def __init__(self,ini,profile): self.ini = ini self.profile = profile self.platform = sys.platform self.map_index = Config.get_option(self.ini, self.profile, 'MAP_INDEX', None) self.mod_index = Config.get_option(self.ini, self.profile, 'MOD_INDEX', None) # Add code to os.chdir into datadir IF USER IS USING ADVANCED SETUP # Get Datadirs from unitsync unitsync.Init(True,1) self.datadirs = [] datadirs = unitsync.GetDataDirectories(False) for i in range(0,len(datadirs)): if os.path.isdir(datadirs[i]) == True: self.datadirs.append(datadirs[i]) # Make Temp Config File self.conf = Config.get_option(self.ini, self.profile, 'SPRING_CONF', '') self.conf_temp = Config.get_option(self.ini, self.profile, 'SPRING_CONF_TEMP', '') if os.path.isfile(self.conf_temp) == False: Config.temp_config(self.conf, self.conf_temp, 'No') # Player Name self.my_player_name = Config.get_option(Config.get_option(self.ini, self.profile, 'SPRING_CONF_TEMP', ''), 'GAME', 'name', 'Player') # Map Index if os.path.isfile(self.map_index) == False: Index_Map.create_index(self) Index_Map.update_index(self) # Mod Index if os.path.isfile(self.mod_index) == False: Index_Mod.create_index(self) Index_Mod.update_index(self) # Main Window self.window = gtk.Window(gtk.WINDOW_TOPLEVEL) self.window.set_title("Spring GUI") self.window.set_resizable(True) self.window.connect("delete-event", gtk.main_quit) self.window.add_events(gtk.gdk.BUTTON_PRESS_MASK) # BackGround background = gtk.Image() background.set_from_file(Config.get_option(self.ini,self.profile,'BACKGROUND', '')) background.show() # Vertical Box Part 1/2 vbox = gtk.VBox(False, 0) vbox.show() self.window.add(vbox) # Menu Part 1/2 menu_bar = gtk.MenuBar() menu_bar.show() # Battle & Options Notebook battle_notebook = gtk.Notebook() battle_notebook.set_tab_pos(gtk.POS_TOP) options_notebook = gtk.Notebook() options_notebook.set_tab_pos(gtk.POS_RIGHT) # Notebooks GUI_Battle.create(self,battle_notebook) GUI_Config.create(self,options_notebook) #Vertical Box Part 2/2 vbox.pack_start(menu_bar, False, False, 2) vbox.pack_end(background, True, True, 2) vbox.pack_start(battle_notebook, True, True, 2) vbox.pack_start(options_notebook, True, True, 2) self.window.show() # Menu Part 2/2 #Menu Items battle_item = gtk.MenuItem("Battle") lobby_item = gtk.MenuItem("Lobby") config_item = gtk.MenuItem("Options") start_item = gtk.MenuItem("Start") menu_bar.append(battle_item) menu_bar.append(lobby_item) menu_bar.append(config_item) menu_bar.append(start_item) battle_item.show() lobby_item.show() start_item.set_right_justified(1) config_item.show() #Menu-Connect battle_item.connect("button_press_event", self.battle, background, battle_notebook, options_notebook, start_item) config_item.connect("button_press_event", self.config, background, battle_notebook, options_notebook, start_item) start_item.connect("button_press_event", Battle.script_create, self) # Main Window destory event self.window.connect("delete-event", self.destroy, battle_notebook, options_notebook)