def update_path(self, points): self._points = points bezier_path = QPainterPath() bezier_path.moveTo(points[0]) bezier_path.cubicTo(*points[1:]) self._rect = bezier_path.boundingRect() self.setPath(bezier_path)
def paint(self, painter, option, widget=None): path = QPainterPath() path.addRoundedRect(self.m_rect, 5, 5) anchor = self.mapFromParent(self.m_chart.mapToPosition(self.m_anchor)) if not self.m_rect.contains(anchor): point1 = QPointF() point2 = QPointF() # establish the position of the anchor point in relation to m_rect above = anchor.y() <= self.m_rect.top() aboveCenter = (anchor.y() > self.m_rect.top() and anchor.y() <= self.m_rect.center().y()) belowCenter = (anchor.y() > self.m_rect.center().y() and anchor.y() <= self.m_rect.bottom()) below = anchor.y() > self.m_rect.bottom() onLeft = anchor.x() <= self.m_rect.left() leftOfCenter = (anchor.x() > self.m_rect.left() and anchor.x() <= self.m_rect.center().x()) rightOfCenter = (anchor.x() > self.m_rect.center().x() and anchor.x() <= self.m_rect.right()) onRight = anchor.x() > self.m_rect.right() # get the nearest m_rect corner. x = (onRight + rightOfCenter) * self.m_rect.width() y = (below + belowCenter) * self.m_rect.height() cornerCase = ((above and onLeft) or (above and onRight) or (below and onLeft) or (below and onRight)) vertical = abs(anchor.x() - x) > abs(anchor.y() - y) x1 = (x + leftOfCenter * 10 - rightOfCenter * 20 + cornerCase * int(not vertical) * (onLeft * 10 - onRight * 20)) y1 = (y + aboveCenter * 10 - belowCenter * 20 + cornerCase * int(vertical) * (above * 10 - below * 20)) point1.setX(x1) point1.setY(y1) x2 = (x + leftOfCenter * 20 - rightOfCenter * 10 + cornerCase * int(not vertical) * (onLeft * 20 - onRight * 10)) y2 = (y + aboveCenter * 20 - belowCenter * 10 + cornerCase * int(vertical) * (above * 20 - below * 10)) point2.setX(x2) point2.setY(y2) path.moveTo(point1) path.lineTo(anchor) path.lineTo(point2) path = path.simplified() painter.setBrush(QColor(255, 255, 255)) painter.drawPath(path) painter.drawText(self.m_textRect, self.m_text)
def paintEvent(base_button, event): painter = QStylePainter(base_button) painter.setRenderHint(QPainter.Antialiasing) option = QStyleOption() option.initFrom(base_button) x = option.rect.x() y = option.rect.y() height = option.rect.height() - 1 width = option.rect.width() - 1 gradient = BaseButtonStyle._gradient[NORMAL] offset = 0 if base_button.isDown(): gradient = BaseButtonStyle._gradient[DOWN] offset = 1 elif not base_button.isEnabled(): gradient = BaseButtonStyle._gradient[DISABLED] painter.setPen(base_button._pens_border) painter.drawEllipse(x + 1, y + 1, width - 1, height - 1) painter.setPen(base_button._pens_clear) painter.setBrush(gradient[OUTER]) painter.drawEllipse(x + 2, y + 2, width - 3, height - 2) painter.setBrush(gradient[INNER]) painter.drawEllipse(x + 3, y + 3, width - 5, height - 4) painter.setBrush(base_button._brush_clear) line_path = QPainterPath() line_path.moveTo(x + 8, y + 8) line_path.lineTo(x + 12, x + 12) line_path.moveTo(x + 12, y + 8) line_path.lineTo(x + 8, y + 12) painter.setPen(base_button._pens_border) painter.drawPath(line_path) glow_index = base_button._glow_index glow_pens = base_button._glow_pens if glow_index > 0: for index in range(3): painter.setPen(glow_pens[glow_index][index]) painter.drawPath(line_path) painter.setPen(glow_pens[glow_index][3]) painter.drawPath(line_path)
