예제 #1
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "When you shuffle, you may pick one of the cards to go on top."
     self.name = "Star Chart"
     self.cost = 3
예제 #2
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the end of your Buy phase, if you didn't buy any cards, +1 Coffers and +1 Villager."
     self.name = "Exploration"
     self.cost = 4
예제 #3
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the start of your turn, you may discard a Victory card for +2 Cards."
     self.name = "Crop Rotation"
     self.cost = 6
예제 #4
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the start of your turn, reveal the top card of your deck. If it's an Action, play it."
     self.name = "Piazza"
     self.cost = 5
예제 #5
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the start of your turn, +1 Card, then put a card from your hand onto your deck."
     self.name = "City Gate"
     self.cost = 3
예제 #6
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the start of your turn, +1 Action."
     self.name = "Barracks"
     self.cost = 6
예제 #7
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the start of your turn, trash a card from your hand."
     self.name = "Cathedral"
     self.cost = 3
예제 #8
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "The first time you gain an Action card in each of your turns, you may set it aside. If you do, play it."
     self.name = "Innovation"
     self.cost = 6
예제 #9
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the end of your Buy phase, you may pay 1 Coin for +1 Coffers."
     self.name = "Pageant"
     self.cost = 3
예제 #10
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "When you gain a Treasure, +1 Coffers."
     self.name = "Guildhall"
     self.cost = 5
예제 #11
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "The first time you play an Action card during each of your turns, play it again afterward."
     self.name = "Citadel"
     self.cost = 8
예제 #12
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "When another player gains a Victory card, +1 Card."
     self.name = "Road Network"
     self.cost = 5
예제 #13
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "When you gain an Action card, +1 Villager."
     self.name = "Academy"
     self.cost = 5
예제 #14
0
 def __init__(self):
     Project.__init__(self)
     self.cardtype = 'project'
     self.base = 'renaissance'
     self.desc = "At the start of your turn, add a token here, or remove your tokens here for +1 Card each."
     self.name = "Sinister Plot"
     self.cost = 4
     self._token = defaultdict(int)
예제 #15
0
 def __init__(self, fileName=''):
     Project.__init__(self, fileName)
예제 #16
0
 def __init__(self):
     Project.__init__(self)
     self.desc = "ProjectB"
     self.name = "ProjectB"
예제 #17
0
 def __init__(self):
     Project.__init__(self)
     self.desc = "ProjectA"
     self.cost = 3
     self.name = "ProjectA"
예제 #18
0
파일: VLProject.py 프로젝트: lamlee/VimLite
 def __init__(self, fileName = ''):
     Project.__init__(self, fileName)
예제 #19
0
	def __init__( self, type, name, toolset ):
		Project.__init__( self, type, name, 'Win32Proj', 'Win32', toolset )