def __init__(self): base.useDrive() base.disableMouse() camera.setPosHpr(0, 0, 0, 0, 0, 0) base.camLens.setFov(ToontownGlobals.DefaultCameraFov) base.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) base.musicManager.setVolume(0.65000000000000002) base.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) base.transitions.IrisModelName = 'phase_3/models/misc/iris' base.transitions.FadeModelName = 'phase_3/models/misc/fade' base.exitFunc = self.userExit if launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(1.0) if base.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') base.enableParticles() self.base = base self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) self.loader = ToontownLoader.ToontownLoader(base) self.accept('PandaPaused', base.disableAllAudio) self.accept('PandaRestarted', base.enableAllAudio) self.randomMinigameAbort = base.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = base.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = base.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = base.config.GetBool('auto-play-again', 0) self.skipMinigameReward = base.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = base.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = base.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = base.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId self.creditCardUpFront = base.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.emotionsEnabled = base.config.GetBool('want-emotions', 0) self.emotionsMenuEnabled = base.config.GetBool('want-emotions-menu', 0) self.customMenuEnabled = base.config.GetBool('want-custom-menu', 0) self.housingEnabled = base.config.GetBool('want-housing', 1)
def __init__(self): OTPBase.OTPBase.__init__(self) self.disableShowbaseMouse() self.addCullBins() self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0) self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(settings['fov']/(4./3.)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.exitFunc = self.userExit globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) # OS X Specific Actions if platform == "darwin": self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX) self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX) self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame) self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame) self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame) self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame) self.accept('f3', self.toggleGui) self.accept('f4', self.oobe) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.mouseWatcherNode.setEnterPattern('mouse-enter-%r') self.mouseWatcherNode.setLeavePattern('mouse-leave-%r') self.mouseWatcherNode.setButtonDownPattern('button-down-%r') self.mouseWatcherNode.setButtonUpPattern('button-up-%r') self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0) self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool('kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) tpMgr.setProperties('WLDisplay', WLDisplay) WLRed = tpMgr.getProperties('red') WLRed.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLRed', WLRed) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.accept('shift', self.setSprinting) self.accept('shift-up', self.exitSprinting) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.isSprinting = 1 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY self.localAvatarStyle = None self.filters = CommonFilters(self.win, self.cam) self.wantCogInterface = settings.get('cogInterface', True) self.aspect2d.setAntialias(AntialiasAttrib.MMultisample)
def __init__(self): if not config.GetInt('ignore-user-options', 0): self.settings = ToontownSettings.ToontownSettings() self.loadFromSettings() else: self.settings = None OTPBase.OTPBase.__init__(self) if not self.isMainWindowOpen(): try: launcher.setPandaErrorCode(7) except: pass sys.exit(1) self.disableShowbaseMouse() self.addCullBins() base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4. / 3.)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.exitFunc = self.userExit if 'launcher' in __builtins__ and launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool('skip-battle-movies', 0) self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool('kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY return
