예제 #1
0
 def cloneAt(self, pos):
     clone = self.solid.copy()
     pos.z = 0
     angle = -PathGeom.getAngle(pos - self.baseCenter) * 180 / math.pi
     clone.rotate(FreeCAD.Vector(0, 0, 0), FreeCAD.Vector(0, 0, 1), angle)
     pos.z = self.z - self.actualHeight * 0.01
     clone.translate(pos)
     return clone
예제 #2
0
 def cloneAt(self, pos):
     clone = self.solid.copy()
     pos.z = 0
     angle = -PathGeom.getAngle(pos - self.baseCenter) * 180 / math.pi
     clone.rotate(FreeCAD.Vector(0, 0, 0), FreeCAD.Vector(0, 0, 1), angle)
     pos.z = self.z - self.actualHeight * 0.01
     clone.translate(pos)
     return clone
예제 #3
0
 def test00(self):
     """Verify getAngle functionality."""
     self.assertRoughly(PathGeom.getAngle(Vector(1, 0, 0)), 0)
     self.assertRoughly(PathGeom.getAngle(Vector(1, 1, 0)), math.pi/4)
     self.assertRoughly(PathGeom.getAngle(Vector(0, 1, 0)), math.pi/2)
     self.assertRoughly(PathGeom.getAngle(Vector(-1, 1, 0)), 3*math.pi/4)
     self.assertRoughly(PathGeom.getAngle(Vector(-1, 0, 0)), math.pi)
     self.assertRoughly(PathGeom.getAngle(Vector(-1, -1, 0)), -3*math.pi/4)
     self.assertRoughly(PathGeom.getAngle(Vector(0, -1, 0)), -math.pi/2)
     self.assertRoughly(PathGeom.getAngle(Vector(1, -1, 0)), -math.pi/4)
예제 #4
0
 def test00(self):
     """Verify getAngle functionality."""
     self.assertRoughly(PathGeom.getAngle(Vector(1, 0, 0)), 0)
     self.assertRoughly(PathGeom.getAngle(Vector(1, 1, 0)), math.pi/4)
     self.assertRoughly(PathGeom.getAngle(Vector(0, 1, 0)), math.pi/2)
     self.assertRoughly(PathGeom.getAngle(Vector(-1, 1, 0)), 3*math.pi/4)
     self.assertRoughly(PathGeom.getAngle(Vector(-1, 0, 0)), math.pi)
     self.assertRoughly(PathGeom.getAngle(Vector(-1, -1, 0)), -3*math.pi/4)
     self.assertRoughly(PathGeom.getAngle(Vector(0, -1, 0)), -math.pi/2)
     self.assertRoughly(PathGeom.getAngle(Vector(1, -1, 0)), -math.pi/4)
예제 #5
0
 def createSolidsAt(self, z, R):
     self.z = z
     self.toolRadius = R
     r1 = self.fullWidth() / 2
     self.r1 = r1
     self.r2 = r1
     height = self.height * 1.01
     radius = 0
     if self.angle == 90 and height > 0:
         # cylinder
         self.isSquare = True
         self.solid = Part.makeCylinder(r1, height)
         radius = min(min(self.radius, r1), self.height)
         PathLog.debug("Part.makeCone(%f, %f)" % (r1, height))
     elif self.angle > 0.0 and height > 0.0:
         # cone
         rad = math.radians(self.angle)
         tangens = math.tan(rad)
         dr = height / tangens
         if dr < r1:
             # with top
             r2 = r1 - dr
             s = height / math.sin(rad)
             radius = min(r2, s) * math.tan((math.pi - rad) / 2) * 0.95
         else:
             # triangular
             r2 = 0
             height = r1 * tangens * 1.01
             self.actualHeight = height
         self.r2 = r2
         PathLog.debug("Part.makeCone(%f, %f, %f)" % (r1, r2, height))
         self.solid = Part.makeCone(r1, r2, height)
     else:
         # degenerated case - no tag
         PathLog.debug("Part.makeSphere(%f / 10000)" % (r1))
         self.solid = Part.makeSphere(r1 / 10000)
     if not R == 0:  # testing is easier if the solid is not rotated
         angle = -PathGeom.getAngle(self.originAt(0)) * 180 / math.pi
         PathLog.debug("solid.rotate(%f)" % angle)
         self.solid.rotate(FreeCAD.Vector(0, 0, 0), FreeCAD.Vector(0, 0, 1),
                           angle)
     orig = self.originAt(z - 0.01 * self.actualHeight)
     PathLog.debug("solid.translate(%s)" % orig)
     self.solid.translate(orig)
     radius = min(self.radius, radius)
     self.realRadius = radius
     if radius != 0:
         PathLog.debug("makeFillet(%.4f)" % radius)
         self.solid = self.solid.makeFillet(radius, [self.solid.Edges[0]])
예제 #6
0
 def createSolidsAt(self, z, R):
     self.z = z
     self.toolRadius = R
     r1 = self.fullWidth() / 2
     self.r1 = r1
     self.r2 = r1
     height = self.height * 1.01
     radius = 0
     if self.angle == 90 and height > 0:
         # cylinder
         self.isSquare = True
         self.solid = Part.makeCylinder(r1, height)
         radius = min(min(self.radius, r1), self.height)
         PathLog.debug("Part.makeCone(%f, %f)" % (r1, height))
     elif self.angle > 0.0 and height > 0.0:
         # cone
         rad = math.radians(self.angle)
         tangens = math.tan(rad)
         dr = height / tangens
         if dr < r1:
             # with top
             r2 = r1 - dr
             s = height / math.sin(rad)
             radius = min(r2, s) * math.tan((math.pi - rad)/2) * 0.95
         else:
             # triangular
             r2 = 0
             height = r1 * tangens * 1.01
             self.actualHeight = height
         self.r2 = r2
         PathLog.debug("Part.makeCone(%f, %f, %f)" % (r1, r2, height))
         self.solid = Part.makeCone(r1, r2, height)
     else:
         # degenerated case - no tag
         PathLog.debug("Part.makeSphere(%f / 10000)" % (r1))
         self.solid = Part.makeSphere(r1 / 10000)
     if not R == 0:  # testing is easier if the solid is not rotated
         angle = -PathGeom.getAngle(self.originAt(0)) * 180 / math.pi
         PathLog.debug("solid.rotate(%f)" % angle)
         self.solid.rotate(FreeCAD.Vector(0, 0, 0), FreeCAD.Vector(0, 0, 1), angle)
     orig = self.originAt(z - 0.01 * self.actualHeight)
     PathLog.debug("solid.translate(%s)" % orig)
     self.solid.translate(orig)
     radius = min(self.radius, radius)
     self.realRadius = radius
     if radius != 0:
         PathLog.debug("makeFillet(%.4f)" % radius)
         self.solid = self.solid.makeFillet(radius, [self.solid.Edges[0]])