def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "When you shuffle, you may pick one of the cards to go on top." self.name = "Star Chart" self.cost = 3
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the end of your Buy phase, if you didn't buy any cards, +1 Coffers and +1 Villager." self.name = "Exploration" self.cost = 4
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the start of your turn, you may discard a Victory card for +2 Cards." self.name = "Crop Rotation" self.cost = 6
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the start of your turn, reveal the top card of your deck. If it's an Action, play it." self.name = "Piazza" self.cost = 5
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the start of your turn, +1 Card, then put a card from your hand onto your deck." self.name = "City Gate" self.cost = 3
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the start of your turn, +1 Action." self.name = "Barracks" self.cost = 6
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the start of your turn, trash a card from your hand." self.name = "Cathedral" self.cost = 3
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "The first time you gain an Action card in each of your turns, you may set it aside. If you do, play it." self.name = "Innovation" self.cost = 6
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the end of your Buy phase, you may pay 1 Coin for +1 Coffers." self.name = "Pageant" self.cost = 3
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "When you gain a Treasure, +1 Coffers." self.name = "Guildhall" self.cost = 5
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "The first time you play an Action card during each of your turns, play it again afterward." self.name = "Citadel" self.cost = 8
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "When another player gains a Victory card, +1 Card." self.name = "Road Network" self.cost = 5
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "When you gain an Action card, +1 Villager." self.name = "Academy" self.cost = 5
def __init__(self): Project.__init__(self) self.cardtype = 'project' self.base = 'renaissance' self.desc = "At the start of your turn, add a token here, or remove your tokens here for +1 Card each." self.name = "Sinister Plot" self.cost = 4 self._token = defaultdict(int)
def __init__(self, fileName=''): Project.__init__(self, fileName)
def __init__(self): Project.__init__(self) self.desc = "ProjectB" self.name = "ProjectB"
def __init__(self): Project.__init__(self) self.desc = "ProjectA" self.cost = 3 self.name = "ProjectA"
def __init__(self, fileName = ''): Project.__init__(self, fileName)
def __init__( self, type, name, toolset ): Project.__init__( self, type, name, 'Win32Proj', 'Win32', toolset )