def test_movebattalions2(self): player = HumanPlayers("Pepe", 38, "orange", []) origCountry = Country("Europa del norte", player) destCountry = Country("Europa del sur", player) player.addconqueredcountry(origCountry) player.addconqueredcountry(destCountry) origCountry.changebattalions(5) numBattalions = 4 expected = True self.assertEqual( expected, player.movebattalions(origCountry, destCountry, numBattalions))
def test_usedbattalions(self): paux = HumanPlayers("Pepe", 35, "orange", []) country1 = Country("Europa del sur", paux) country2 = Country("Francia", paux) country3 = Country("Italia", paux) country1.changebattalions(7) country2.changebattalions(1) country3.changebattalions(5) paux.addconqueredcountry(country1) paux.addconqueredcountry(country2) paux.addconqueredcountry(country3) self.assertEqual(paux.getusedbattalions(), 13)
def test_movebattalions2(self): player = HumanPlayers("Pepe", 5, "orange", []) origCountry = Country("Europa del norte", player) destCountry = Country("Europa del sur", player) player.addconqueredcountry(origCountry) player.addconqueredcountry(destCountry) origCountry.changebattalions(5) numBattalions = 5 expected = False #Numero tropas incorrecto self.assertEqual( expected, GameRules.movebattalions(player, origCountry, destCountry, numBattalions))
def test_movebattalions1(self): player = HumanPlayers("Pepe", 10, "Orange", []) origCountry = Country("Europa del norte", player) origCountry.changebattalions(10) player.addconqueredcountry(origCountry) destCountry = Country("Europa del sur", player) player.addconqueredcountry(destCountry) numBattalions = 5 expected = True #vecinos directos self.assertEqual( expected, GameRules.movebattalions(player, origCountry, destCountry, numBattalions))
def test_reorderbattalions(self): p1 = HumanPlayers("Pepe", 35, "orange", []) c1 = Country('Europa del norte', p1) c1.changebattalions(3) c2 = Country('América central', p1) c2.changebattalions(7) p1.addconqueredcountry(c1) p2.addconqueredcountry(c1) playersExpected = [p1] game = Game() game.initplayers(playersExpected) game.reorderbattalions(p1, c2, c1, 5) self.assertEqual(8, c1.getbattalions()) self.assertEqual(2, c2.getbattalions())
def test_movebattalions3(self): player = HumanPlayers("Pepe", 38, "orange", []) origCountry = Country("Europa del norte", player) otherCountry = Country("Europa del sur", player) player.addconqueredcountry(origCountry) player.addconqueredcountry(otherCountry) origCountry.changebattalions(5) player2 = HumanPlayers("Nerea", 38, "red", []) destCountry = Country("Islandia", player2) numBattalions = 1 expected = False #no son vecinos ni hay camino self.assertEqual( expected, GameRules.movebattalions(player, origCountry, destCountry, numBattalions))
def test_distributebattalions(self): paux = HumanPlayers("Pepe", 35, "orange", []) country1 = Country("Europa del sur", paux) country2 = Country("Francia", paux) country3 = Country("Italia", paux) country1.changebattalions(7) country2.changebattalions(1) country3.changebattalions(5) paux.addconqueredcountry(country1) paux.addconqueredcountry(country2) paux.addconqueredcountry(country3) paux.distributebatallions() self.assertEqual(paux.getusedbattalions(), 35) conqueredCountries = paux.getconqueredcountries() self.assertEqual(conqueredCountries[0].tostring(), "Europa del sur 15:Pepe 35 orange") self.assertEqual(conqueredCountries[1].tostring(), "Francia 8:Pepe 35 orange") self.assertEqual(conqueredCountries[2].tostring(), "Italia 12:Pepe 35 orange")
def test_processresult(self): p1 = HumanPlayers("Pepe", initBattalions, "orange", []) p2 = HumanPlayers("Ana", initBattalions, "red", []) c1 = Country('Europa del norte', p1) c1.changebattalions(3) c2 = Country('América central', p2) c2.changebattalions(7) p1.addconqueredcountry(c1) p2.addconqueredcountry(c2) playersExpected = [p1, p2] game = Game() game.initplayers(playersExpected) rollResult = [0, -1] result = [rollResult, c1, c2] game.processresult(result) self.assertEqual(2, c1.getbattalions()) self.assertEqual(6, c2.getbattalions()) rollResult = [0, 0] result = [rollResult, c2, c1] game.processresult(result) self.assertEqual(1, c1.getbattalions()) self.assertEqual(p2.isequal(c1.getconqueror()), True)
def test_movebattalions5(self): player = HumanPlayers("Pepe", 38, "orange", []) origCountry = Country("Europa del norte", player) otherCountry = Country("Europa del sur", player) anotherCountry = Country("África del norte", player) destCountry = Country("Brasil", player) player.addconqueredcountry(origCountry) player.addconqueredcountry(otherCountry) player.addconqueredcountry(anotherCountry) player.addconqueredcountry(destCountry) origCountry.changebattalions(5) numBattalions = 1 expected = True #hay camino entre vecinos self.assertEqual( expected, GameRules.movebattalions(player, origCountry, destCountry, numBattalions))
def test_removeconqueredcountry(self): paux = HumanPlayers("Pepe", 35, "orange", []) c1 = Country("Europa del sur", paux) c2 = Country("Francia", paux) c3 = Country("Italia", paux) paux.addconqueredcountry(c1) conqueredCountries = paux.getconqueredcountries() paux.addconqueredcountry(c2) conqueredCountries = paux.getconqueredcountries() paux.addconqueredcountry(c3) conqueredCountries = paux.getconqueredcountries() paux.removeconqueredcountry(c2) conqueredCountries = paux.getconqueredcountries() self.assertEqual(c1.isequal(conqueredCountries[0]), True) self.assertEqual(c3.isequal(conqueredCountries[1]), True)