def itemChange(self, change, value): # for selection changes test against QGraphicsItem.ItemSelectedChange # intercept the change instead of the has changed to enable features. if change == QGraphicsItem.ItemSelectedChange and self.scene(): viewroot = self._viewroot current_filter_dict = viewroot.selectionFilterDict() selection_group = viewroot.vhiHandleSelectionGroup() # only add if the selection_group is not locked out if value == True and self._filter_name in current_filter_dict: if self.group() != selection_group: selection_group.pendToAdd(self) selection_group.setSelectionLock(selection_group) self.setSelectedColor(True) return True else: return False # end if elif value == True: # don't select return False else: # Deselect selection_group.pendToRemove(self) self.setSelectedColor(False) return False # end else # end if return QGraphicsEllipseItem.itemChange(self, change, value)
def itemChange(self, change, value): #print('%s.itemChange' % (self.__class__.__name__), ' change: %d, value:' % change, value) valnew = QGraphicsEllipseItem.itemChange(self, change, value) if change == self.ItemSelectedHasChanged: #self.set_control_points_visible(visible=True) self.set_control_points_visible(visible=self.isSelected()) return valnew
def itemChange(self, change: QGraphicsItem.GraphicsItemChange, value: Any) -> bool: """Used for selection of the :class:`VirtualHelixHandleItem` Args: change: parameter that is changing value : new value whose type depends on the ``change`` argument Returns: If the change is a ``QGraphicsItem.ItemSelectedChange``:: ``True`` if selected, other ``False`` Otherwise default to :meth:`QGraphicsEllipseItem.itemChange()` result """ if change == QGraphicsItem.ItemSelectedChange and self.scene(): viewroot = self._viewroot current_filter_set = viewroot.selectionFilterSet() selection_group = viewroot.vhiHandleSelectionGroup() # print("filter set", current_filter_set, self.FILTER_NAME) # only add if the selection_group is not locked out if value == True and self.FILTER_NAME in current_filter_set: # noqa if self.group() != selection_group: if not selection_group.isPending(self): selection_group.pendToAdd(self) selection_group.setSelectionLock(selection_group) self.setSelectedColor(True) return False # only select if mode says so return True else: return False # end if elif value == True: # noqa # print("don't select", value) # don't select return False else: # Deselect # print("Deselect", value) selection_group.pendToRemove(self) self.setSelectedColor(False) return False # end else # end if else: return QGraphicsEllipseItem.itemChange(self, change, value)
def itemChange(self, change, value): """For selection changes test against QGraphicsItem.ItemSelectedChange intercept the change instead of the has changed to enable features. Args: change (TYPE): Description value (TYPE): Description """ if change == QGraphicsItem.ItemSelectedChange and self.scene(): viewroot = self._viewroot current_filter_set = viewroot.selectionFilterSet() selection_group = viewroot.vhiHandleSelectionGroup() # print("filter set", current_filter_set, self.FILTER_NAME) # only add if the selection_group is not locked out if value == True and self.FILTER_NAME in current_filter_set: # noqa if self.group() != selection_group: if not selection_group.isPending(self): selection_group.pendToAdd(self) selection_group.setSelectionLock(selection_group) self.setSelectedColor(True) return False # only select if mode says so return True else: return False # end if elif value == True: # noqa # print("don't select", value) # don't select return False else: # Deselect # print("Deselect", value) selection_group.pendToRemove(self) self.setSelectedColor(False) return False # end else # end if else: return QGraphicsEllipseItem.itemChange(self, change, value)
def itemChange(self, change, value): """For selection changes test against QGraphicsItem.ItemSelectedChange intercept the change instead of the has changed to enable features. Args: change (TYPE): Description value (TYPE): Description """ if change == QGraphicsItem.ItemSelectedChange and self.scene(): viewroot = self._viewroot current_filter_set = viewroot.selectionFilterSet() selection_group = viewroot.vhiHandleSelectionGroup() # print("filter set", current_filter_set, self.FILTER_NAME) # only add if the selection_group is not locked out if value == True and self.FILTER_NAME in current_filter_set: # noqa if self.group() != selection_group: if not selection_group.isPending(self): selection_group.pendToAdd(self) selection_group.setSelectionLock(selection_group) self.setSelectedColor(True) return False # only select if mode says so return True else: return False # end if elif value == True: # noqa # print("don't select", value) # don't select return False else: # Deselect # print("Deselect", value) selection_group.pendToRemove(self) self.setSelectedColor(False) return False # end else # end if else: return QGraphicsEllipseItem.itemChange(self, change, value)
def itemChange(self, change, value): if change == QGraphicsItem.ItemPositionChange: self.path.updateElement(self.index, value.toPointF()) return QGraphicsEllipseItem.itemChange(self, change, value)
def itemChange(self, change, value): if change == QGraphicsItem.ItemPositionChange and self.scene(): command = CommandMoveItem(self, value) self.scene().undoStack.push(command) return QGraphicsEllipseItem.itemChange(self, change, value)