class Screenshot(QGraphicsView): """ Main Class """ screen_shot_grabed = Signal(QImage) widget_closed = Signal() def __init__(self, flags=constant.DEFAULT, parent=None): """ flags: binary flags. see the flags in the constant.py """ super(Screenshot, self).__init__(parent) self._screen = 0 # Init self.penColorNow = QColor(PENCOLOR) self.penSizeNow = PENSIZE self.fontNow = QFont('Sans') self.clipboard = QApplication.clipboard() self.drawListResult = [ ] # draw list that sure to be drew, [action, coord] self.drawListProcess = None # the process to the result self.selectedArea = QRect( ) # a QRect instance which stands for the selected area self.selectedAreaRaw = QRect() self.mousePosition = MousePosition.OUTSIDE_AREA # mouse position self.screenPixel = None self.textRect = None self.mousePressed = False self.action = ACTION_SELECT self.mousePoint = self.cursor().pos() self.startX, self.startY = 0, 0 # the point where you start self.endX, self.endY = 0, 0 # the point where you end self.pointPath = QPainterPath( ) # the point mouse passes, used by draw free line self.itemsToRemove = [ ] # the items that should not draw on screenshot picture self.textPosition = None # result self.target_img = None # Init window self.getscreenshot() self.setWindowFlags(Qt.WindowStaysOnTopHint | Qt.FramelessWindowHint) self.setMouseTracking(True) self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff) self.setContentsMargins(0, 0, 0, 0) self.setStyleSheet("QGraphicsView { border-style: none; }") self.tooBar = MyToolBar(flags, self) self.tooBar.trigger.connect(self.changeAction) self.penSetBar = None if flags & constant.RECT or flags & constant.ELLIPSE or flags & constant.LINE or flags & constant.FREEPEN \ or flags & constant.ARROW or flags & constant.TEXT: self.penSetBar = PenSetWidget(self) self.penSetBar.penSizeTrigger.connect(self.changePenSize) self.penSetBar.penColorTrigger.connect(self.changePenColor) self.penSetBar.fontChangeTrigger.connect(self.changeFont) self.textInput = TextInput(self) self.textInput.inputChanged.connect(self.textChange) self.textInput.cancelPressed.connect(self.cancelInput) self.textInput.okPressed.connect(self.okInput) print('======>>> {0}, {1}'.format(self.screenPixel.width(), self.screenPixel.height())) self.graphicsScene = QGraphicsScene(0, 0, self.screenPixel.width(), self.screenPixel.height()) # self.show() # self.setScene(self.graphicsScene) # self.windowHandle().setScreen(QGuiApplication.screenAt(QCursor.pos())) # self.scale = self.get_scale() # # self.setFixedSize(self.screenPixel.width(), self.screenPixel.height()) # # screen = QApplication.desktop().screenNumber(QApplication.desktop().cursor().pos()) # # _rect = QDesktopWidget().availableGeometry(screen=screen) # # self.setGeometry(_rect) # self.setGeometry(QGuiApplication.screenAt(QCursor.pos()).geometry()) # self.showFullScreen() # self.redraw() self._show() QShortcut(QKeySequence('ctrl+s'), self).activated.connect(self.saveScreenshot) QShortcut(QKeySequence('esc'), self).activated.connect(self.close) def _show(self): # self._screen = QApplication.desktop().screenNumber(QApplication.desktop().cursor().pos()) self.getscreenshot() self.show() self.setScene(self.graphicsScene) # self.windowHandle().setScreen(QGuiApplication.screenAt(QCursor.pos())) self.scale = self.get_scale() # self.setGeometry(QGuiApplication.screenAt(QCursor.pos()).geometry()) screenGeometry = QApplication.primaryScreen().virtualGeometry() self.setGeometry(screenGeometry.x(), screenGeometry.y(), screenGeometry.width(), screenGeometry.height()) # self.showFullScreen() self.redraw() @staticmethod