def OnCommandRename(sender, args): if not args: return False argstring = Colorify(' '.join(args)) item = sender.getItemInHand() meta = item.getItemMeta() if meta == None: SendError(sender, "No item in hand") return True meta.setDisplayName(argstring) item.setItemMeta(meta) SendInfo(sender, "Renamed item!") return True
def OnCommandFoodfight(sender, args): if len(args) == 0: SendError(sender, "Usage: /slap [Player] [Object]") return True receiver = Bukkit.getPlayer(args[0]) if receiver == None: SendError(sender, 'No such player.') return True if len(args) > 1: item = ' '.join(args[1:]) number = '1' for i in args[1:]: if not i.isdigit() and i != 'some': if number != 1: if i[len(i) - 1:] == 's': Sudo(' '.join(('give', receiver.getName(), i[:len(i) - 1], number))) if i[len(i) - 2:] == 'es': Sudo(' '.join(('give', receiver.getName(), i[:len(i) - 2], number))) else: Sudo(' '.join( ('give ', receiver.getName(), i, number))) else: Sudo(' '.join(('give ', receiver.getName(), i, '1'))) number = 1 if i == 'some': number = str(random.randint(2, 8)) if i.isdigit(): number = i Word1 = args[1] else: item = 'large trout' i = 'fishy' Word1 = 'large' material = None GiveItem(receiver, 349) # Fish if receiver == sender: receiverName = 'themselves' else: receiverName = receiver.getName() if not (Word1 == 'some' or Word1.isdigit()): if Word1[0].lower() in Vowels: amount = 'an ' else: amount = 'a ' else: amount = '' Bukkit.broadcastMessage( Color("5") + sender.getName() + Color("c") + " slapped " + Color("5") + receiverName + Color("c") + " about a bit with " + amount + Color("6") + item) if random.randint(0, 1): receiver.addPotionEffect( PotionEffect(PotionEffectType.CONFUSION, 160, 3, True)) else: receiver.addPotionEffect( PotionEffect(PotionEffectType.SLOW, 40, 1, True)) return True
def OnCommandItemname(sender, args): if len(args) == 0: SendError( sender, "You must have an argument -" + Color("6") + " /eff [effect] [power] [duration]" + Color("c") + " you can also use 'rem' and 'list' as effects, for special functions" ) return True if args[0] == "rem": if len(args) < 2: for effect in sender.getActivePotionEffects(): sender.removePotionEffect(effect.getType()) return True elif int(args[1]) < sender.getActivePotionEffects(): effect = sender.getActivePotionEffects()[int(args[1])] sender.removePotionEffect(effect.getType()) return True if args[0] == "list": if len(args) < 2: Bukkit.dispatchCommand(sender, "e") else: Bukkit.dispatchCommand(sender, "e " + args[1]) return True if len(args) < 3: SendError( sender, "You must have the correct amount of arguments -" + Color("6") + " /eff [effect] [power] [duration]") return True for i in range(1, 2): if args[i].isdigit() == False: sender.sendMessage( Color("c") + "Your power and duration must be integers -" + Color("6") + " /eff [effect] [power] [duration]") return False args[0] = args[0].upper() args[0] = args[0].replace(" ", "") args[0] = args[0].replace(".", "") if len(args) == 4: receiver = Bukkit.getPlayer(args[3]) if receiver == None: SendError("Invalid player") return True else: receiver = sender EffectStr = "PotionEffectType." + args[0] try: receiver.addPotionEffect( PotionEffect(eval(EffectStr), int(args[2]), int(args[1] - 1))) except: sender.sendMessage("Invalid effect") return True