def __init__(self): OTPBase.OTPBase.__init__(self) # First, build a list of all possible resolutions: self.resList = [] displayInfo = self.pipe.getDisplayInformation() for i in xrange(displayInfo.getTotalDisplayModes()): width = displayInfo.getDisplayModeWidth(i) height = displayInfo.getDisplayModeHeight(i) if (width, height) not in self.resList: self.resList.append((width, height)) # Next, separate the resolutions by their ratio: self.resDict = {} for res in self.resList: width = float(res[0]) height = float(res[1]) ratio = round(width / height, 2) self.resDict.setdefault(ratio, []).append(res) # Get the native width, height and ratio: if sys.platform == 'win32': # Use displayInfo. self.nativeWidth = displayInfo.getMaximumWindowWidth() self.nativeHeight = displayInfo.getMaximumWindowHeight() else: # Use PyGTK. import gtk self.nativeWidth = gtk.gdk.screen_width() self.nativeHeight = gtk.gdk.screen_height() self.nativeRatio = round( float(self.nativeWidth) / float(self.nativeHeight), 2) # Finally, choose the best resolution if we're either fullscreen, or # don't have one defined in our preferences: fullscreen = settings.get('fullscreen', False) if ('res' not in settings) or fullscreen: if fullscreen: # If we're fullscreen, we want to fit the entire screen: res = (self.nativeWidth, self.nativeHeight) elif len(self.resDict[self.nativeRatio]) > 1: # We have resolutions that match our native ratio and fit it! # Let's use one: res = sorted(self.resDict[self.nativeRatio])[0] else: # Okay, we don't have any resolutions that match our native # ratio and fit it (besides the native resolution itself, of # course). Let's just use one of the second largest ratio's # resolutions: ratios = sorted(self.resDict.keys(), reverse=False) nativeIndex = ratios.index(self.nativeRatio) res = sorted(self.resDict[ratios[nativeIndex - 1]])[0] # Store our result: settings['res'] = res # Reload the graphics pipe: properties = WindowProperties() properties.setSize(res[0], res[1]) properties.setFullscreen(fullscreen) properties.setParentWindow(0) # Store the window sort for later: sort = self.win.getSort() if self.win: currentProperties = WindowProperties(self.win.getProperties()) gsg = self.win.getGsg() else: currentProperties = WindowProperties.getDefault() gsg = None newProperties = WindowProperties(currentProperties) newProperties.addProperties(properties) if (gsg is None) or (currentProperties.getFullscreen() != newProperties.getFullscreen()) or ( currentProperties.getParentWindow() != newProperties.getParentWindow()): self.openMainWindow(props=properties, gsg=gsg, keepCamera=True) self.graphicsEngine.openWindows() self.disableShowbaseMouse() else: self.win.requestProperties(properties) self.graphicsEngine.renderFrame() self.win.setSort(sort) self.graphicsEngine.renderFrame() self.graphicsEngine.renderFrame() self.disableShowbaseMouse() self.addCullBins() self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0) self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4. / 3.)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.exitFunc = self.userExit if 'launcher' in __builtins__ and launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) # OS X Specific Actions if platform == "darwin": self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX) self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX) self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame) self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame) self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame) self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame) self.accept('f3', self.toggleGui) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.wantAchievements = self.config.GetBool('want-achievements', 1) self.inactivityTimeout = self.config.GetFloat( 'inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.mouseWatcherNode.setEnterPattern('mouse-enter-%r') self.mouseWatcherNode.setLeavePattern('mouse-leave-%r') self.mouseWatcherNode.setButtonDownPattern('button-down-%r') self.mouseWatcherNode.setButtonUpPattern('button-up-%r') self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) self.forceSkipTutorial = self.config.GetBool('force-skip-tutorial', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY self.localAvatarStyle = None self.filters = CommonFilters(self.win, self.cam) # Free black/white Toons: self.wantYinYang = config.GetBool('want-yin-yang', False)
