예제 #1
0
    def getObjectTabPolicy(self):
        """
        Returns the widget that should be displayed under the 'Object' tab.
        """
        # Get the create node in the package, which contains the transform
        # parameter.
        # return self._LightUIDelegate__getObjectTabPolicy()
        packageNode = self.getPackageNode()
        createNode = NU.GetRefNode(packageNode, "create")
        if createNode is None:
            return None

        # Create a root group policy and add some hints on it
        rootPolicy = QT4FormWidgets.PythonGroupPolicy('object')
        rootPolicy.getWidgetHints()['open'] = True
        rootPolicy.getWidgetHints()['hideTitle'] = True

        transformPolicy = QT4FormWidgets.PythonGroupPolicy('transform')
        transformPolicy.getWidgetHints()['open'] = True

        translatePolicy = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter("transform.translate"))
        rotatePolicy = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter("transform.rotate"))
        scalePolicy = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter("transform.scale"))

        transformPolicy.addChildPolicy(translatePolicy)
        transformPolicy.addChildPolicy(rotatePolicy)
        transformPolicy.addChildPolicy(scalePolicy)
        rootPolicy.addChildPolicy(transformPolicy)

        viewerObjectSettingsNode = NU.GetRefNode(packageNode,
                                                 "viewerObjectSettings")
        annotationPolicy = QT4FormWidgets.PythonGroupPolicy('annotation')
        annotationPolicy.getWidgetHints()['open'] = False

        textPolicy = FormMaster.CreateParameterPolicy(
            None,
            viewerObjectSettingsNode.getParameter(
                'args.viewer.default.annotation.text'))
        colorPolicy = FormMaster.CreateParameterPolicy(
            None,
            viewerObjectSettingsNode.getParameter(
                'args.viewer.default.annotation.color'))
        previewColor = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter('previewColor'))
        pickablePolicy = FormMaster.CreateParameterPolicy(
            None,
            viewerObjectSettingsNode.getParameter(
                'args.viewer.default.pickable'))

        annotationPolicy.addChildPolicy(textPolicy)
        annotationPolicy.addChildPolicy(colorPolicy)
        annotationPolicy.addChildPolicy(previewColor)
        annotationPolicy.addChildPolicy(pickablePolicy)

        rootPolicy.addChildPolicy(annotationPolicy)

        return rootPolicy
예제 #2
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def editColour(collection, colour, parentNode):
    asStack = SuperToolUtils.GetRefNode(parentNode, Constants.ATTRSET_KEY)
    asNode = doesCollectionExistInStack(collection, asStack)
    for idx, component in enumerate(colour):
        asNode.getParameter("groupValue.colour.i{}".format(idx)).setValue(
            component, 0.0)

    mcStack = SuperToolUtils.GetRefNode(parentNode, Constants.MAT_KEY)
    mcNode = doesCollectionExistInStack(collection, mcStack)
    for idx, component in enumerate(colour):
        mcNode.getParameter(
            "shaders.hydraSurfaceParams.katanaColor.value.i{}".format(
                idx)).setValue(component, 0.0)
예제 #3
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    def __getObjectTabPolicy(self):
        """
        Returns the widget that should be displayed under the 'Object' tab.
        """
        # Get the create node in the package, which contains the transform
        # parameter.
        packageNode = self.getPackageNode()
        createNode = NU.GetRefNode(packageNode, "create")
        if createNode is None:
            return None

        # Create a root group policy and add some hints on it
        rootPolicy = QT4FormWidgets.PythonGroupPolicy('object')
        rootPolicy.getWidgetHints()['open'] = True
        rootPolicy.getWidgetHints()['hideTitle'] = True

        transformPolicy = QT4FormWidgets.PythonGroupPolicy('transform')
        transformPolicy.getWidgetHints()['open'] = True

        translatePolicy = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter("transform.translate"))
        rotatePolicy = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter("transform.rotate"))
        scalePolicy = FormMaster.CreateParameterPolicy(
            None, createNode.getParameter("transform.scale"))

        transformPolicy.addChildPolicy(translatePolicy)
        transformPolicy.addChildPolicy(rotatePolicy)
        transformPolicy.addChildPolicy(scalePolicy)

        rootPolicy.addChildPolicy(transformPolicy)

        return rootPolicy
    def getMaterialTabPolicy(self):
        # Create a new material policy that just has the prmanLightParams for
        # each light type
        packageNode = self.getPackageNode()
        materialNode = NU.GetRefNode(packageNode, "material_edit")
        if materialNode is not None:
            materialPolicy = QT4FormWidgets.PythonGroupPolicy('material')
            materialPolicy.getWidgetHints()['hideTitle'] = True

            lightShaderPolicy = FormMaster.CreateParameterPolicy(materialPolicy,
                materialNode.getParameter('shaders.arnoldLightShader'))
            lightShaderPolicy = QT4FormWidgets.ValuePolicyProxy(lightShaderPolicy)
            lightShaderPolicy.setWidgetHints(lightShaderPolicy.getWidgetHints())
            lightShaderPolicy.getWidgetHints()['readOnly'] = True
            materialPolicy.addChildPolicy(lightShaderPolicy)

            imageShaderPolicy = FormMaster.CreateParameterPolicy(materialPolicy,
                materialNode.getParameter('shaders.arnoldSurfaceShader'))
            imageShaderPolicy = QT4FormWidgets.ValuePolicyProxy(imageShaderPolicy)
            imageShaderPolicy.setWidgetHints(imageShaderPolicy.getWidgetHints())
            imageShaderPolicy.getWidgetHints()['readOnly'] = True
            materialPolicy.addChildPolicy(imageShaderPolicy)

