def process(self): if (self.player.isReady == 0): self.player.isReady = 0 else: self.player.isReady = 0 TeamGameroomDataMessage(self.client, self.player).send() TeamGameStartingMessage(self.client, self.player).send()
def process(self): if self.major != 26: LoginFailedMessage( self.client, self.player, "The server does not support your version").send() elif self.player.LowID != 0: if self.player.maintenance: LoginFailedMessage(self.client, self.player, "").send() if self.player.patch: if self.fingerprint_sha != self.player.patch_sha: LoginFailedMessage(self.client, self.player, "").send() LoginOkMessage(self.client, self.player).send() DataBase.loadAccount(self) # load account OwnHomeDataMessage(self.client, self.player).send() MyAllianceMessage(self.client, self.player).send() if self.player.DoNotDistrub == 1: DoNotDistrubOkMessage(self.client, self.player).send() if self.player.roomID > 0: TeamGameroomDataMessage(self.client, self.player).send() else: self.player.LowID = Helpers.randomID(self) self.player.HighID = 0 self.player.Token = Helpers.randomStringDigits(self) LoginOkMessage(self.client, self.player).send() OwnHomeDataMessage(self.client, self.player).send() MyAllianceMessage(self.client, self.player).send()
def process(self): if self.csv_id == 29: self.player.brawler_id = Characters.get_brawler_by_skin_id( self, self.BrawlerSkinId) self.player.starpower = Cards.get_spg_by_brawler_id( self, self.player.brawler_id, 4) self.player.gadget = Cards.get_spg_by_brawler_id( self, self.player.brawler_id, 5) else: self.player.starpower = self.StarpowerID self.player.gadget = Cards.get_spg_by_brawler_id( self, self.player.brawler_id, 5) DataBase.replaceValue(self, 'starpower', self.player.starpower) DataBase.replaceValue(self, 'gadget', self.player.gadget) DataBase.UpdateGameroomPlayerInfo(self, self.player.low_id) TeamGameroomDataMessage(self.client, self.player).send()
def process(self): if self.major != 26: self.player.err_code = 8 LoginFailedMessage( self.client, self.player, "Your client is outdated, click below to download the new version!" ).send() if self.player.maintenance: LoginFailedMessage(self.client, self.player, "").send() if self.fingerprint_sha != self.player.patch_sha and self.player.patch: LoginFailedMessage(self.client, self.player, "").send() elif self.player.low_id != 0: LoginOkMessage(self.client, self.player).send() DataBase.loadAccount(self) # load account OwnHomeDataMessage(self.client, self.player).send() try: MyAllianceMessage(self.client, self.player, self.player.club_low_id).send() AllianceStreamMessage(self.client, self.player, self.player.club_low_id, 0).send() DataBase.GetmsgCount(self, self.player.club_low_id) except: MyAllianceMessage(self.client, self.player, 0).send() AllianceStreamMessage(self.client, self.player, 0, 0).send() FriendListMessage(self.client, self.player).send() if self.player.do_not_distrub == 1: DoNotDistrubOkMessage(self.client, self.player).send() if self.player.room_id > 0: TeamGameroomDataMessage(self.client, self.player).send() else: self.player.low_id = Helpers.randomID(self) self.player.high_id = 0 self.player.token = Helpers.randomStringDigits(self) LoginOkMessage(self.client, self.player).send() OwnHomeDataMessage(self.client, self.player).send() MyAllianceMessage(self.client, self.player, self.player.club_low_id).send()