def __init__(self): self.display = DisplayOptions() OTPBase.OTPBase.__init__(self) base.enableMusic(self.display.settings.getBool('game', 'music', True)) base.enableSoundEffects( self.display.settings.getBool('game', 'sfx', True)) self.disableShowbaseMouse() self.addCullBins() base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.textToSpeech = self.display.settings.getBool( 'game', 'textToSpeech', False) self.placeBeforeObjects = config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4.0 / 3.0)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.cam2d.node().setCameraMask(BitMask32.bit(1)) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.snapshotSfx = base.loader.loadSfx( 'phase_4/audio/sfx/Photo_shutter.ogg') self.flashTrack = None self.exitFunc = self.userExit if __builtins__.has_key('launcher') and launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) if platform == 'darwin': self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX) self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX) self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame) self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame) self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame) self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame) self.accept('f3', self.toggleGui) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.inactivityTimeout = self.config.GetFloat( 'inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.mouseWatcherNode.setEnterPattern('mouse-enter-%r') self.mouseWatcherNode.setLeavePattern('mouse-leave-%r') self.mouseWatcherNode.setButtonDownPattern('button-down-%r') self.mouseWatcherNode.setButtonUpPattern('button-up-%r') self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY self.localAvatarStyle = None self.shaderMgr = ShaderManager.ShaderManager() self.sosCheck = False return
def __init__(self): """__init__(self) ToonBase constructor: create a toon and launch it into the world """ if not config.GetInt('ignore-user-options', 0): Settings.readSettings() mode = not Settings.getWindowedMode() music = Settings.getMusic() sfx = Settings.getSfx() toonChatSounds = Settings.getToonChatSounds() musicVol = Settings.getMusicVolume() sfxVol = Settings.getSfxVolume() resList = [(640, 480), (800, 600), (1024, 768), (1280, 1024), (1600, 1200)] #copied from Resolution in settingsFile.h res = resList[Settings.getResolution()] if mode == None: mode = 1 if res == None: res = (800, 600) loadPrcFileData("toonBase Settings Window Res", ("win-size %s %s" % (res[0], res[1]))) loadPrcFileData("toonBase Settings Window FullScreen", ("fullscreen %s" % (mode))) loadPrcFileData("toonBase Settings Music Active", ("audio-music-active %s" % (music))) loadPrcFileData("toonBase Settings Sound Active", ("audio-sfx-active %s" % (sfx))) loadPrcFileData("toonBase Settings Music Volume", ("audio-master-music-volume %s" % (musicVol))) loadPrcFileData("toonBase Settings Sfx Volume", ("audio-master-sfx-volume %s" % (sfxVol))) loadPrcFileData("toonBase Settings Toon Chat Sounds", ("toon-chat-sounds %s" % (toonChatSounds))) OTPBase.OTPBase.__init__(self) if not self.isMainWindowOpen(): try: # For toontown, it is possible that window open failed # because of a graphics card issue. In that case, take # user to the appropriate page. launcher.setPandaErrorCode(7) except: pass sys.exit(1) self.disableShowbaseMouse() base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = config.GetBool('place-before-objects', 1) self.endlessQuietZone = False # Toontown doesn't care about dynamic shadows for now. self.wantDynamicShadows = 0 # this is temporary until we pull in the new launcher code in production self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setFov(ToontownGlobals.DefaultCameraFov) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) # Music should be a bit quieter in toontown self.musicManager.setVolume(0.65) # Set the default background color. self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) # Set up the default colors of the IME candidate strings. tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) # set the showbase iris and fade models to point to # models in the ttmodels tree self.transitions.IrisModelName = "phase_3/models/misc/iris" self.transitions.FadeModelName = "phase_3/models/misc/fade" # When the user closes the main window, we want to get a # chance to shut down cleanly. self.exitFunc = self.userExit # Now that we've got the exit hook set, we can set error code # 11, indicating an abnormal termination. If the user exits # via alt-F4, that will reset the error code to 0 before # exiting; if we get