def process(self):
        if self.scID[0] == 29:
            self.player.homeBrawler = Characters.get_brawler_by_skin_id(
                self, self.scID[1])
            self.player.starpower = Cards.get_spg_by_brawler_id(
                self, self.player.homeBrawler, 4)
            self.player.gadget = Cards.get_spg_by_brawler_id(
                self, self.player.homeBrawler, 5)

        elif self.scID[0] == 23:
            type = Cards.check_spg_id(self, self.scID[1])
            if type == '4':
                self.player.starpower = self.scID[1]
            elif type == '5':
                self.player.gadget = self.scID[1]

        self.player.updateAccount('Starpower', self.player.starpower)
        self.player.updateAccount('Gadget', self.player.gadget)
        self.player.updateAccount('HomeBrawler', self.player.homeBrawler)

        TeamMessage(self.client, self.player).send()
    def process(self, db):
        if self.data_ref[0] == 29:
            self.player.home_brawler = Characters.get_brawler_by_skin_id(
                self, self.data_ref[1])
            self.player.home_skin = self.data_ref[1]
            self.player.starpower = Cards.get_spg_by_brawler_id(
                self, self.player.home_brawler, 4)
            self.player.gadget = Cards.get_spg_by_brawler_id(
                self, self.player.home_brawler, 5)

        elif self.data_ref[0] == 23:
            type = Cards.check_spg_id(self, self.data_ref[1])
            if type == '4':
                self.player.starpower = self.data_ref[1]
            elif type == '5':
                self.player.gadget = self.data_ref[1]

            db.update_player_account(self.player.token, 'StarPower',
                                     self.player.starpower)
            db.update_player_account(self.player.token, 'Gadget',
                                     self.player.gadget)

        TeamMessage(self.client, self.player).send()