def __init__(self, unique_id, nickname, current_place_id): self.unique_id = Utilities._generate_unique_id() self.nickname = nickname self.hp = 100 self.money = 0 self.buffs = list() self.debuffs = list() self.dead = False self.incapacitated = False self.turns_dead = 0 self.speed = 0 self.current_place_id = current_place_id self.inventory = Inventory() self.atk = 0 self.dfn = 0 self.atk_speed = 0