def process(self): if self.mapID == 1: self.player.mapID = 7 # gem grab elif self.mapID == 2: self.player.mapID = 32 # solo sd elif self.mapID == 3: self.player.mapID = 17 # heist elif self.mapID == 4: self.player.mapID = 0 # bounty elif self.mapID == 5: self.player.mapID = 24 # brawl ball elif self.mapID == 6: self.player.mapID = 202 # present plunder elif self.mapID == 7: self.player.mapID = 97 # siege elif self.mapID == 8: self.player.mapID = 167 # takedown elif self.mapID == 9: self.player.mapID = 174 # lone star TeamGameroomDataMessage(self.client, self.player).send()
def process(self): DataBase.replaceValue(self, 'starpower', self.player.starpower) if self.player.room_id > 0: TeamGameroomDataMessage(self.client, self.player).send()
def process(self): TeamGameroomDataMessage(self.client, self.player).send()
def process(self): DataBase.replaceGameroomValue(self, 'mapID', self.player.map_id, "room") TeamGameroomDataMessage(self.client, self.player).send()
def process(self): DataBase.replaceGameroomValue(self, 'useGadget', self.use_gadget, "room") TeamGameroomDataMessage(self.client, self.player).send()
def process(self): if self.Unk != 23: if self.BrawlerSkinId == 0: self.player.brawlerID = 0 elif self.BrawlerSkinId == 29: self.player.brawlerID = 0 elif self.BrawlerSkinId == 52: self.player.brawlerID = 0 elif self.BrawlerSkinId == 122: self.player.brawlerID = 0 elif self.BrawlerSkinId == 159: self.player.brawlerID = 0 elif self.BrawlerSkinId == 14: self.player.brawlerID = 8 elif self.BrawlerSkinId == 15: self.player.brawlerID = 8 elif self.BrawlerSkinId == 60: self.player.brawlerID = 8 elif self.BrawlerSkinId == 79: self.player.brawlerID = 8 elif self.BrawlerSkinId == 148: self.player.brawlerID = 8 elif self.BrawlerSkinId == 1: self.player.brawlerID = 1 elif self.BrawlerSkinId == 2: self.player.brawlerID = 1 elif self.BrawlerSkinId == 69: self.player.brawlerID = 1 elif self.BrawlerSkinId == 103: self.player.brawlerID = 1 elif self.BrawlerSkinId == 135: self.player.brawlerID = 1 elif self.BrawlerSkinId == 3: self.player.brawlerID = 2 elif self.BrawlerSkinId == 25: self.player.brawlerID = 2 elif self.BrawlerSkinId == 64: self.player.brawlerID = 2 elif self.BrawlerSkinId == 102: self.player.brawlerID = 2 elif self.BrawlerSkinId == 178: self.player.brawlerID = 2 elif self.BrawlerSkinId == 13: self.player.brawlerID = 7 elif self.BrawlerSkinId == 44: self.player.brawlerID = 7 elif self.BrawlerSkinId == 47: self.player.brawlerID = 7 elif self.BrawlerSkinId == 123: self.player.brawlerID = 7 elif self.BrawlerSkinId == 162: self.player.brawlerID = 7 elif self.BrawlerSkinId == 174: self.player.brawlerID = 7 elif self.BrawlerSkinId == 4: self.player.brawlerID = 3 elif self.BrawlerSkinId == 5: self.player.brawlerID = 3 elif self.BrawlerSkinId == 58: self.player.brawlerID = 3 elif self.BrawlerSkinId == 72: self.player.brawlerID = 3 elif self.BrawlerSkinId == 91: self.player.brawlerID = 3 elif self.BrawlerSkinId == 6: self.player.brawlerID = 9 elif self.BrawlerSkinId == 56: self.player.brawlerID = 9 elif self.BrawlerSkinId == 57: self.player.brawlerID = 9 elif self.BrawlerSkinId == 97: self.player.brawlerID = 9 elif self.BrawlerSkinId == 160: self.player.brawlerID = 9 elif self.BrawlerSkinId == 22: self.player.brawlerID = 14 elif self.BrawlerSkinId == 94: self.player.brawlerID = 14 elif self.BrawlerSkinId == 98: self.player.brawlerID = 14 elif self.BrawlerSkinId == 99: self.player.brawlerID = 14 elif self.BrawlerSkinId == 163: self.player.brawlerID = 14 elif self.BrawlerSkinId == 86: self.player.brawlerID = 22 elif self.BrawlerSkinId == 106: self.player.brawlerID = 27 elif self.BrawlerSkinId == 109: self.player.brawlerID = 27 elif self.BrawlerSkinId == 143: self.player.brawlerID = 27 elif self.BrawlerSkinId == 119: self.player.brawlerID = 30 elif self.BrawlerSkinId == 167: self.player.brawlerID = 30 elif