def take_screenshot(flags, parent=None): loop = QEventLoop() screen_shot = Screenshot(flags, parent) screen_shot.show() screen_shot.widget_closed.connect(loop.quit) loop.exec_() img = screen_shot.target_img return img def getscreenshot(self): # screen = QGuiApplication.screenAt(QApplication.desktop().cursor().pos()) # self.screenPixel = screen.grabWindow(0) # dw = QtWidgets.QApplication.desktop() # self.screenPixel = QPixmap.grabWindow( dw.winId(), 0, 0, dw.width(), dw.height() ) screenGeometry = QApplication.primaryScreen().virtualGeometry() try: self.screenPixel = QApplication.primaryScreen().grabWindow( QApplication.desktop().winId(), screenGeometry.x(), screenGeometry.y(), screenGeometry.width(), screenGeometry.height()) except: self.screenPixel = QApplication.primaryScreen().grabWindow( int(QApplication.desktop().winId()), screenGeometry.x(), screenGeometry.y(), screenGeometry.width(), screenGeometry.height()) # QRect screenGeometry = qApp->primaryScreen()->virtualGeometry(); # QPixmap screenPixmap = qApp->primaryScreen()->grabWindow(qApp->desktop()->winId(), screenGeometry.x(), screenGeometry.y(), screenGeometry.width(), screenGeometry.height()); def mousePressEvent(self, event): """ :type event: QMouseEvent :param event: :return: """ if event.button() != Qt.LeftButton: return if self.action is None: self.action = ACTION_SELECT self.startX, self.startY = event.x(), event.y() if self.action == ACTION_SELECT: if self.mousePosition == MousePosition.OUTSIDE_AREA: self.mousePressed = True self.selectedArea = QRect() self.selectedArea.setTopLeft(QPoint(event.x(), event.y())) self.selectedArea.setBottomRight(QPoint(event.x(), event.y())) self.redraw() elif self.mousePosition == MousePosition.INSIDE_AREA: self.mousePressed = True else: pass elif self.action == ACTION_MOVE_SELECTED: if self.mousePosition == MousePosition.OUTSIDE_AREA: self.action = ACTION_SELECT self.selectedArea = QRect() self.selectedArea.setTopLeft(QPoint(event.x(), event.y())) self.selectedArea.setBottomRight(QPoint(event.x(), event.y())) self.redraw() self.mousePressed = True elif self.action in DRAW_ACTION: self.mousePressed = True if self.action == ACTION_FREEPEN: self.pointPath = QPainterPath() self.pointPath.moveTo(QPoint(event.x(), event.y())) elif self.action == ACTION_TEXT: if self.textPosition is None: self.textPosition = QPoint(event.x(), event.y()) self.textRect = None self.redraw() def mouseMoveEvent(self, event): """ :type event: QMouseEvent :param event: :return: """ # _screen = QApplication.desktop().screenNumber(QApplication.desktop().cursor().pos()) # if self._screen != _screen: # self._screen = _screen # self._show() self.mousePoint = QPoint(event.globalPos().x(), event.globalPos().y()) if self.action is None: self.action = ACTION_SELECT if not self.mousePressed: point = QPoint(event.x(), event.y()) self.detectMousePosition(point) self.setCursorStyle() self.redraw() else: self.endX, self.endY = event.x(), event.y() # if self.mousePosition != OUTSIDE_AREA: # self.action = ACTION_MOVE_SELECTED if self.action == ACTION_SELECT: self.selectedArea.setBottomRight(QPoint(event.x(), event.y())) self.redraw() elif self.action == ACTION_MOVE_SELECTED: self.selectedArea = QRect(self.selectedAreaRaw) if self.mousePosition == MousePosition.INSIDE_AREA: moveToX = event.x() - self.startX + self.selectedArea.left( ) moveToY = event.y() - self.startY + self.selectedArea.top() if 