person) # bring eternal life through Jesus Christ
egypt = earth.egypt moses = israelites.leader for family in israelites: lambs = family.lambs.withoutDefects family.lamb = family.chooseFrom(lambs) time.waitFor(time.twilight) for family in israelites: family.lamb.sacrifice() family.doorpost.smear(family.lamb.blood) family.eat(family.lamb, "quickly") time.waitFor(time.midnight) for family in egypt: if (family.doorpost.hasBlood): God.passOver(family) else: God.kill(family.firstborn) God.kill(family.animals.firstborn) assert(God.judgment.complete) if (egypt.permission): israelites.leave(egypt) israelites.obey(moses) moses.obey(God) God.deliver(israelites)