예제 #1
0
class End:
    def __init__(self, pos):
        self.bigCube = 0
        self.white = LVector4(1, 1, 1, 1)
        self.snowTex = loader.loadTexture("ground.jpg")
        self.floor = Prism(pos, 500, 500, 50, self.white, self.snowTex,
                           'endFloor')

    def generate(self, space):
        self.floor.generate(space)
예제 #2
0
    def __init__(self):
        ShowBase.__init__(self)

        #####################
        #
        #   Simply testing procedural geometry generation
        #
        #####################
        prism = Prism(LVector3(0,0,0), 100, 100, 20, LVector4(1,1,1,1), loader.loadTexture("ground.jpg"), 'prism')
        prism.generate(render)

        ramp = Ramp(LVector3(100,100,100), 100, 100, 20, LVector4(1,1,1,1), loader.loadTexture("ground.jpg"), 'ramp')
        ramp.generate(render)