pygame.mixer.pre_init(44100, -16, 1, 512) pygame.init() pygame.display.set_caption('Magic Rush') pygame.display.set_icon(ICON) scores = 0 health = 2 game_state = GameState() info = Save() if info.get_data('hs') == 0: info.add('hs', 0) if info.get_data('rec') == 0: info.add('rec', {}) records = Record(info.get_data('rec')) max_scores = info.get_data('hs') def start(): """In accordance with the established states, calls the basic functions. Args: None. Returns: None. """