self.BrawlerSkinId == 7: self.player.brawlerID = 10 elif self.BrawlerSkinId == 28: self.player.brawlerID = 10 elif self.BrawlerSkinId == 30: self.player.brawlerID = 10 elif self.BrawlerSkinId == 128: self.player.brawlerID = 10 elif self.BrawlerSkinId == 12: self.player.brawlerID = 6 elif self.BrawlerSkinId == 27: self.player.brawlerID = 6 elif self.BrawlerSkinId == 59: self.player.brawlerID = 6 elif self.BrawlerSkinId == 90: self.player.brawlerID = 6 elif self.BrawlerSkinId == 92: self.player.brawlerID = 6 elif self.BrawlerSkinId == 116: self.player.brawlerID = 6 elif self.BrawlerSkinId == 21: self.player.brawlerID = 13 elif self.BrawlerSkinId == 71: self.player.brawlerID = 13 elif self.BrawlerSkinId == 140: self.player.brawlerID = 13 elif self.BrawlerSkinId == 77: self.player.brawlerID = 24 elif self.BrawlerSkinId == 9: self.player.brawlerID = 4 elif self.BrawlerSkinId == 26: self.player.brawlerID = 4 elif self.BrawlerSkinId == 68: self.player.brawlerID = 4 elif self.BrawlerSkinId == 130: self.player.brawlerID = 4 elif self.BrawlerSkinId == 171: self.player.brawlerID = 4 elif self.BrawlerSkinId == 34: self.player.brawlerID = 18 elif self.BrawlerSkinId == 70: self.player.brawlerID = 18 elif self.BrawlerSkinId == 158: self.player.brawlerID = 18 elif self.BrawlerSkinId == 41: self.player.brawlerID = 19 elif self.BrawlerSkinId == 61: self.player.brawlerID = 19 elif self.BrawlerSkinId == 88: self.player.brawlerID = 19 elif self.BrawlerSkinId == 165: self.player.brawlerID = 19 elif self.BrawlerSkinId == 73: self.player.brawlerID = 25 elif self.BrawlerSkinId == 93: self.player.brawlerID = 25 elif self.BrawlerSkinId == 104: self.player.brawlerID = 25 elif self.BrawlerSkinId == 132: self.player.brawlerID = 25 elif self.BrawlerSkinId == 134: self.player.brawlerID = 25 elif self.BrawlerSkinId == 142: self.player.brawlerID = 34 elif self.BrawlerSkinId == 176: self.player.brawlerID = 34 elif self.BrawlerSkinId == 23: self.player.brawlerID = 15 elif self.BrawlerSkinId == 108: self.player.brawlerID = 15 elif self.BrawlerSkinId == 120: self.player.brawlerID = 15 elif self.BrawlerSkinId == 147: self.player.brawlerID = 15 elif self.BrawlerSkinId == 24: self.player.brawlerID = 16 elif self.BrawlerSkinId == 179: self.player.brawlerID = 16 elif self.BrawlerSkinId == 42: self.player.brawlerID = 20 elif self.BrawlerSkinId == 45: self.player.brawlerID = 20 elif self.BrawlerSkinId == 125: self.player.brawlerID = 20 elif self.BrawlerSkinId == 81: self.player.brawlerID = 26 elif self.BrawlerSkinId == 146: self.player.brawlerID = 26 elif self.BrawlerSkinId == 114: self.player.brawlerID = 29 elif self.BrawlerSkinId == 139: self.player.brawlerID = 29 elif self.BrawlerSkinId == 156: self.player.brawlerID = 36 elif self.BrawlerSkinId == 18: self.player.brawlerID = 11 elif self.BrawlerSkinId == 50: self.player.brawlerID = 11 elif self.BrawlerSkinId == 63: self.player.brawlerID = 11 elif self.BrawlerSkinId == 75: self.player.brawlerID = 11 elif self.BrawlerSkinId == 173: self.player.brawlerID = 11 elif self.BrawlerSkinId == 32: self.player.brawlerID = 17 elif self.BrawlerSkinId == 111: self.player.brawlerID = 17 elif self.BrawlerSkinId == 145: self.player.brawlerID = 17 elif self.BrawlerSkinId == 67: self.player.brawlerID = 21 elif self.BrawlerSkinId == 117: self.player.brawlerID = 21 elif self.BrawlerSkinId == 172: self.player.brawlerID = 21 elif self.BrawlerSkinId == 127: self.player.brawlerID = 32 elif self.BrawlerSkinId == 137: self.player.brawlerID = 32 elif self.BrawlerSkinId == 121: self.player.brawlerID = 31 elif self.BrawlerSkinId == 152: self.player.brawlerID = 