for i in range (0,8): grid1.drawPixel(0,i) grid2.drawTriangle(0,0,7,i,0,7) grid3.fillTriangle(7,7,0,i,7,0) grid1.writeDisplay() grid2.writeDisplay() grid3.writeDisplay() time.sleep(.05) grid1.clear() grid2.clear() grid3.clear() grid1.drawRoundRect(0,0,7,7,2) grid2.fillRoundRect(0,0,8,8,2) grid1.writeDisplay() grid2.writeDisplay() time.sleep(.5) grid2.clear() grid1.clear() for i in range (1,9): grid2.drawRect(0,0,i,i) grid2.writeDisplay() time.sleep(.05) grid2.clear() for i in range (1,9): grid3.fillRect(0,0,i,i) grid3.writeDisplay()
grid3.clear() for i in range(0, 8): grid1.drawPixel(0, i) grid2.drawTriangle(0, 0, 7, i, 0, 7) grid3.fillTriangle(7, 7, 0, i, 7, 0) grid1.writeDisplay() grid2.writeDisplay() grid3.writeDisplay() time.sleep(.05) grid1.clear() grid2.clear() grid3.clear() grid1.drawRoundRect(0, 0, 7, 7, 2) grid2.fillRoundRect(0, 0, 8, 8, 2) grid1.writeDisplay() grid2.writeDisplay() time.sleep(.5) grid2.clear() grid1.clear() for i in range(1, 9): grid2.drawRect(0, 0, i, i) grid2.writeDisplay() time.sleep(.05) grid2.clear() for i in range(1, 9): grid3.fillRect(0, 0, i, i) grid3.writeDisplay()