a Python exception, that will reset the # error code to 12. But if we terminate for any other reason # without giving Python a chance to catch the error, it will # remain exit code 11: sudden death without Python cleanup. if __builtins__.has_key("launcher") and launcher: launcher.setPandaErrorCode(11) # Set our max dt so avatars with a low frame rate will # not pop through collision walls # Actually, we don't need such a low value these days, now # that collisions are better behaved; and setting this number # too low is frustrating for users with a poor frame rate. # 1.0 seems to be large enough to ease that frustration, while # small enough to prevent us from careening through space # during a particularly big chug. # On second thought, Dave Schuyler argues that we should have # a lower value now to prevent the various physics integrators # from blowing up. And besides, there are still some # collision holes in the world. So we compromise with 0.2 for # now. globalClock.setMaxDt(0.2) # Enable particles if desired if (self.config.GetBool('want-particles', 1) == 1): self.notify.debug('Enabling particles') self.enableParticles() # Turn off screen clear (enable this when there are not any # cracks left in the world) # self.win.getGsg().enableFrameClear(0, 1) # Accept the screenshot key self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) # If panda throws a panic event, we know we're not rendering # properly; send the user to the appropriate web page. self.accept('panda3d-render-error', self.panda3dRenderError) # make a ToontownLoader. Overwrite the ShowBase one. oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__["loader"] = self.loader oldLoader.destroy() # Handle Alt-tab notification from gsg self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool("switchboard-friends", 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) # tell panda to ignore repeated key presses self.inactivityTimeout = self.config.GetFloat( "inactivity-timeout", ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) # minigame debug flags self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.) if self.minigameDifficulty == -1.: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) # this must be retrieved as an int (and not a bool) so # that we can detect the absence of this config var; if # we get it as a bool, our default value of -1 is # converted to a 1. self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: # convert to a bool self.creditCardUpFront = (self.creditCardUpFront != 0) # housing self.housingEnabled = self.config.GetBool('want-housing', 1) # cannons self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) # firework cannons self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) # day/night in estates self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) # cloud platforms in estates self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) # greySpacing Allowed? self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) #whitelist text styles tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.resetMusic = self.loadMusic( "phase_3/audio/bgm/MIDI_Events_16channels.mid") self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY return
loader.loadModelOnce('phase_3/models/gui/dialog_box_gui')) if base.musicManagerIsValid: music = base.musicManager.getSound('phase_3/audio/bgm/tt_theme.mid') if music: music.setLoop(1) music.setVolume(0.9) music.play() print 'ToontownStart: Loading default gui sounds' DirectGuiGlobals.setDefaultRolloverSound( base.loadSfx('phase_3/audio/sfx/GUI_rollover.mp3')) DirectGuiGlobals.setDefaultClickSound( base.loadSfx('phase_3/audio/sfx/GUI_create_toon_fwd.mp3')) else: music = None import ToontownLoader tempLoaderOther = ToontownLoader.ToontownLoader(base) base.loader = tempLoaderOther __builtin__.loader = tempLoaderOther from DirectGui import * serverVersion = base.config.GetString('server-version', 'no_version_set') print 'ToontownStart: serverVersion: ', serverVersion version = OnscreenText(serverVersion, pos=(-1.3, -0.975), scale=0.06, fg=Vec4(0, 0, 1, 0.6), align=TextNode.ALeft) import Localizer loader.beginBulkLoad('init', Localizer.LoaderLabel, 138, gui=0) from ToonBaseGlobal import * from MessengerGlobal import * import ToontownClientRepository
