def __init__(self, level):
     self._level = level
     self.root = NodePath('CogdoFlyingGui')
     self.root.reparentTo(aspect2d)
     self.root.stash()
     self._initTimer()
     self._initHud()
     self._initMessageDisplay()
     self.sentTimeRunningOutMessage = False
     self._refuelGui = CogdoFlyingFuelGui(self.root)
     self._progressGui = CogdoFlyingProgressGui(self.root, self._level)