def __init__(self, cr): DistCogdoGame.__init__(self, cr) self.game = CogdoMazeGame(self) self._numSuits = (0, 0, 0) if __debug__ and base.config.GetBool('schellgames-dev', True): self.accept('onCodeReload', self._DistCogdoMazeGame__sgOnCodeReload)
def __init__(self, cr): DistCogdoGame.__init__(self, cr) self.game = CogdoMazeGame(self) self._numSuits = (0, 0, 0)