def __init__(self): OTPBase.OTPBase.__init__(self) if self.isMainWindowOpen(): try: launcher.setPandaErrorCode(7) except: pass else: sys.exit(1) self.disableShowbaseMouse() self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setFov(ToontownGlobals.DefaultCameraFov) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.exitFunc = self.userExit if __builtins__.has_key('launcher'): if launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.inactivityTimeout = self.config.GetFloat('inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool('random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool('random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool('want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) del self.creditCardUpFront == -1 and self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool('kill-interest-response', 0) self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0
def __init__(self): OTPBase.OTPBase.__init__(self) # Get the native display info: self.nativeWidth = self.pipe.getDisplayWidth() self.nativeHeight = self.pipe.getDisplayHeight() ratio = float(self.nativeWidth) / float(self.nativeHeight) fraction = fractions.Fraction(ratio).limit_denominator() self.nativeRatio = (int(fraction.numerator), int(fraction.denominator)) # Choose the best resolution if we're either fullscreen, or we don't # have a resolution defined in our settings: fullscreen = settings.get('fullscreen', False) if fullscreen or ('res' not in settings): if fullscreen: # Fit the entire display: res = (self.nativeWidth, self.nativeHeight) else: # Choose the smallest resolution that matches that largest # ratio that contains resolutions that will fit our display in # windowed mode: resolutions = ToontownGlobals.CommonDisplayResolutions.get( self.nativeRatio, ()) if len(resolutions) < 2: ratios = ToontownGlobals.CommonDisplayResolutions.keys() ratios.sort( key=lambda value: float(value[0]) / float(value[1])) while ratios: ratio = ratios.pop() if (float(ratio[0]) / float(ratio[1])) < ( float(self.nativeRatio[0]) / float(self.nativeRatio[1])): resolutions = ToontownGlobals.CommonDisplayResolutions[ ratio] if resolutions[0][0] >= (self.nativeWidth - 125): continue if resolutions[0][1] >= (self.nativeHeight - 125): continue break else: resolutions = ToontownGlobals.CommonDisplayResolutions[ (4, 3)] res = resolutions[0] # Store our result settings['res'] = res # Reload the graphics pipe: properties = WindowProperties() properties.setSize(res[0], res[1]) properties.setFullscreen(fullscreen) properties.setParentWindow(0) # Store the window sort for later: sort = self.win.getSort() if self.win: currentProperties = WindowProperties(self.win.getProperties()) gsg = self.win.getGsg() else: currentProperties = WindowProperties.getDefault() gsg = None newProperties = WindowProperties(currentProperties) newProperties.addProperties(properties) if (gsg is None) or (currentProperties.getFullscreen() != newProperties.getFullscreen()) or ( currentProperties.getParentWindow() != newProperties.getParentWindow()): self.openMainWindow(props=properties, gsg=gsg, keepCamera=True) self.graphicsEngine.openWindows() self.disableShowbaseMouse() else: self.win.requestProperties(properties) self.graphicsEngine.renderFrame() self.win.setSort(sort) self.graphicsEngine.renderFrame() self.graphicsEngine.renderFrame() self.disableShowbaseMouse() self.addCullBins() self.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.baseXpMultiplier = self.config.GetFloat('base-xp-multiplier', 1.0) self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 base.camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4. / 3.)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.exitFunc = self.userExit globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) # OS X Specific Actions if platform == "darwin": self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX) self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX) self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame) self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame) self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame) self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame) self.accept('f3', self.toggleGui) self.accept('f4', self.oobe) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.inactivityTimeout = self.config.GetFloat( 'inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.mouseWatcherNode.setEnterPattern('mouse-enter-%r') self.mouseWatcherNode.setLeavePattern('mouse-leave-%r') self.mouseWatcherNode.setButtonDownPattern('button-down-%r') self.mouseWatcherNode.setButtonUpPattern('button-up-%r') self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) tpMgr.setProperties('WLDisplay', WLDisplay) WLRed = tpMgr.getProperties('red') WLRed.