def anim(): direction = 1 while True: CS_1.rotate_axis_angle(np.array([0, 1, 0]), np.deg2rad(step)) # this is inplace transform CS_2.rotate_axis_angle(np.array([1, 0, 0]), np.deg2rad(step)) # this is inplace transform CS_3.rotate_axis_angle(np.array([0, 0, 1]), np.deg2rad(step)) # this is inplace transform CS_4.euler_angles += np.array([0, 0, np.deg2rad(step)]) CS_5.euler_angles += direction * np.array([0, np.deg2rad(step), 0]) CS_6.euler_angles += np.array([np.deg2rad(step), 0, 0]) if direction == 1 and abs(np.pi - CS_5.euler_angles[1]) < np.deg2rad(step): direction *= -1 elif direction == -1 and abs(CS_5.euler_angles[1]) < np.deg2rad(step): direction *= -1 Visual.update_coordinate_system_box(CS_1, cs_box_1, arrows_1, labels_1) Visual.update_coordinate_system_box(CS_2, cs_box_2, arrows_2, labels_2) Visual.update_coordinate_system_box(CS_3, cs_box_3, arrows_3, labels_3) Visual.update_coordinate_system_box(CS_4, cs_box_4, arrows_4, labels_4) Visual.update_coordinate_system_box(CS_5, cs_box_5, arrows_5, labels_5) Visual.update_coordinate_system_box(CS_6, cs_box_6, arrows_6, labels_6) yield
def anim(): while 1: delta_eulers = np.array([direction_prec * np.deg2rad(step_prec), 0, direction_rot * np.deg2rad(step_rot)]) CS_1.euler_angles += delta_eulers Visual.update_coordinate_system_box(CS_1, cs_box_1, arrows_1, labels_1) yield