def _verify_resource_deleted(resource): logger.info("Verify Deleting the resource %s from scope" % resource.name) EditScopes.click_edit_scope_button() EditScopes.click_remove_resources_button() EditScopes.input_and_select_remove_resource_category(resource.category) VerifyScopes.verify_resource_deleted(resource) return True
def select_scope(scope_name): """ Select Scope """ logger.info("Selecting scope %s :" % scope_name) navigate() CommonOperationScopes.select_scope(scope_name) VerifyScopes.verify_scope_created(scope_name) return True
def validate_user_privilege(): """ validate user """ logger.info("navigating scope") navigate() if VerifyScopes.verify_create_scope_button_not_exist(fail_if_false=False) is True: logger.info("user has no privilege to create scope") VerifyScopes.verify_user_authorizaton(fail_if_false=False) return True else: return FusionUIBase.fail_test_or_return_false("Unexpected behaviour")
def delete_scope(*scopes_obj): """ Delete Scope Example: | `Delete Scope` | ${myScopeList} | """ logger.info("Delete Scope") navigate() if isinstance(scopes_obj, test_data.DataObj): scopes_obj = [scopes_obj] elif isinstance(scopes_obj, tuple): scopes_obj = list(scopes_obj[0]) total = len(scopes_obj) not_exists = 0 deleted = 0 for n, scope in enumerate(scopes_obj): logger.info("{2} No: {0} --- Total: {1} {2}".format((n + 1), total, '-' * 14)) logger.info("deleting a scope named '%s'" % scope.name) if VerifyScopes.verify_scope_existed(scope.name, 5, False) is True: select_scope(scope.name) DeleteScopes.click_delete_scope_button() DeleteScopes.click_yes_delete_button() DeleteScopes.wait_delete_scope_dialog_close() FusionUIBase.show_activity_sidebar() if not FusionUIBase.wait_activity_action_ok(scope.name, 'Delete', timeout=60, fail_if_false=False): FusionUIBase.show_activity_sidebar() continue FusionUIBase.show_activity_sidebar() VerifyScopes.verify_scope_not_existed(scope.name) deleted += 1 else: logger.warn("scope '%s' does NOT exist! ..." % scope.name) not_exists += 1 continue logger.info("{0} == Summary == {0}".format('-' * 14)) if total - not_exists == 0: logger.warn("no scope to delete! all %s scope(s) is NOT existing, keyword '%s' returns a 'False'" % (not_exists, sys._getframe().f_code.co_name)) return False else: if deleted < total: logger.warn("not all of the scope(s) is successfully deleted - %s out of %s deleted " % (deleted, total)) if deleted + not_exists == total: logger.warn("%s not-existing scope(s) is skipped, keyword '%s' returns a 'False'" % (not_exists, sys._getframe().f_code.co_name)) return False else: ui_lib.fail_test("%s not-existing scope(s) is skipped, %s scope(s) left is failed being deleted " % (not_exists, total - deleted - not_exists)) logger.info("all of the scope(s) is successfully deleted - %s out of %s " % (deleted, total)) return True
def create_scope(*scopes_obj): """ Create Scope Example: | `Create Scope` | ${myScopeList} | """ logger.info("Create Scope") navigate() if isinstance(scopes_obj, test_data.DataObj): scopes_obj = [scopes_obj] elif isinstance(scopes_obj, tuple): scopes_obj = list(scopes_obj[0]) fail_if_exist = 0 for scope in scopes_obj: if VerifyScopes.verify_scope_existed(scope.name, 5, False): fail_if_exist += 1 logger.warn("scope %s already exists" % scope.name) continue have_resource = False CreateScopes.click_create_scope_button() logger.info("Creating scope %s" % scope.name) CreateScopes.wait_create_scope_dialog_open() CreateScopes.input_name(scope.name) if hasattr(scope, 'description'): CreateScopes.input_description(scope.description) if hasattr(scope, 'resources'): for n, resource in enumerate(scope.resources): have_resource = True _Add_Resource_To_Scope_Add(resource) CreateScopes.click_create_plus_button() VerifyScopes.verify_create_plus_complete() CreateScopes.click_cancel_button() CreateScopes.wait_create_scope_dialog_close() FusionUIBase.show_activity_sidebar() FusionUIBase.wait_activity_action_ok(scope.name, 'Create', timeout=60, fail_if_false=True) if have_resource: FusionUIBase.wait_activity_action_ok(scope.name, 'Update Resource Assignments', timeout=60, fail_if_false=True) FusionUIBase.show_activity_sidebar() CommonOperationScopes.select_scope(scope.name) VerifyScopes.verify_scope_created(scope.name) if fail_if_exist > 0: return False return True
def assign_scope_bulk_networks(*scope_obj): """ Edit Scope """ logger.info("Edit Scope") navigate() if isinstance(scope_obj, test_data.DataObj): scope_obj = [scope_obj] elif isinstance(scope_obj, tuple): scope_obj = list(scope_obj[0]) fail_if_exist = 0 # Looping to edit all the resources present in the resources.txt file for scope in scope_obj: logger.info("Editing scope %s" % scope.name) if scope.has_property("new_name"): if scope.new_name != scope.name and VerifyScopes.verify_scope_existed(scope.new_name, 5, False): fail_if_exist += 1 logger.warn("scope %s already exists, can't edit scope" % scope.new_name) continue # Selecting the given scope if CommonOperationScopes.select_scope(scope.name): # Clicking on edit button and verifying the edit options page CommonOperationScopes.wait_for_scopes_load() EditScopes.click_edit_scope_button() EditScopes.wait_edit_scope_dialog_open() EditScopes.click_add_resources_button() EditScopes.wait_add_resources_dialog_open() EditScopes.input_and_select_resource_category(scope.category) CommonOperationScopes.load_bulk_enets() EditScopes.click_add_button() EditScopes.wait_add_resources_dialog_close() EditScopes.click_ok_button() EditScopes.wait_edit_scope_dialog_close() if fail_if_exist > 0: return FusionUIBase.fail_test_or_return_false("Failed to assign bulk resource") return True
