class Pinger(Actor): def on_start(self): self.count = 0 self.pong = ActorSystem().create(Ponger) def on_receive(self, message, sender): print(message, self.count) if sender is None: self.pong.tell("+", self) else: sender.tell("+", self) self.count += 1 self.sleep(0)
class Pinger(Actor): def on_start(self): self.child = ActorSystem().create(Ponger) def on_receive(self, message, sender): self.sleep(0) future = self.child.ask(message) future.on_ready(self._print) @staticmethod def _print(v): print v
def on_start(self): self.count = 0 self.pong = ActorSystem().create(Ponger)
def on_receive(self, message, sender): print(message, self.count) if sender is None: self.pong.tell("+", self) else: sender.tell("+", self) self.count += 1 self.sleep(0) class Ponger(Actor): def on_start(self): self.count = 0 def on_receive(self, message, sender): print(message, self.count) sender.tell("-", self) self.count += 1 self.sleep(0) if __name__ == "__main__": ping = ActorSystem().create(Pinger) ping.tell("start", None) ActorSystem().sleep(1)
def on_start(self): self.child = ActorSystem().create(Ponger)
class Pinger(Actor): def on_start(self): self.child = ActorSystem().create(Ponger) def on_receive(self, message, sender): self.sleep(0) future = self.child.ask(message) future.on_ready(self._print) @staticmethod def _print(v): print v class Ponger(Actor): def on_receive(self, message, sender): self.sleep(1) return message + 1 if __name__ == "__main__": ping = ActorSystem().create(Pinger) ping.tell(1, None) print "start" ActorSystem().sleep(5) # TODO: become, unbecome 구현