31 elif self.BrawlerSkinId == 157: self.player.brawlerID = 37 elif self.BrawlerSkinId == 177: self.player.brawlerID = 37 elif self.BrawlerSkinId == 10: self.player.brawlerID = 5 elif self.BrawlerSkinId == 11: self.player.brawlerID = 5 elif self.BrawlerSkinId == 96: self.player.brawlerID = 5 elif self.BrawlerSkinId == 19: self.player.brawlerID = 12 elif self.BrawlerSkinId == 20: self.player.brawlerID = 12 elif self.BrawlerSkinId == 49: self.player.brawlerID = 12 elif self.BrawlerSkinId == 95: self.player.brawlerID = 12 elif self.BrawlerSkinId == 100: self.player.brawlerID = 12 elif self.BrawlerSkinId == 101: self.player.brawlerID = 12 elif self.BrawlerSkinId == 62: self.player.brawlerID = 23 elif self.BrawlerSkinId == 110: self.player.brawlerID = 23 elif self.BrawlerSkinId == 126: self.player.brawlerID = 23 elif self.BrawlerSkinId == 131: self.player.brawlerID = 23 elif self.BrawlerSkinId == 113: self.player.brawlerID = 28 elif self.BrawlerSkinId == 118: self.player.brawlerID = 28 elif self.BrawlerSkinId == 155: self.player.brawlerID = 35 elif self.BrawlerSkinId == 180: self.player.brawlerID = 35 if self.player.brawlerID == 0: #Shelly self.player.starpower = 76 self.player.gadget = 255 elif self.player.brawlerID == 1: #Colt self.player.starpower = 77 self.player.gadget = 273 elif self.player.brawlerID == 2: #Bull self.player.starpower = 78 self.player.gadget = 272 elif self.player.brawlerID == 3: #Brock self.player.starpower = 79 self.player.gadget = 245 elif self.player.brawlerID == 4: #Rico self.player.starpower = 80 self.player.gadget = 246 elif self.player.brawlerID == 5: #Spike self.player.starpower = 81 self.player.gadget = 247 elif self.player.brawlerID == 6: #Barley self.player.starpower = 82 self.player.gadget = 273 elif self.player.brawlerID == 7: #Jessie self.player.starpower = 83 self.player.gadget = 251 elif self.player.brawlerID == 8: #Nita self.player.starpower = 84 self.player.gadget = 249 elif self.player.brawlerID == 9: #Dynamike self.player.starpower = 85 self.player.gadget = 258 elif self.player.brawlerID == 10: #El Primo self.player.starpower = 86 self.player.gadget = 264 elif self.player.brawlerID == 11: #Mortis self.player.starpower = 87 self.player.gadget = 265 elif self.player.brawlerID == 12: #Crow self.player.starpower = 88 self.player.gadget = 243 elif self.player.brawlerID == 13: #Poco self.player.starpower = 89 self.player.gadget = 267 elif self.player.brawlerID == 14: #Bo self.player.starpower = 90 self.player.gadget = 263 elif self.player.brawlerID == 15: #Piper self.player.starpower = 91 self.player.gadget = 268 elif self.player.brawlerID == 16: #PAM self.player.starpower = 92 self.player.gadget = 257 elif self.player.brawlerID == 17: #Tara self.player.starpower = 93 self.player.gadget = 266 elif self.player.brawlerID == 18: #Darryl self.player.starpower = 94 self.player.gadget = 260 elif self.player.brawlerID == 19: #Penny self.player.starpower = 99 self.player.gadget = 248 elif self.player.brawlerID == 20: #Frank self.player.starpower = 104 self.player.gadget = 261 elif self.player.brawlerID == 21: #Gene self.player.starpower = 109 self.player.gadget = 252 elif self.player.brawlerID == 22: #Tick self.player.starpower = 114 self.player.gadget = 253 elif self.player.brawlerID == 23: #Leon self.player.starpower = 119 self.player.gadget = 276 elif self.player.brawlerID == 24: #Rosa self.player.starpower = 124 self.player.gadget = 242 elif self.player.brawlerID == 25: #Carl self.player.starpower = 129 self.player.gadget = 262 elif self.player.brawlerID == 26: #Bibi self.player.starpower = 134 self.player.gadget = 275 elif self.player.brawlerID == 27: #8-Bit self.player.starpower = 168 self.player.gadget = 259 elif self.player.brawlerID == 28: #Sandy self.player.starpower = 186 self.player.gadget = 270 elif self.player.brawlerID == 29: #Bea self.player.starpower = 192 self.player.gadget = 271 elif self.player.brawlerID == 30: #EMZ self.player.starpower = 198 self.player.gadget = 274 elif self.player.brawlerID == 31: #Mr. P self.player.starpower = 204 self.player.gadget = 269 elif self.player.brawlerID == 32: #Max self.player.starpower = 210 self.player.gadget = 254 elif self.player.brawlerID == 34: #Jacky self.player.starpower = 222 self.player.gadget = 256 elif self.player.brawlerID == 35: #Gale self.player.starpower = 228 self.player.gadget = 277 elif self.player.brawlerID == 36: #Nani self.player.starpower = 234 self.player.gadget = 278 elif self.player.brawlerID == 37: #Sprout self.player.starpower = 240 self.player.gadget = 244 DataBase.replaceValue(self, 'starpower', self.player.starpower) DataBase.replaceValue(self, 'gadget', self.player.gadget) TeamGameroomDataMessage(self.client, self.player).send()
def process(self): self.player.room_id = random.randint(0, 2147483647) DataBase.replaceValue(self, 'roomID', self.player.room_id) DataBase.createGameroomDB(self) TeamGameroomDataMessage(self.client, self.player).send()
def process(self): if self.commandID == 500 or self.commandID == 517 or self.commandID == 535: self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.player.boxID = self.read_Vint() print(self.player.boxID) print("Command ID", self.commandID, "has been handled") ServerBox(self.client, self.player).send() elif self.commandID == 505: self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.player.profileIcon = self.read_Vint() DataBase.replaceValue(self, 'profileIcon', self.player.profileIcon) print("Command ID", self.commandID, "has been handled") elif self.commandID == 506: self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.player.skinID = self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.player.brawlerID = self.read_Vint() DataBase.replaceValue(self, 'skinID', self.player.skinID) if self.player.brawlerID == 0: DataBase.replaceValue(self, 'shellySkin', self.player.skinID) elif self.player.brawlerID == 1: DataBase.replaceValue(self, 'coltSkin', self.player.skinID) elif self.player.brawlerID == 2: DataBase.replaceValue(self, 'bullSkin', self.player.skinID) elif self.player.brawlerID == 3: DataBase.replaceValue(self, 'brockSkin', self.player.skinID) elif self.player.brawlerID == 4: DataBase.replaceValue(self, 'ricoSkin', self.player.skinID) elif self.player.brawlerID == 5: DataBase.replaceValue(self, 'spikeSkin', self.player.skinID) elif self.player.brawlerID == 6: DataBase.replaceValue(self, 'barleySkin', self.player.skinID) elif self.player.brawlerID == 7: DataBase.replaceValue(self, 'jessieSkin', self.player.skinID) elif self.player.brawlerID == 8: DataBase.replaceValue(self, 'nitaSkin', self.player.skinID) elif self.player.brawlerID == 9: DataBase.replaceValue(self, 'dynamikeSkin', self.player.skinID) elif self.player.brawlerID == 10: DataBase.replaceValue(self, 'elprimoSkin', self.player.skinID) elif self.player.brawlerID == 11: DataBase.replaceValue(self, 'mortisSkin', self.player.skinID) elif self.player.brawlerID == 12: DataBase.replaceValue(self, 'crowSkin', self.player.skinID) elif self.player.brawlerID == 13: DataBase.replaceValue(self, 'pocoSkin', self.player.skinID) elif self.player.brawlerID == 14: DataBase.replaceValue(self, 'boSkin', self.player.skinID) elif self.player.brawlerID == 15: