def redraw(self, update_types=set()): if len(update_types) == 0: r = RendererObjectManager(0, None) self.refresh_sources(set([r.update_type.Reset])) else: Layer.redraw(self, self.point_sources, self.line_sources, \ self.text_sources, self.image_sources, update_types)
def redraw(self, update_types=set()): if len(update_types) == 0: r = RendererObjectManager(0, None) self.refresh_sources(set([r.update_type.Reset])) else: Layer.redraw( self, self.point_sources, self.line_sources, self.text_sources, self.image_sources, update_types )