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLRed', WLRed) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY self.localAvatarStyle = None self.filters = CommonFilters(self.win, self.cam) self.wantCogInterface = settings.get('cogInterface', True) self.wantWASD = settings.get('want-WASD', False) self.Move_Up = 'arrow_up' self.Move_Left = 'arrow_left' self.Move_Down = 'arrow_down' self.Move_Right = 'arrow_right' self.JUMP = 'control' if self.wantWASD: self.Move_Up = 'w' self.Move_Left = 'a' self.Move_Down = 's' self.Move_Right = 'd' self.JUMP = 'shift' def openMainWindow(self, *args, **kw): result = OTPBase.OTPBase.openMainWindow(self, *args, **kw) self.setCursorAndIcon() return
def __init__(self): if not config.GetInt('ignore-user-options', 0): Settings.readSettings() mode = not Settings.getWindowedMode() music = Settings.getMusic() sfx = Settings.getSfx() toonChatSounds = Settings.getToonChatSounds() musicVol = Settings.getMusicVolume() sfxVol = Settings.getSfxVolume() resList = [(640, 480), (800, 600), (1024, 768), (1280, 1024), (1600, 1200)] res = resList[Settings.getResolution()] if mode == None: mode = 1 if res == None: res = (800, 600) loadPrcFileData('toonBase Settings Window Res', 'win-size %s %s' % (res[0], res[1])) loadPrcFileData('toonBase Settings Window FullScreen', 'fullscreen %s' % mode) loadPrcFileData('toonBase Settings Music Active', 'audio-music-active %s' % music) loadPrcFileData('toonBase Settings Sound Active', 'audio-sfx-active %s' % sfx) loadPrcFileData('toonBase Settings Music Volume', 'audio-master-music-volume %s' % musicVol) loadPrcFileData('toonBase Settings Sfx Volume', 'audio-master-sfx-volume %s' % sfxVol) loadPrcFileData('toonBase Settings Toon Chat Sounds', 'toon-chat-sounds %s' % toonChatSounds) OTPBase.OTPBase.__init__(self) if not self.isMainWindowOpen(): try: launcher.setPandaErrorCode(7) except: pass sys.exit(1) self.disableShowbaseMouse() base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setFov(ToontownGlobals.DefaultCameraFov) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65000000000000002) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.29999999999999999, 0.29999999999999999, 0.69999999999999996, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.exitFunc = self.userExit if __builtins__.has_key('launcher') and launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.20000000000000001) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.inactivityTimeout = self.config.GetFloat( 'inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.29999999999999999) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self._ToonBase__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.resetMusic = self.loadMusic( 'phase_3/audio/bgm/MIDI_Events_16channels.mid') self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY
def __init__(self): OTPBase.OTPBase.__init__(self) self.disableShowbaseMouse() self.addCullBins() base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.placeBeforeObjects = config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(settings['fieldofview'] / (4. / 3.)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.cam2d.node().setCameraMask(BitMask32.bit(1)) self.musicManager.setVolume(settings.get("musicVol")) for sfm in self.sfxManagerList: sfm.setVolume(settings.get("sfxVol")) self.sfxActive = settings.get("sfxVol") > 0.0 self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.snapshotSfx = base.loadSfx('phase_4/audio/sfx/Photo_shutter.ogg') self.flashTrack = None self.exitFunc = self.userExit if __builtins__.has_key('launcher') and launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() # OS X Specific Actions if platform == "darwin": self.acceptOnce(ToontownGlobals.QuitGameHotKeyOSX, self.exitOSX) self.accept(ToontownGlobals.QuitGameHotKeyRepeatOSX, self.exitOSX) self.acceptOnce(ToontownGlobals.HideGameHotKeyOSX, self.hideGame) self.accept(ToontownGlobals.HideGameHotKeyRepeatOSX, self.hideGame) self.acceptOnce(ToontownGlobals.MinimizeGameHotKeyOSX, self.minimizeGame) self.accept(ToontownGlobals.MinimizeGameHotKeyRepeatOSX, self.minimizeGame) self.accept('f3', self.toggleGui) self.accept('panda3d-render-error', self.panda3dRenderError) oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader self.asyncLoader = ToontownAsyncLoader.ToontownAsyncLoader(self) __builtins__['asyncloader'] = self.asyncLoader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.inactivityTimeout = self.config.GetFloat( 'inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.mouseWatcherNode.setEnterPattern('mouse-enter-%r') self.mouseWatcherNode.setLeavePattern('mouse-leave-%r') self.mouseWatcherNode.setButtonDownPattern('button-down-%r') self.mouseWatcherNode.setButtonUpPattern('button-up-%r') self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) textShadow = TextProperties() textShadow.setShadow(.01) textShadow.setTextColor(0.8, 0.4, 0.0, 1) tpMgr.setProperties('textShadow', textShadow) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY self.localAvatarStyle = None self.wantCustomControls = settings.get('want-Custom-Controls', False) self.MOVE_UP = 'arrow_up' self.MOVE_DOWN = 'arrow_down' self.MOVE_LEFT = 'arrow_left' self.MOVE_RIGHT = 'arrow_right' self.JUMP = 'control' self.ACTION_BUTTON = 'delete' self.SCREENSHOT_KEY = 'f9' keymap = settings.get('keymap', {}) if self.wantCustomControls: self.MOVE_UP = keymap.get('MOVE_UP', self.MOVE_UP) self.MOVE_DOWN = keymap.get('MOVE_DOWN', self.MOVE_DOWN) self.MOVE_LEFT = keymap.get('MOVE_LEFT', self.MOVE_LEFT) self.MOVE_RIGHT = keymap.get('MOVE_RIGHT', self.MOVE_RIGHT) self.JUMP = keymap.get('JUMP', self.JUMP) self.ACTION_BUTTON = keymap.get('ACTION_BUTTON', self.ACTION_BUTTON) self.SCREENSHOT_KEY = keymap.get('SCREENSHOT_KEY', self.SCREENSHOT_KEY) ToontownGlobals.OptionsPageHotkey = keymap.get( 'OPTIONS-PAGE', ToontownGlobals.OptionsPageHotkey) self.CHAT_HOTKEY = keymap.get('CHAT_HOTKEY', 'r') self.accept( self.SCREENSHOT_KEY, self.takeScreenShot ) # TODO: Make the game ignore this and then re-accept it on a new key if it is rebinded self.Widescreen = settings.get('Widescreen', 0) self.currentScale = settings.get('texture-scale', 1.0) self.setTextureScale() self.setRatio() self.showDisclaimer = settings.get( 'show-disclaimer', True ) # Show this the first time the user starts the game, it is set in the settings to False once they pick a toon self.lodMaxRange = 750 self.lodMinRange = 5 self.lodDelayFactor = 0.4 # enable this feature, if you have render pipeline installed if config.GetBool('want-pipeline-renderer', False): from rpcore import RenderPipeline, SpotLight self.loadPipeline()
def __init__(self): if not config.GetInt('ignore-user-options', 0): self.settings = ToontownSettings.ToontownSettings() self.loadFromSettings() else: self.settings = None OTPBase.OTPBase.__init__(self) if self.config.GetBool('software-mode', 0): self.makeAllPipes() for pipe in self.pipeList: if pipe.getInterfaceName() == 'TinyPanda': if base.pipe == pipe: return base.pipe = pipe self.openMainWindow() break if not self.isMainWindowOpen(): try: launcher.setPandaErrorCode(7) except: pass sys.exit(1) self.disableShowbaseMouse() self.addCullBins() base.debugRunningMultiplier /= OTPGlobals.ToonSpeedFactor self.toonChatSounds = self.config.GetBool('toon-chat-sounds', 1) self.textToSpeech = self.config.GetBool('text-to-speech', 0) if sys.platform == 'win32': if platform.machine().endswith('64'): programFiles = os.environ['PROGRAMFILES(x86)'] else: programFiles = os.environ['PROGRAMFILES'] self.defaultTextToSpeechPath = programFiles + '\\eSpeak\\command_line\\espeak' elif sys.platform == 'linux2': self.defaultTextToSpeechPath = '/usr/bin/espeak' else: self.defaultTextToSpeechPath = '' self.textToSpeechPath = self.defaultTextToSpeechPath self.globalChatWhispers = self.config.GetBool('global-chat-whispers', 1) self.chatLogOpen = self.config.GetBool('chat-log-open', False) self.placeBeforeObjects = self.config.GetBool('place-before-objects', 1) self.endlessQuietZone = False self.wantDynamicShadows = 0 self.exitErrorCode = 0 camera.setPosHpr(0, 0, 0, 0, 0, 0) self.camLens.setMinFov(ToontownGlobals.DefaultCameraFov / (4.0 / 3.0)) self.camLens.setNearFar(ToontownGlobals.DefaultCameraNear, ToontownGlobals.DefaultCameraFar) self.musicManager.setVolume(0.65) self.setBackgroundColor(ToontownGlobals.DefaultBackgroundColor) tpm = TextPropertiesManager.getGlobalPtr() candidateActive = TextProperties() candidateActive.setTextColor(0, 0, 1, 1) tpm.setProperties('candidate_active', candidateActive) candidateInactive = TextProperties() candidateInactive.setTextColor(0.3, 0.3, 0.7, 1) tpm.setProperties('candidate_inactive', candidateInactive) self.transitions.IrisModelName = 'phase_3/models/misc/iris' self.transitions.FadeModelName = 'phase_3/models/misc/fade' self.screenshotSfx = base.loader.loadSfx( 'phase_4/audio/sfx/Photo_shutter.ogg') self.screenshotSeq = Sequence() self.exitFunc = self.userExit if 'launcher' in __builtins__ and launcher: launcher.setPandaErrorCode(11) globalClock.setMaxDt(0.2) if self.config.GetBool('want-particles', 1) == 1: self.notify.debug('Enabling particles') self.enableParticles() self.accept(ToontownGlobals.ScreenshotHotkey, self.takeScreenShot) self.accept('panda3d-render-error', self.panda3dRenderError) self.gamemode = self.settings.getInt('game', 'gamemode', 0) if self.gamemode > 2 or self.gamemode < 0: self.gamemode = 0 self.classicVisuals = self.settings.getInt('game', 'classic-visuals', 0) if self.classicVisuals == 0 or self.classicVisuals > 3 or self.classicVisuals < 0: self.classicVisuals = self.gamemode else: self.classicVisuals -= 1 oldLoader = self.loader self.loader = ToontownLoader.ToontownLoader(self) __builtins__['loader'] = self.loader oldLoader.destroy() self.accept('PandaPaused', self.disableAllAudio) self.accept('PandaRestarted', self.enableAllAudio) self.friendMode = self.config.GetBool('switchboard-friends', 0) self.wantPets = self.config.GetBool('want-pets', 1) self.wantBingo = self.config.GetBool('want-fish-bingo', 1) self.wantKarts = self.config.GetBool('want-karts', 1) self.wantNewSpecies = self.config.GetBool('want-new-species', 0) self.inactivityTimeout = self.config.GetFloat( 'inactivity-timeout', ToontownGlobals.KeyboardTimeout) if self.inactivityTimeout: self.notify.debug('Enabling Panda timeout: %s' % self.inactivityTimeout) self.mouseWatcherNode.setInactivityTimeout(self.inactivityTimeout) self.randomMinigameAbort = self.config.GetBool('random-minigame-abort', 0) self.randomMinigameDisconnect = self.config.GetBool( 'random-minigame-disconnect', 0) self.randomMinigameNetworkPlugPull = self.config.GetBool( 'random-minigame-netplugpull', 0) self.autoPlayAgain = self.config.GetBool('auto-play-again', 0) self.skipMinigameReward = self.config.GetBool('skip-minigame-reward', 0) self.wantMinigameDifficulty = self.config.GetBool( 'want-minigame-difficulty', 0) self.minigameDifficulty = self.config.GetFloat('minigame-difficulty', -1.0) if self.minigameDifficulty == -1.0: del self.minigameDifficulty self.minigameSafezoneId = self.config.GetInt('minigame-safezone-id', -1) if self.minigameSafezoneId == -1: del self.minigameSafezoneId cogdoGameSafezoneId = self.config.GetInt('cogdo-game-safezone-id', -1) cogdoGameDifficulty = self.config.GetFloat('cogdo-game-difficulty', -1) if cogdoGameDifficulty != -1: self.cogdoGameDifficulty = cogdoGameDifficulty if cogdoGameSafezoneId != -1: self.cogdoGameSafezoneId = cogdoGameSafezoneId ToontownBattleGlobals.SkipMovie = self.config.GetBool( 'skip-battle-movies', 0) self.creditCardUpFront = self.config.GetInt('credit-card-up-front', -1) if self.creditCardUpFront == -1: del self.creditCardUpFront else: self.creditCardUpFront = self.creditCardUpFront != 0 self.housingEnabled = self.config.GetBool('want-housing', 1) self.cannonsEnabled = self.config.GetBool('estate-cannons', 0) self.fireworksEnabled = self.config.GetBool('estate-fireworks', 0) self.dayNightEnabled = self.config.GetBool('estate-day-night', 0) self.cloudPlatformsEnabled = self.config.GetBool('estate-clouds', 0) self.greySpacing = self.config.GetBool('allow-greyspacing', 0) self.goonsEnabled = self.config.GetBool('estate-goon', 0) self.restrictTrialers = self.config.GetBool('restrict-trialers', 1) self.roamingTrialers = self.config.GetBool('roaming-trialers', 1) self.slowQuietZone = self.config.GetBool('slow-quiet-zone', 0) self.slowQuietZoneDelay = self.config.GetFloat('slow-quiet-zone-delay', 5) self.killInterestResponse = self.config.GetBool( 'kill-interest-response', 0) tpMgr = TextPropertiesManager.getGlobalPtr() WLDisplay = TextProperties() WLDisplay.setSlant(0.3) WLEnter = TextProperties() WLEnter.setTextColor(1.0, 0.0, 0.0, 1) tpMgr.setProperties('WLDisplay', WLDisplay) tpMgr.setProperties('WLEnter', WLEnter) del tpMgr self.lastScreenShotTime = globalClock.getRealTime() self.accept('InputState-forward', self.__walking) self.canScreenShot = 1 self.glitchCount = 0 self.walking = 0 self.oldX = max(1, base.win.getXSize()) self.oldY = max(1, base.win.getYSize()) self.aspectRatio = float(self.oldX) / self.oldY self.nametagsHidden = False self.accept('f2', self.toggleNametags) self.accept('f3', self.toggleAspect2D) self.accept('f4', self.toggleOobe) return