DataBase.replaceValue(self, 'piperSkin', self.player.skinID) elif self.player.brawlerID == 16: DataBase.replaceValue(self, 'pamSkin', self.player.skinID) elif self.player.brawlerID == 17: DataBase.replaceValue(self, 'taraSkin', self.player.skinID) elif self.player.brawlerID == 18: DataBase.replaceValue(self, 'darrylSkin', self.player.skinID) elif self.player.brawlerID == 19: DataBase.replaceValue(self, 'pennySkin', self.player.skinID) elif self.player.brawlerID == 20: DataBase.replaceValue(self, 'frankSkin', self.player.skinID) elif self.player.brawlerID == 21: DataBase.replaceValue(self, 'geneSkin', self.player.skinID) elif self.player.brawlerID == 22: DataBase.replaceValue(self, 'tickSkin', self.player.skinID) elif self.player.brawlerID == 23: DataBase.replaceValue(self, 'leonSkin', self.player.skinID) elif self.player.brawlerID == 24: DataBase.replaceValue(self, 'rosaSkin', self.player.skinID) elif self.player.brawlerID == 25: DataBase.replaceValue(self, 'carlSkin', self.player.skinID) elif self.player.brawlerID == 26: DataBase.replaceValue(self, 'bibiSkin', self.player.skinID) elif self.player.brawlerID == 27: DataBase.replaceValue(self, '8bitSkin', self.player.skinID) elif self.player.brawlerID == 28: DataBase.replaceValue(self, 'sandySkin', self.player.skinID) elif self.player.brawlerID == 29: DataBase.replaceValue(self, 'beaSkin', self.player.skinID) elif self.player.brawlerID == 30: DataBase.replaceValue(self, 'emzSkin', self.player.skinID) elif self.player.brawlerID == 31: DataBase.replaceValue(self, 'mrpSkin', self.player.skinID) elif self.player.brawlerID == 32: DataBase.replaceValue(self, 'maxSkin', self.player.skinID) elif self.player.brawlerID == 34: DataBase.replaceValue(self, 'jackySkin', self.player.skinID) elif self.player.brawlerID == 35: DataBase.replaceValue(self, 'galeSkin', self.player.skinID) elif self.player.brawlerID == 36: DataBase.replaceValue(self, 'naniSkin', self.player.skinID) elif self.player.brawlerID == 37: DataBase.replaceValue(self, 'sproutSkin', self.player.skinID) if self.player.brawlerID == 0: #Shelly self.player.starpower = 76 self.player.gadget = 255 elif self.player.brawlerID == 1: #Colt self.player.starpower = 77 self.player.gadget = 273 elif self.player.brawlerID == 2: #Bull self.player.starpower = 78 self.player.gadget = 272 elif self.player.brawlerID == 3: #Brock self.player.starpower = 79 self.player.gadget = 245 elif self.player.brawlerID == 4: #Rico self.player.starpower = 80 self.player.gadget = 246 elif self.player.brawlerID == 5: #Spike self.player.starpower = 81 self.player.gadget = 247 elif self.player.brawlerID == 6: #Barley self.player.starpower = 82 self.player.gadget = 273 elif self.player.brawlerID == 7: #Jessie self.player.starpower = 83 self.player.gadget = 251 elif self.player.brawlerID == 8: #Nita self.player.starpower = 84 self.player.gadget = 249 elif self.player.brawlerID == 9: #Dynamike self.player.starpower = 85 self.player.gadget = 258 elif self.player.brawlerID == 10: #El Primo self.player.starpower = 86 self.player.gadget = 264 elif self.player.brawlerID == 11: #Mortis self.player.starpower = 87 self.player.gadget = 265 elif self.player.brawlerID == 12: #Crow self.player.starpower = 88 self.player.gadget = 243 elif self.player.brawlerID == 13: #Poco self.player.starpower = 89 self.player.gadget = 267 elif self.player.brawlerID == 14: #Bo self.player.starpower = 90 self.player.gadget = 263 elif self.player.brawlerID == 15: #Piper self.player.starpower = 91 self.player.gadget = 268 elif self.player.brawlerID == 16: #PAM self.player.starpower = 92 self.player.gadget = 257 elif