def adapter(self): # l = LedRenderer(15, 20) data = [] for i in range(0, 15): for j in range(0, 20): data.append(self.grid[i][j]) r = TextRenderer(15, 20) g = Grid(r.width, r.height, r) g.render(data)
from TextRenderer import TextRenderer from Grids import Grid import pygame from Ressource import Ressource r = TextRenderer(15, 20) g = Grid(r.width, r.height, r) ressource = Ressource() pygame.init() pygame.display.set_mode((100, 100)) pygame.joystick.init() g.render(ressource.startbild) ressource.start() ressource.color_game() #dino_jump() #render_play() #g.render(ressource.play) running = True while running: running_game = False for i in pygame.event.get(): if i.type == pygame.QUIT: running = False