def __init__(self, level): self._level = level self.root = NodePath('CogdoFlyingGui') self.root.reparentTo(aspect2d) self.root.stash() self._initTimer() self._initHud() self._initMessageDisplay() self.sentTimeRunningOutMessage = False self._refuelGui = CogdoFlyingFuelGui(self.root) self._progressGui = CogdoFlyingProgressGui(self.root, self._level)