예제 #1
0
def main():
    parser = argparse.ArgumentParser(
        formatter_class=ArgumentDefaultsHelpFormatter)

    parser.add_argument('--rom',
                        default='ER_base.sfc',
                        help='Path to an ALttP rom to adjust.')
    parser.add_argument(
        '--baserom',
        default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc',
        help='Path to an ALttP JAP(1.0) rom to use as a base.')
    parser.add_argument('--loglevel',
                        default='info',
                        const='info',
                        nargs='?',
                        choices=['error', 'info', 'warning', 'debug'],
                        help='Select level of logging for output.')
    parser.add_argument(
        '--fastmenu',
        default='normal',
        const='normal',
        nargs='?',
        choices=['normal', 'instant', 'double', 'triple', 'quadruple', 'half'],
        help='''\
                             Select the rate at which the menu opens and closes.
                             (default: %(default)s)
                             ''')
    parser.add_argument('--quickswap',
                        help='Enable quick item swapping with L and R.',
                        action='store_true')
    parser.add_argument('--disablemusic',
                        help='Disables game music.',
                        action='store_true')
    parser.add_argument('--heartbeep',
                        default='normal',
                        const='normal',
                        nargs='?',
                        choices=['double', 'normal', 'half', 'quarter', 'off'],
                        help='''\
                             Select the rate at which the heart beep sound is played at
                             low health. (default: %(default)s)
                             ''')
    parser.add_argument(
        '--heartcolor',
        default='red',
        const='red',
        nargs='?',
        choices=['red', 'blue', 'green', 'yellow', 'random'],
        help='Select the color of Link\'s heart meter. (default: %(default)s)')
    parser.add_argument('--ow_palettes',
                        default='default',
                        choices=[
                            'default', 'random', 'blackout', 'puke', 'classic',
                            'grayscale', 'negative', 'dizzy', 'sick'
                        ])
    parser.add_argument('--link_palettes',
                        default='default',
                        choices=[
                            'default', 'random', 'blackout', 'puke', 'classic',
                            'grayscale', 'negative', 'dizzy', 'sick'
                        ])
    parser.add_argument('--shield_palettes',
                        default='default',
                        choices=[
                            'default', 'random', 'blackout', 'puke', 'classic',
                            'grayscale', 'negative', 'dizzy', 'sick'
                        ])
    parser.add_argument('--sword_palettes',
                        default='default',
                        choices=[
                            'default', 'random', 'blackout', 'puke', 'classic',
                            'grayscale', 'negative', 'dizzy', 'sick'
                        ])
    parser.add_argument('--hud_palettes',
                        default='default',
                        choices=[
                            'default', 'random', 'blackout', 'puke', 'classic',
                            'grayscale', 'negative', 'dizzy', 'sick'
                        ])
    parser.add_argument('--uw_palettes',
                        default='default',
                        choices=[
                            'default', 'random', 'blackout', 'puke', 'classic',
                            'grayscale', 'negative', 'dizzy', 'sick'
                        ])
    parser.add_argument('--sprite',
                        help='''\
                             Path to a sprite sheet to use for Link. Needs to be in
                             binary format and have a length of 0x7000 (28672) bytes,
                             or 0x7078 (28792) bytes including palette data.
                             Alternatively, can be a ALttP Rom patched with a Link
                             sprite that will be extracted.
                             ''')
    parser.add_argument('--names', default='', type=str)
    args = parser.parse_args()

    # ToDo: Validate files further than mere existance
    if not os.path.isfile(args.rom):
        input(
            'Could not find valid rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.'
            % args.rom)
        sys.exit(1)
    if args.sprite is not None and not os.path.isfile(
            args.sprite) and not Sprite.get_sprite_from_name(args.sprite):
        input(
            'Could not find link sprite sheet at given location. \nPress Enter to exit.'
        )
        sys.exit(1)

    # set up logger
    loglevel = {
        'error': logging.ERROR,
        'info': logging.INFO,
        'warning': logging.WARNING,
        'debug': logging.DEBUG
    }[args.loglevel]
    logging.basicConfig(format='%(message)s', level=loglevel)
    args, path = adjust(args=args)
    from Utils import persistent_store
    persistent_store("adjuster", "last_settings_2", args)
def choose_random_sprite():
    sprites = get_filepaths("./sprites/",".zspr")
    return random.choice(sprites)

def choose_random_gamefile():
    gamefiles = get_filepaths("./gamefiles/",".sfc")
    return random.choice(gamefiles)

logging.basicConfig(format='%(message)s', level=logging.ERROR)
logger = logging.getLogger('')

gamefiles = get_filepaths("./gamefiles/",".sfc")

i = 0

for gamefile in gamefiles:
    args = Namespace(
      sprite = choose_random_sprite(),
      rom = gamefile,
      heartbeep = "normal",
      heartcolor = "red",
      quickswap = None,
      fastmenu = "off",
      disablemusic = None
    )

    i += 1
    logger.error("Patching ROM #" + str(i))
    adjust(args)