            params1Policy = FormMaster.CreateParameterPolicy(materialPolicy,
                materialNode.getParameter('shaders.arnoldLightParams'))
            params1Policy.getWidgetHints()['open'] = True
            params2Policy = FormMaster.CreateParameterPolicy(materialPolicy,
                materialNode.getParameter('shaders.arnoldSurfaceParams'))
            params2Policy.getWidgetHints()['open'] = True
            materialPolicy.addChildPolicy(params1Policy)
            materialPolicy.addChildPolicy(params2Policy)
            return materialPolicy
        return None
예제 #5
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    def __getObjectTabPolicy(self):
        """
        Returns the widget that should be displayed under the 'Object' tab.
        """
        # Works similarly to SkyDomeUIDelegate.__getObjectTabPolicy, but uses
        # the TransformEdit to modify the transform.
        packageNode = self.getPackageNode()
        transfromEditNode = NU.GetRefNode(packageNode, "transform_edit")

        if transfromEditNode is None:
            return None

        rootPolicy = QT4FormWidgets.PythonGroupPolicy('object')
        rootPolicy.getWidgetHints()['open'] = True
        rootPolicy.getWidgetHints()['hideTitle'] = True

        # Add these three top-level parameters in TransformEdit to the root
        # policy.
        for paramName in ('action', 'rotationOrder', 'args'):
            parameter = transfromEditNode.getParameter(paramName)
            policy = FormMaster.CreateParameterPolicy(rootPolicy,
                                                      parameter)
            rootPolicy.addChildPolicy(policy)

        return rootPolicy
예제 #6
0
파일: Editor.py 프로젝트: ireneher/hikatana
 def createLights(self):
     ScriptActions.createMeshLights(
         SuperToolUtils.GetRefNode(self.node, Constants.GAFFER_NODE_KEY),
         self.celParamPolicy.getValue(),
         lightName=self.lightNameParamPolicy.getValue(),
         rigName=self.rigNameParamPolicy.getValue(),
         mode=self.modeNameParamPolicy.getValue(),
         lightType=self.typeParamPolicy.getValue(),
     )
예제 #7
0
    def updateCollections(self, *args):
        # Cook at Dot node, aka at 'clean' point before any new attribute has been set by SuperTool
        collectionNames = ScriptActions.cookCollections(root=self.root,
                                                        node=SuperToolUtils.GetRefNode(self.node,
                                                                                       Constants.DOT_KEY
                                                                                       )
                                                        ).keys()
        ScriptActions.setColourAttributes(collectionNames,
                                          SuperToolUtils.GetRefNode(self.node,
                                                                    Constants.ATTRSET_KEY
                                                                    ),
                                          root=self.root,
                                          )

        # Re-cook since previous nodes added attributes
        self.collections = ScriptActions.cookCollections(root=self.root,
                                                         node=SuperToolUtils.GetRefNode(self.node,
                                                                                        Constants.ATTRSET_KEY
                                                                                        )
                                                         )
        ScriptActions.buildMaterials(self.collections,
                                     SuperToolUtils.GetRefNode(self.node,
                                                               Constants.MAT_KEY
                                                               ),
                                     )

        ScriptActions.createAssignOpScripts(self.collections.keys(),
                                            SuperToolUtils.GetRefNode(self.node,
                                                                      Constants.OPSCRIPT_ASSIGN_KEY
                                                                      ),
                                            root=self.root)

        ScriptActions.createOverrideOpScripts(self.collections.keys(),
                                              SuperToolUtils.GetRefNode(self.node,
                                                                        Constants.OPSCRIPT_OVERRIDE_KEY
                                                                        ),
                                              root=self.root)

        self.collectionsList.clear()
        self.items = []  # Need to store items so Qt doesn't remove the objects from memory after the clear call
        idx = 0
        for collection, attrs in self.collections.items():
            self.items.append(Widgets.ColourCollectionItem(collection, attrs["colour"]))
            self.collectionsList.addItem(self.items[idx])
            idx = idx + 1
    def getMaterialTabPolicy(self):
        # Create a new material policy that just has the prmanLightParams for
        # each light type

        packageNode = self.getPackageNode()
        materialNode = NU.GetRefNode(packageNode, "material")
        if materialNode:
            materialNode.checkDynamicParameters()
            materialPolicy = QT4FormWidgets.PythonGroupPolicy('material')
            materialPolicy.getWidgetHints()['hideTitle'] = True

            shaderPolicy = FormMaster.CreateParameterPolicy(materialPolicy,
                materialNode.getParameter('shaders.arnoldLightShader'))
            shaderPolicy = QT4FormWidgets.ValuePolicyProxy(shaderPolicy)
            shaderPolicy.setWidgetHints(shaderPolicy.getWidgetHints())
            shaderPolicy.getWidgetHints()['readOnly'] = False
            materialPolicy.addChildPolicy(shaderPolicy)

            paramsPolicy = FormMaster.CreateParameterPolicy(materialPolicy,
                materialNode.getParameter('shaders.arnoldLightParams'))
            paramsPolicy.getWidgetHints()['open'] = True
            materialPolicy.addChildPolicy(paramsPolicy)
            return materialPolicy
        return None