def playRoute(self, route): if route.state == Routes.BETWEEN: self.gestor = GestorRoutes.GestorRoutesTactics(self) self.estado = kJugando self.tipoJuego = kJugEntPos self.gestor.inicio(route) elif route.state == Routes.ENDING: self.gestor = GestorRoutes.GestorRoutesEndings(self) self.estado = kJugando self.tipoJuego = kJugEntPos self.gestor.inicio(route) elif route.state == Routes.PLAYING: self.gestor = GestorRoutes.GestorRoutesPlay(self) self.estado = kJugando self.tipoJuego = kJugEntMaq self.gestor.inicio(route)
def playRoute(self, route): if route.state == Routes.BETWEEN: self.gestor = GestorRoutes.GestorRoutesTactics(self) # self.state = ST_PLAYING # self.game_type = GT_POSITIONS self.gestor.inicio(route) elif route.state == Routes.ENDING: self.gestor = GestorRoutes.GestorRoutesEndings(self) # self.state = ST_PLAYING # self.game_type = GT_POSITIONS self.gestor.inicio(route) elif route.state == Routes.PLAYING: self.gestor = GestorRoutes.GestorRoutesPlay(self) # self.state = ST_PLAYING # self.game_type = GT_AGAINST_ENGINE self.gestor.inicio(route)