예제 #1
0
        return action

    def select_action(self, state, noiseFlag=False):
        if noiseFlag:
            action = self.forward(state)
            action += torch.tensor(self.noise.get_noise(),
                                   dtype=torch.float32,
                                   device=config['device']).unsqueeze(0)
        return self.forward(state)


configName = 'config.json'
with open(configName, 'r') as f:
    config = json.load(f)

env = ActiveParticle3DEnv('config.json', 1)
if config['localFrameFlag']:
    N_S = 6
else:
    N_S = 6

N_A = env.nbActions

netParameter = dict()
netParameter['n_feature'] = N_S
netParameter['n_hidden'] = 256
netParameter['n_output'] = N_A

actorNet = Actor(netParameter['n_feature'], netParameter['n_hidden'],
                 netParameter['n_output'])
예제 #2
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    obstacles, obstacleCenter = [], []

    for i in range(config['numObstacles']):
        name = 'obs' + str(i)
        obstacles.append(
            RBCObstacle(np.array(config[name]['center']),
                        config[name]['scale'],
                        np.array(config[name]['orient'])))

        obstacleCenter.append(obstacles[i].center)

    return obstacles, obstacleCenter


env = ActiveParticle3DEnv('config.json', 1, obstacleConstructorCallBack)

N_S = env.stateDim[0]
N_A = env.nbActions

netParameter = dict()
netParameter['n_feature'] = N_S
netParameter['n_hidden'] = 256
netParameter['n_output'] = N_A

actorNet = ActorConvNet(netParameter['n_feature'], netParameter['n_hidden'],
                        netParameter['n_output'])

actorTargetNet = deepcopy(actorNet)

criticNet = CriticConvNet(netParameter['n_feature'], netParameter['n_hidden'],
예제 #3
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    def select_action(self, state, noiseFlag=False):
        if noiseFlag:
            action = self.forward(state)
            action += torch.tensor(self.noise.get_noise(),
                                   dtype=torch.float32,
                                   device=config['device']).unsqueeze(0)
            action = torch.clamp(action, -1, 1)
            return action
        return self.forward(state)


configName = 'config.json'
with open(configName, 'r') as f:
    config = json.load(f)

env = ActiveParticle3DEnv('config.json', 1)
if config['localFrameFlag']:
    N_S = 6
else:
    N_S = 6

N_A = env.nbActions

netParameter = dict()
netParameter['n_feature'] = N_S
netParameter['n_hidden'] = 256
netParameter['n_output'] = N_A

actorNet = Actor(netParameter['n_feature'], netParameter['n_hidden'],
                 netParameter['n_output'])