def test_loading_from_file_maintains_board_state(): test_board = [[Tile(), Tile()], [Tile(), Tile()]] test_bomb_coordinates = [(0, 0)] test_board[0][0].bomb = True # test_board[0][0].is_revealed = False # test_board[1][1].is_revealed = True # test_board[1][0].is_revealed = True # test_board[0][1].is_revealed = False game = MinesweeperBoard(test_board=test_board, test_bombs_coordinates=test_bomb_coordinates) assert game.game_over() is False game.players_choice_of_tile_and_action((1, 0), 'reveal') assert game.game_over() is False assert game.human_wins is False game.save_game() game = MinesweeperBoard(load_from_file=True) assert game.game_over() is False assert game.human_wins is False assert game.board[0][0].is_revealed is False assert game.board[0][1].is_revealed is False assert game.board[1][1].is_revealed is False assert game.board[0][0].bomb is True assert game.board[0][1].bomb is False assert game.board[1][0].bomb is False assert game.board[1][1].bomb is False