예제 #1
0
def fini():
    global g_motionBlurGraphicsSettingListeners
    global g_graphicsSettingListeners
    chain(None)
    _deregisterGraphicsSettings()
    _deregisterMotionBlurGraphicsSettings()
    RenderTargets.fini()
    Phases.finiPhases()
    g_graphicsSettingListeners = []
    g_motionBlurGraphicsSettingListeners = []
    return
예제 #2
0
def fini():
    global g_motionBlurGraphicsSettingListeners
    global g_graphicsSettingListeners
    chain(None)
    _deregisterGraphicsSettings()
    _deregisterMotionBlurGraphicsSettings()
    RenderTargets.fini()
    Phases.finiPhases()
    g_graphicsSettingListeners = []
    g_motionBlurGraphicsSettingListeners = []
    return
예제 #3
0
def defaultChain(optionIdx = -1):
    """
    Create the default BigWorld PostProcessing chain, for the given
    graphics setting level.  If no graphics setting level is passed in,
    the current Post Processing graphics setting is read from the
    graphics setting registry and used.
    """
    if optionIdx == -1:
        optionIdx = BigWorld.getGraphicsSetting('POST_PROCESSING')
    RenderTargets.clearRenderTargets()
    if optionIdx == 0:
        chain(load('High_Graphics_Setting.ppchain'))
    elif optionIdx == 1:
        chain(load('Medium_Graphics_Setting.ppchain'))
    elif optionIdx == 2:
        chain(load('Low_Graphics_Setting.ppchain'))
    elif optionIdx == 3:
        chain(None)
    return
예제 #4
0
def defaultChain(optionIdx=-1):
    """
    Create the default BigWorld PostProcessing chain, for the given
    graphics setting level.  If no graphics setting level is passed in,
    the current Post Processing graphics setting is read from the
    graphics setting registry and used.
    """
    if optionIdx == -1:
        optionIdx = BigWorld.getGraphicsSetting('POST_PROCESSING_QUALITY')
    RenderTargets.clearRenderTargets()
    if optionIdx == 0:
        chain(load('High_Graphics_Setting.ppchain'))
    elif optionIdx == 1:
        chain(load('Medium_Graphics_Setting.ppchain'))
    elif optionIdx == 2:
        chain(load('Low_Graphics_Setting.ppchain'))
    elif optionIdx == 3:
        chain(None)
    return
예제 #5
0
def init():
    RenderTargets.createStubs()
    _registerGraphicsSettings()
    _registerMotionBlurGraphicsSettings()
예제 #6
0
def init():
    RenderTargets.createStubs()
    _registerGraphicsSettings()
    _registerMotionBlurGraphicsSettings()