self.player.brawlerID == 17: #Tara self.player.starpower = 93 self.player.gadget = 266 elif self.player.brawlerID == 18: #Darryl self.player.starpower = 94 self.player.gadget = 260 elif self.player.brawlerID == 19: #Penny self.player.starpower = 99 self.player.gadget = 248 elif self.player.brawlerID == 20: #Frank self.player.starpower = 104 self.player.gadget = 261 elif self.player.brawlerID == 21: #Gene self.player.starpower = 109 self.player.gadget = 252 elif self.player.brawlerID == 22: #Tick self.player.starpower = 114 self.player.gadget = 253 elif self.player.brawlerID == 23: #Leon self.player.starpower = 119 self.player.gadget = 276 elif self.player.brawlerID == 24: #Rosa self.player.starpower = 124 self.player.gadget = 242 elif self.player.brawlerID == 25: #Carl self.player.starpower = 129 self.player.gadget = 262 elif self.player.brawlerID == 26: #Bibi self.player.starpower = 134 self.player.gadget = 275 elif self.player.brawlerID == 27: #8-Bit self.player.starpower = 168 self.player.gadget = 259 elif self.player.brawlerID == 28: #Sandy self.player.starpower = 186 self.player.gadget = 270 elif self.player.brawlerID == 29: #Bea self.player.starpower = 192 self.player.gadget = 271 elif self.player.brawlerID == 30: #EMZ self.player.starpower = 198 self.player.gadget = 274 elif self.player.brawlerID == 31: #Mr. P self.player.starpower = 204 self.player.gadget = 269 elif self.player.brawlerID == 32: #Max self.player.starpower = 210 self.player.gadget = 254 elif self.player.brawlerID == 34: #Jacky self.player.starpower = 222 self.player.gadget = 256 elif self.player.brawlerID == 35: #Gale self.player.starpower = 228 self.player.gadget = 277 elif self.player.brawlerID == 36: #Nani self.player.starpower = 234 self.player.gadget = 278 elif self.player.brawlerID == 37: #Sprout self.player.starpower = 240 self.player.gadget = 244 DataBase.replaceValue(self, 'starpower', self.player.starpower) DataBase.replaceValue(self, 'gadget', self.player.gadget) DataBase.replaceValue(self, 'brawlerID', self.player.brawlerID) print("Command ID", self.commandID, "has been handled") elif self.commandID == 521: self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.gold = self.read_Vint() if self.gold == 0: newGold = self.player.gold + 150 newGems = self.player.gems - 20 DataBase.replaceValue(self, 'gold', newGold) DataBase.replaceValue(self, 'gems', newGems) elif self.gold == 1: newGold = self.player.gold + 400 newGems = self.player.gems - 50 DataBase.replaceValue(self, 'gold', newGold) DataBase.replaceValue(self, 'gems', newGems) elif self.gold == 2: newGold = self.player.gold + 1200 newGems = self.player.gems - 140 DataBase.replaceValue(self, 'gold', newGold) DataBase.replaceValue(self, 'gems', newGems) print("Command ID", self.commandID, "has been handled") elif self.commandID == 509: newGems = self.player.gems - 50 DataBase.replaceValue(self, 'gems', newGems) print("Command ID", self.commandID, "has been handled") elif self.commandID == 527: self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.namecolor = self.read_Vint() DataBase.replaceValue(self, 'namecolor', self.namecolor) print("Command ID", self.commandID, "has been handled") elif self.commandID == 529: self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.read_Vint() self.player.starpower = self.read_Vint() DataBase.replaceValue(self, 'starpower', self.player.starpower) if self.player.roomID > 0: TeamGameroomDataMessage(self.client, self.player).send() print("Command ID", self.commandID, "has been handled") elif self.commandID >= 0: print("Command ID", self.commandID, "is not handled!")