def eventFilter(self, obj, event): etype = event.type() if etype == QEvent.Move or etype == QEvent.Resize: self.__updateGeometry() elif etype == QEvent.Show: self.__updateGeometry() self.show() elif etype == QEvent.Hide: self.hide() return QWidget.eventFilter(self, obj, event)
def eventFilter(self, receiver, event): if event.type() == QEvent.MouseMove and \ isinstance(receiver, TabButton): pos = receiver.mapTo(self, event.pos()) if self.__sloppyRegion.contains(pos): self.__setSloppyButton(receiver) else: if not receiver.isChecked(): index = [tab.button for tab in self.__tabs].index(receiver) self.setCurrentIndex(index) #also update sloppy region if mouse is moved on the same icon self.__sloppyRegion = self.__calcSloppyRegion(pos) return QWidget.eventFilter(self, receiver, event)
def eventFilter(self, obj, event): if obj is self.__view and event.type() == QEvent.KeyPress: key = event.key() space_activates = self.style().styleHint( QStyle.SH_Menu_SpaceActivatesItem, None, None) if key in [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Select ] or (key == Qt.Key_Space and space_activates): index = self.__view.currentIndex() if index.isValid() and index.flags() & Qt.ItemIsEnabled: # Emit activated on behalf of QTreeView. self.__view.activated.emit(index) return True return QWidget.eventFilter(self, obj, event)
def eventFilter(self, obj, event): if obj is self.__view and event.type() == QEvent.KeyPress: key = event.key() space_activates = \ self.style().styleHint( QStyle.SH_Menu_SpaceActivatesItem, None, None) if key in [Qt.Key_Enter, Qt.Key_Return, Qt.Key_Select] or \ (key == Qt.Key_Space and space_activates): index = self.__view.currentIndex() if index.isValid() and index.flags() & Qt.ItemIsEnabled: # Emit activated on behalf of QTreeView. self.__view.activated.emit(index) return True return QWidget.eventFilter(self, obj, event)