def testWin(self): testObject = Board() model = ModelBattleship() model.placeShip(testObject, 2, [0, 0], 'v') model.placeShot(testObject, [0, 0]) expectedValue = False actualValue = model.checkWin(testObject) assert (actualValue == expectedValue) model.placeShot(testObject, [1, 0]) expectedValue = True actualValue = model.checkWin(testObject) assert (actualValue == expectedValue)
controller = ControllerBattleship() controller.playerBoard = Board() controller.enemyBoard = Board() view = ViewBattleship() model = ModelBattleship() userInput = view.displayMenu() if userInput[0] == '1': controller.makeAIBoard() view.displayBoard(controller.playerBoard) controller.inputShips() if userInput[1] == '1': while 1: view.display("Enemy Board: ") view.displayBoard(model.maskBoard(controller.enemyBoard)) controller.getShot() if model.checkWin(controller.enemyBoard): view.display("Congrats you won!!") break else: model.randAI(controller.playerBoard) view.display("Your Board: ") view.displayBoard(controller.playerBoard) if model.checkWin(controller.playerBoard): view.display("Oh no you lost!!") break view.displayBoard(controller.enemyBoard) elif userInput[1] == '2': while 1: view.display("Enemy Board: ") view.displayBoard(model.maskBoard(controller.enemyBoard)) controller.getShot()