class Button(Widget): def __init__(self, parent, **kwargs): super().__init__(parent, **kwargs) self.text = kwargs.get("text", "") self.command = kwargs.get("command", None) self.pressed = False self.highlighted = False self.padding = kwargs.get("padding", [0, 0, 0, 0]) keep_aspect_ratio = kwargs.get("keep_aspect_ratio", False) self.normal_image = ScaledImage(self.screen, os.path.join("images", "button.png"), keep_aspect_ratio=keep_aspect_ratio) self.highlighted_image = ScaledImage(self.screen, os.path.join("images", "button_highlighted.png"), keep_aspect_ratio=keep_aspect_ratio) self.pressed_image = ScaledImage(self.screen, os.path.join("images", "button_pressed.png"), keep_aspect_ratio=keep_aspect_ratio) self.rendered_text = BasicText(self.screen, **kwargs) self.text_width, self.text_height = self.rendered_text.size_list[-1], self.rendered_text.height self.rect = Rect(0, 0, kwargs.get("width", self.text_width + self.padding[0] + self.padding[2]), kwargs.get("height", self.text_height + self.padding[1] + self.padding[3])) self.change_image() self.resize_images() def resize(self): self.resize_images() def resize_images(self): for image in [self.normal_image, self.highlighted_image, self.pressed_image]: image.resize(width=self.rect.width, height=self.rect.height) def calculate_pos(self): for image in [self.normal_image, self.highlighted_image, self.pressed_image]: image.x = self.rect.x image.y = self.rect.y image.x += (self.rect.width - image.width) // 2 image.y += (self.rect.height - image.height) // 2 def update_screen(self, screen): self.screen = screen self.rendered_text.screen = self.screen for image in [self.normal_image, self.highlighted_image, self.pressed_image]: image.update_screen(screen) def update(self, event): mouse_pos = pygame.mouse.get_pos() button_collide = self.rect.collidepoint(mouse_pos) if event.type == MOUSEBUTTONDOWN and event.button == 1 and button_collide: self.pressed = True elif event.type == MOUSEBUTTONUP and event.button == 1: if button_collide and self.pressed and self.command != None: self.command() self.pressed = False elif event.type == MOUSEMOTION: if not self.pressed and button_collide: self.highlighted = True else: self.highlighted = False self.change_image() def change_image(self): if self.pressed: self.image = self.pressed_image elif self.highlighted: self.image = self.highlighted_image else: self.image = self.normal_image def draw(self): self.image.draw() self.rendered_text.draw((self.rect.x + (self.rect.width - self.text_width - self.padding[0] - self.padding[2]) // 2 + self.padding[0], self.rect.y + (self.rect.height - self.text_height - self.padding[1] - self.padding[3]) // 2 + self.padding[1]))
def __init__(self, parent, **kwargs): super().__init__(parent, **kwargs) self.text = kwargs.get("text", "") self.command = kwargs.get("command", None) self.pressed = False self.highlighted = False self.padding = kwargs.get("padding", [0, 0, 0, 0]) keep_aspect_ratio = kwargs.get("keep_aspect_ratio", False) self.normal_image = ScaledImage(self.screen, os.path.join("images", "button.png"), keep_aspect_ratio=keep_aspect_ratio) self.highlighted_image = ScaledImage(self.screen, os.path.join("images", "button_highlighted.png"), keep_aspect_ratio=keep_aspect_ratio) self.pressed_image = ScaledImage(self.screen, os.path.join("images", "button_pressed.png"), keep_aspect_ratio=keep_aspect_ratio) self.rendered_text = BasicText(self.screen, **kwargs) self.text_width, self.text_height = self.rendered_text.size_list[-1], self.rendered_text.height self.rect = Rect(0, 0, kwargs.get("width", self.text_width + self.padding[0] + self.padding[2]), kwargs.get("height", self.text_height + self.padding[1] + self.padding[3])) self.change_image() self.resize_images()