def mouseMoveEvent(self, event):
     item = self.itemAt(event.pos())
     if not self._itemIsCategory(item):
         if self.cursor().shape() == Qt.PointingHandCursor:
             self.unsetCursor()
         QTreeWidget.mouseMoveEvent(self, event)
     else:
         if event.pos().x() < 20 and item != None:
             self.setCursor(Qt.PointingHandCursor)
         else:
             self.setCursor(Qt.ArrowCursor)