def useItem(index): #Utilise un objet global use use = 0 item = Player.getItem(index) if item["type"] == 1: Player.equip(item) descript = "Vous equipez " + Player.getItemName(index) else: Player.editHealth(item["Modifier"]) descript = "Vous mangez " + Player.getItemName(index) Player.removeItem(index) return descript
def throwItem(position,index): #Jette un objet global throw throw = 0 Map.addItem(position,Player.getItem(index)) descript = "Vous jetez " + Player.getItemName(index) Player.removeItem(index) return descript
def throwItem(position,index): #Jette un objet global throw throw = 0 Map.addItem(position,Player.getItem(index)) descript = "You throw " + Player.getItemName(index) + " away." Player.removeItem(index) return descript
def useItem(index): #Utilise un objet global use, levelUp use = 0 item = Player.getItem(index) if item["type"] == 0 : Player.editHealth(item["Modifier"]) descript = "Vous mangez " + Player.getItemName(index) Player.removeItem(index) elif item["type"] == 1 : Player.equip(item) descript = "Vous equipez " + Player.getItemName(index) elif item['type'] == 2 : for i in range (item['Modifier']): Player.setXp(levelUp) checkXp() descript = "Vous mangez " + Player.getItemName(index) Player.removeItem(index) return descript