def delete_all_scopes(): """ Remove All Scopes """ logger.info("Remove All Scopes") navigate() # get the list of scopes if not CommonOperationScopes.wait_for_scopes_load(): logger.info("There is no scopes") return True scopes = CommonOperationScopes.get_scope_list() for scope in scopes: if VerifyScopes.verify_scope_existed(scope, 5, False) is True: select_scope(scope) DeleteScopes.click_delete_scope_button() DeleteScopes.click_yes_delete_button() DeleteScopes.wait_delete_scope_dialog_close() # VerifyScopes.verify_scope_deleted(scope) VerifyScopes.verify_scope_not_existed(scope) return True
def edit_scope(*scope_obj): """ Edit Scope """ logger.info("Edit Scope") navigate() if isinstance(scope_obj, test_data.DataObj): scope_obj = [scope_obj] elif isinstance(scope_obj, tuple): scope_obj = list(scope_obj[0]) fail_if_exist = 0 # Looping to edit all the resources present in the resources.txt file for scope in scope_obj: logger.info("Editing scope %s" % scope.name) if scope.has_property("new_name"): if scope.new_name != scope.name and VerifyScopes.verify_scope_existed(scope.new_name, 5, False): fail_if_exist += 1 logger.warn("scope %s already exists, can't edit scope" % scope.new_name) continue have_resource = False # Selecting the given scope if CommonOperationScopes.select_scope(scope.name): # Clicking on edit button and verifying the edit options page CommonOperationScopes.wait_for_scopes_load() EditScopes.click_edit_scope_button() EditScopes.wait_edit_scope_dialog_open() if scope.has_property("new_name"): data = _Verify_Parameter(scope.new_name, "Scope Name") if not (data == "none" or data == ""): EditScopes.input_name(data) # deleting resources if hasattr(scope, 'remove_resources'): for n, resource in enumerate(scope.remove_resources): have_resource = True logger.info("Deleting resource %s from scope" % resource.name) # EditScopes.remove_resources_by_name(resource.name) EditScopes.click_remove_resources_button() EditScopes.input_and_select_remove_resource_category(resource.category) EditScopes.click_remove_resources_button_from_scope() # EditScopes.click_ok_button() # VerifyScopes.verify_resource_deleted(resource.name) # add resources if hasattr(scope, 'add_resources'): for n, resource in enumerate(scope.add_resources): have_resource = _Add_Resource_To_Scope(resource) or have_resource EditScopes.click_ok_button() EditScopes.wait_edit_scope_dialog_close() if have_resource: FusionUIBase.show_activity_sidebar() FusionUIBase.wait_activity_action_ok(scope.name, 'Update', timeout=120, fail_if_false=True) FusionUIBase.show_activity_sidebar() if fail_if_exist > 0: return False return True
def _Add_Resource_To_Scope_Add(resource): """_Add_Resource_To_Scope_Add Add resource to scope while creating the scope. Example: | _Add_Resource_To_Scope_Add(Resource)""" if VerifyScopes.verify_add_resource_existed(resource.name): logger.info("Resource %s is already added to the given scope" % resource.name) return True else: CreateScopes.click_add_resources_button() CreateScopes.wait_add_resources_dialog_open() CreateScopes.input_and_select_resource_category(resource.category) CreateScopes.input_resource_name(resource.name) CreateScopes.click_resource_name(resource.name) CreateScopes.click_add_button() CreateScopes.wait_add_resources_dialog_close() return True
def edit_verify_scope(*scope_obj): """ Edit Scope """ logger.info("Edit and Verify Scope") navigate() if isinstance(scope_obj, test_data.DataObj): scope_obj = [scope_obj] elif isinstance(scope_obj, tuple): scope_obj = list(scope_obj[0]) fail_if_exist = 0 # Looping to edit all the resources present in the resources.txt file for scope in scope_obj: logger.info("Editing scope %s" % scope.name) if scope.has_property("new_name"): if scope.new_name != scope.name and VerifyScopes.verify_scope_existed(scope.new_name, 5, False): fail_if_exist += 1 logger.warn("scope %s already exists, can't edit scope" % scope.new_name) continue # Selecting the given scope if CommonOperationScopes.select_scope(scope.name): # Clicking on edit button and verifying the edit options page CommonOperationScopes.wait_for_scopes_load() EditScopes.click_edit_scope_button() EditScopes.wait_edit_scope_dialog_open() if scope.has_property("new_name"): data = _Verify_Parameter(scope.new_name, "Scope Name") if not (data == "none" or data == ""): EditScopes.input_name(data) EditScopes.click_ok_button() validate_msg = CommonOperationScopes.get_scopename_validate_message() EditScopes.click_cancel_button() EditScopes.wait_edit_scope_dialog_close() if validate_msg is None and fail_if_exist == 0: FusionUIBase.fail_test_or_return_false("Failed to find the required element") else: return validate_msg