def DisplayObjectMeshes(self, v, suppressLabels=(), smooth=True): logger.debug( "OverviewScene::DisplayObjectMeshes {}".format(suppressLabels)) self.dlg = MeshExtractorDialog(self) self.dlg.finished.connect(self.onObjectMeshesComputed) self.dlg.show() self.dlg.run(v, suppressLabels, smooth)
def DisplayObjectMeshes(self, v, suppressLabels=(), smooth=True): print "OverviewScene::DisplayObjectMeshes", suppressLabels self.dlg = MeshExtractorDialog(self) self.dlg.finished.connect(self.onObjectMeshesComputed) self.dlg.show() self.dlg.run(v, suppressLabels, smooth)