0 <= moveToX <= self.screenPixel.width( ) - 1 - self.selectedArea.width(): self.selectedArea.moveLeft(moveToX) if 0 <= moveToY <= self.screenPixel.height( ) - 1 - self.selectedArea.height(): self.selectedArea.moveTop(moveToY) self.selectedArea = self.selectedArea.normalized() self.selectedAreaRaw = QRect(self.selectedArea) self.startX, self.startY = event.x(), event.y() self.redraw() elif self.mousePosition == MousePosition.ON_THE_LEFT_SIDE: moveToX = event.x() - self.startX + self.selectedArea.left( ) if moveToX <= self.selectedArea.right(): self.selectedArea.setLeft(moveToX) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_RIGHT_SIDE: moveToX = event.x( ) - self.startX + self.selectedArea.right() self.selectedArea.setRight(moveToX) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_UP_SIDE: moveToY = event.y() - self.startY + self.selectedArea.top() self.selectedArea.setTop(moveToY) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_DOWN_SIDE: moveToY = event.y( ) - self.startY + self.selectedArea.bottom() self.selectedArea.setBottom(moveToY) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_TOP_LEFT_CORNER: moveToX = event.x() - self.startX + self.selectedArea.left( ) moveToY = event.y() - self.startY + self.selectedArea.top() self.selectedArea.setTopLeft(QPoint(moveToX, moveToY)) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_BOTTOM_RIGHT_CORNER: moveToX = event.x( ) - self.startX + self.selectedArea.right() moveToY = event.y( ) - self.startY + self.selectedArea.bottom() self.selectedArea.setBottomRight(QPoint(moveToX, moveToY)) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_TOP_RIGHT_CORNER: moveToX = event.x( ) - self.startX + self.selectedArea.right() moveToY = event.y() - self.startY + self.selectedArea.top() self.selectedArea.setTopRight(QPoint(moveToX, moveToY)) self.selectedArea = self.selectedArea.normalized() self.redraw() elif self.mousePosition == MousePosition.ON_THE_BOTTOM_LEFT_CORNER: moveToX = event.x() - self.startX + self.selectedArea.left( ) moveToY = event.y( ) - self.startY + self.selectedArea.bottom() self.selectedArea.setBottomLeft(QPoint(moveToX, moveToY)) self.redraw() else: pass elif self.action == ACTION_RECT: self.drawRect(self.startX, self.startY, event.x(), event.y(), False) self.redraw() pass elif self.action == ACTION_ELLIPSE: self.drawEllipse(self.startX, self.startY, event.x(), event.y(), False) self.redraw() elif self.action == ACTION_ARROW: self.drawArrow(self.startX, self.startY, event.x(), event.y(), False) self.redraw() elif self.action == ACTION_LINE: self.drawLine(self.startX, self.startY, event.x(), event.y(), False) self.redraw() elif self.action == ACTION_FREEPEN: y1, y2 = event.x(), event.y() rect = self.selectedArea.normalized() if y1 <= rect.left(): y1 = rect.left() elif y1 >= rect.right(): y1 = rect.right() if y2 <= rect.top(): y2 = rect.top() elif y2 >= rect.bottom(): y2 = rect.bottom() self.pointPath.lineTo(y1, y2) self.drawFreeLine(self.pointPath, False) self.redraw() def mouseReleaseEvent(self, event): """ :type event: QMouseEvent :param event: :return: """ if event.button() != Qt.LeftButton: return if self.mousePressed: self.mousePressed = False self.endX, self.endY = event.x(), event.y() if self.action == ACTION_SELECT: self.selectedArea.setBottomRight(QPoint(event.x(), event.y())) self.selectedAreaRaw = QRect(self.selectedArea) self.action = ACTION_MOVE_SELECTED self.redraw() elif self.action == ACTION_MOVE_SELECTED: self.selectedAreaRaw = QRect(self.selectedArea) self.redraw() # self.action = None elif self.action == ACTION_RECT: self.drawRect(self.startX, self.startY, event.x(), event.y(), True) self.redraw() elif self.action == ACTION_ELLIPSE: self.drawEllipse(self.startX, self.startY, event.x(), event.y(), True) self.redraw() elif self.action == ACTION_ARROW: self.drawArrow(self.startX, self.startY, event.x(), event.y(), True) self.redraw() elif self.action == ACTION_LINE: self.drawLine(self.startX, self.startY, event.x(), event.y(), True) self.redraw() elif self.action == ACTION_FREEPEN: self.drawFreeLine(self.pointPath, True) self.redraw() def detectMousePosition(self, point): """ :type point: QPoint :param point: the mouse position you want to check :return: """ if self.selectedArea == QRect(): self.mousePosition = MousePosition.OUTSIDE_AREA return if self.selectedArea.left() - ERRORRANGE <= point.x( ) <= self.selectedArea.left() and (self.selectedArea.top() - ERRORRANGE <= point.y() <= self.selectedArea.top()): self.mousePosition = MousePosition.ON_THE_TOP_LEFT_CORNER elif self.selectedArea.right() <= point.x() <= self.selectedArea.right( ) + ERRORRANGE and (self.selectedArea.top() - ERRORRANGE <= point.y() <= self.selectedArea.top()): self.mousePosition = MousePosition.ON_THE_TOP_RIGHT_CORNER elif self.selectedArea.left() - ERRORRANGE <= point.x( ) <= self.selectedArea.left() and ( self.selectedArea.bottom() <= point.y() <= self.selectedArea.bottom() + ERRORRANGE): self.mousePosition = MousePosition.ON_THE_BOTTOM_LEFT_CORNER elif self.selectedArea.right() <= point.x() <= self.selectedArea.right( ) + ERRORRANGE and (self.selectedArea.bottom() <= point.y() <= self.selectedArea.bottom() + ERRORRANGE): self.mousePosition = MousePosition.ON_THE_BOTTOM_RIGHT_CORNER elif -ERRORRANGE <= point.x() - self.selectedArea.left() <= 0 and ( self.selectedArea.topLeft().y() < point.y() < self.selectedArea.bottomLeft().y()): self.mousePosition = MousePosition.ON_THE_LEFT_SIDE elif 0 <= point.x() - self.selectedArea.right() <= ERRORRANGE and ( self.selectedArea.topRight().y() < point.y() < self.selectedArea.bottomRight().y()): self.mousePosition = MousePosition.ON_THE_RIGHT_SIDE elif -ERRORRANGE <= point.y() - self.selectedArea.top() <= 0 and ( self.selectedArea.topLeft().x() < point.x() < self.selectedArea.topRight().x()): self.mousePosition = MousePosition.ON_THE_UP_SIDE elif 0 <= point.y() - self.selectedArea.bottom() <= ERRORRANGE and ( self.selectedArea.bottomLeft().x() < point.x() < self.selectedArea.bottomRight().x()): self.mousePosition = MousePosition.ON_THE_DOWN_SIDE elif not self.selectedArea.contains(point): self.mousePosition = MousePosition.OUTSIDE_AREA else: self.mousePosition = MousePosition.INSIDE_AREA def setCursorStyle(self): if self.action in DRAW_ACTION: self.setCursor(Qt.CrossCursor) return if self.mousePosition == MousePosition.ON_THE_LEFT_SIDE or \ self.mousePosition == MousePosition.ON_THE_RIGHT_SIDE: self.setCursor(Qt.SizeHorCursor) elif self.mousePosition == MousePosition.ON_THE_UP_SIDE or \ self.mousePosition == MousePosition.ON_THE_DOWN_SIDE: self.setCursor(Qt.SizeVerCursor) elif self.mousePosition == MousePosition.ON_THE_TOP_LEFT_CORNER or \ self.mousePosition == MousePosition.ON_THE_BOTTOM_RIGHT_CORNER: self.setCursor(Qt.SizeFDiagCursor) elif self.mousePosition == MousePosition.ON_THE_TOP_RIGHT_CORNER or \ self.mousePosition == MousePosition.ON_THE_BOTTOM_LEFT_CORNER: self.setCursor(Qt.SizeBDiagCursor) elif self.mousePosition == MousePosition.OUTSIDE_AREA: self.setCursor(Qt.ArrowCursor) elif self.mousePosition == MousePosition.INSIDE_AREA: self.setCursor(Qt.OpenHandCursor) else: self.setCursor(Qt.ArrowCursor) pass def drawMagnifier(self): # First, calculate the magnifier position due to the mouse position watchAreaWidth = 16 watchAreaHeight = 16 watchAreaPixmap = QPixmap() cursor_pos = self.mousePoint watchArea = QRect( QPoint(cursor_pos.x() - watchAreaWidth / 2, cursor_pos.y() - watchAreaHeight / 2), QPoint(cursor_pos.x() + watchAreaWidth / 2, cursor_pos.y() + watchAreaHeight / 2)) if watchArea.left() < 0: watchArea.moveLeft(0) watchArea.moveRight(watchAreaWidth) if self.mousePoint.x() + watchAreaWidth / 2 >= self.screenPixel.width( ): watchArea.moveRight(self.screenPixel.width() - 1) watchArea.moveLeft(watchArea.right() - watchAreaWidth) if self.mousePoint.y() - watchAreaHeight / 2 < 0: watchArea.moveTop(0) watchArea.moveBottom(watchAreaHeight) if self.mousePoint.y( ) + watchAreaHeight / 2 >= self.screenPixel.height(): watchArea.moveBottom(self.screenPixel.height() - 1) watchArea.moveTop(watchArea.bottom() - watchAreaHeight) # tricks to solve the hidpi impact on QCursor.pos() watchArea.setTopLeft( QPoint(watchArea.topLeft().x() * self.scale, watchArea.topLeft().y() * self.scale)) watchArea.setBottomRight( QPoint(watchArea.bottomRight().x() * self.scale, watchArea.bottomRight().y() * self.scale)) watchAreaPixmap = self.screenPixel.copy(watchArea) # second, calculate the magnifier area magnifierAreaWidth = watchAreaWidth * 10 magnifierAreaHeight = watchAreaHeight * 10 fontAreaHeight = 40 cursorSize = 24 magnifierArea = QRectF( QPoint(QCursor.pos().x() + cursorSize, QCursor.pos().y() + cursorSize), QPoint(QCursor.pos().x() + cursorSize + magnifierAreaWidth, QCursor.pos().y() + cursorSize + magnifierAreaHeight)) if magnifierArea.right() >= self.screenPixel.width(): magnifierArea.moveLeft(QCursor.pos().x() - magnifierAreaWidth - cursorSize / 2) if magnifierArea.bottom() + fontAreaHeight >= self.screenPixel.height( ): magnifierArea.moveTop(QCursor.pos().y() - magnifierAreaHeight - cursorSize / 2 - fontAreaHeight) # third, draw the watch area to magnifier area watchAreaScaled = watchAreaPixmap.scaled( QSize(magnifierAreaWidth * self.scale, magnifierAreaHeight * self.scale)) magnifierPixmap = self.graphicsScene.addPixmap(watchAreaScaled) magnifierPixmap.setOffset(magnifierArea.topLeft()) # then draw lines and text self.graphicsScene.addRect(QRectF(magnifierArea), QPen(QColor(255, 255, 255), 2)) self.graphicsScene.addLine( QLineF(QPointF(magnifierArea.center().x(), magnifierArea.top()), QPointF(magnifierArea.center().x(), magnifierArea.bottom())), QPen(QColor(0, 255, 255), 2)) self.graphicsScene.addLine( QLineF(QPointF(magnifierArea.left(), magnifierArea.center().y()), QPointF(magnifierArea.right(), magnifierArea.center().y())), QPen(QColor(0, 255, 255), 2)) # get the rgb of mouse point pointRgb = QColor(self.screenPixel.toImage().pixel(self.mousePoint)) # draw information self.graphicsScene.addRect( QRectF( magnifierArea.bottomLeft(), magnifierArea.bottomRight() + QPoint(0, fontAreaHeight + 30)), QPen(Qt.black), QBrush(Qt.black)) rgbInfo = self.graphicsScene.addSimpleText( ' Rgb: ({0}, {1}, {2})'.format(pointRgb.red(), pointRgb.green(), pointRgb.blue())) rgbInfo.setPos(magnifierArea.bottomLeft() + QPoint(0, 5)) rgbInfo.setPen(QPen(QColor(255, 255, 255), 2)) rect = self.selectedArea.normalized() sizeInfo = self.graphicsScene.addSimpleText(' Size: {0} x {1}'.format( rect.width() * self.scale, rect.height() * self.scale)) sizeInfo.setPos(magnifierArea.bottomLeft() + QPoint(0, 15) + QPoint(0, fontAreaHeight / 2)) sizeInfo.setPen(QPen(QColor(255, 255, 255), 2)) def get_scale(self): # tricks to solve the hidpi impact on QCursor.pos() # screen = QGuiApplication.screenAt(QCursor.pos()) # scale = self.screenPixel.width() // screen.geometry().width() screen = QApplication.primaryScreen().virtualGeometry() scale = self.screenPixel.width() // screen.width() return scale def saveScreenshot(self, clipboard=False, fileName='screenshot.png', picType='png'): fullWindow = QRect(0, 0, self.width() - 1, self.height() - 1) selected = QRect(self.selectedArea) if selected.left() < 0: selected.setLeft(0) if selected.right() >= self.width(): selected.setRight(self.width() - 1) if selected.top() < 0: selected.setTop(0) if selected.bottom() >= self.height(): selected.setBottom(self.height() - 1) source = (fullWindow & selected) source.setTopLeft( QPoint(source.topLeft().x() * self.scale, source.topLeft().y() * self.scale)) source.setBottomRight( QPoint(source.bottomRight().x() * self.scale, source.bottomRight().y() * self.scale)) image = self.screenPixel.copy(source) image = self.grab().copy(source) image = image.toImage() # if clipboard: # QApplication.clipboard().setImage(image, QClipboard.Mode.Clipboard) # else: # image.save(fileName) self.target_img = image self.screen_shot_grabed.emit(QImage(image)) def redraw(self): self.graphicsScene.clear() # draw screenshot self.graphicsScene.addPixmap(self.screenPixel) # prepare for drawing selected area rect = QRectF(self.selectedArea) rect = rect.normalized() topLeftPoint = rect.topLeft() topRightPoint = rect.topRight() bottomLeftPoint = rect.bottomLeft() bottomRightPoint = rect.bottomRight() topMiddlePoint = (topLeftPoint + topRightPoint) / 2 leftMiddlePoint = (topLeftPoint + bottomLeftPoint) / 2 bottomMiddlePoint = (bottomLeftPoint + bottomRightPoint) / 2 rightMiddlePoint = (topRightPoint + bottomRightPoint) / 2 # draw the picture mask mask = QColor(0, 0, 0, 155) if self.selectedArea == QRect(): self.graphicsScene.addRect(0, 0, self.screenPixel.width(), self.screenPixel.height(), QPen(Qt.NoPen), mask) else: self.graphicsScene.addRect(0, 0, self.screenPixel.width(), topRightPoint.y(), QPen(Qt.NoPen), mask) self.graphicsScene.addRect(0, topLeftPoint.y(), topLeftPoint.x(), rect.height(), QPen(Qt.NoPen), mask) self.graphicsScene.addRect( topRightPoint.x(), topRightPoint.y(), self.screenPixel.width() - topRightPoint.x(), rect.height(), QPen(Qt.NoPen), mask) self.graphicsScene.addRect( 0, bottomLeftPoint.y(), self.screenPixel.width(), self.screenPixel.height() - bottomLeftPoint.y(), QPen(Qt.NoPen), mask) # draw the toolBar if self.action != ACTION_SELECT: spacing = 5 # show the toolbar first, then move it to the correct position # because the width of it may be wrong if this is the first time it shows self.tooBar.show() dest = QPointF(rect.bottomRight() - QPointF(self.tooBar.width(), 0) - QPointF(spacing, -spacing)) if dest.x() < spacing: dest.setX(spacing) pen_set_bar_height = self.penSetBar.height( ) if self.penSetBar is not None else 0 if dest.y() + self.tooBar.height( ) + pen_set_bar_height >= self.height(): if rect.top() - self.tooBar.height( ) - pen_set_bar_height < spacing: dest.setY(rect.top() + spacing) else: dest.setY(rect.top() - self.tooBar.height() - pen_set_bar_height - spacing) self.tooBar.move(self.mapToGlobal(dest.toPoint())) if self.penSetBar is not None: self.penSetBar.show() _pen_point = QPoint(dest.toPoint() + QPoint(0, self.tooBar.height() + spacing)) self.penSetBar.move(self.mapToGlobal(_pen_point)) if self.action == ACTION_TEXT: self.penSetBar.showFontWidget() else: self.penSetBar.showPenWidget() else: self.tooBar.hide() if self.penSetBar is not None: self.penSetBar.hide() # draw the list for step in self.drawListResult: self.drawOneStep(step) if self.drawListProcess is not None: self.drawOneStep(self.drawListProcess) if self.action != ACTION_TEXT: self.drawListProcess = None # if self.selectedArea != QRect(): # self.itemsToRemove = [] # # draw the selected rectangle # pen = QPen(QColor(0, 255, 255), 2) # self.itemsToRemove.append(self.graphicsScene.addRect(rect, pen)) # # draw the drag point # radius = QPoint(3, 3) # brush = QBrush(QColor(0, 255, 255)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(topLeftPoint - radius, topLeftPoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(topMiddlePoint - radius, topMiddlePoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(topRightPoint - radius, topRightPoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(leftMiddlePoint - radius, leftMiddlePoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(rightMiddlePoint - radius, rightMiddlePoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(bottomLeftPoint - radius, bottomLeftPoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(bottomMiddlePoint - radius, bottomMiddlePoint + radius), pen, brush)) # self.itemsToRemove.append( # self.graphicsScene.addEllipse(QRectF(bottomRightPoint - radius, bottomRightPoint + radius), pen, brush)) # draw the textedit if self.textPosition is not None: textSpacing = 50 position = QPoint() if self.textPosition.x() + self.textInput.width( ) >= self.screenPixel.width(): position.setX(self.textPosition.x() - self.textInput.width()) else: position.setX(self.textPosition.x()) if self.textRect is not None: if self.textPosition.y() + self.textInput.height( ) + self.textRect.height() >= self.screenPixel.height(): position.setY(self.textPosition.y() - self.textInput.height() - self.textRect.height()) else: position.setY(self.textPosition.y() + self.textRect.height()) else: if self.textPosition.y() + self.textInput.height( ) >= self.screenPixel.height(): position.setY(self.textPosition.y() - self.textInput.height()) else: position.setY(self.textPosition.y()) self.textInput.move(self.mapToGlobal(position)) self.textInput.show() # self.textInput.getFocus() # draw the magnifier if self.action == ACTION_SELECT: self.drawMagnifier() if self.mousePressed: self.drawSizeInfo() if self.action == ACTION_MOVE_SELECTED: self.drawSizeInfo() # deal with every step in drawList def drawOneStep(self, step): """ :type step: tuple """ if step[0] == ACTION_RECT: self.graphicsScene.addRect( QRectF(QPointF(step[1], step[2]), QPointF(step[3], step[4])), step[5]) elif step[0] == ACTION_ELLIPSE: self.graphicsScene.addEllipse( QRectF(QPointF(step[1], step[2]), QPointF(step[3], step[4])), step[5]) elif step[0] == ACTION_ARROW: arrow = QPolygonF() linex = float(step[1] - step[3]) liney = float(step[2] - step[4]) line = sqrt(pow(linex, 2) + pow(liney, 2)) # in case to divided by 0 if line == 0: return sinAngel = liney / line cosAngel = linex / line # sideLength is the length of bottom side of the body of an arrow # arrowSize is the size of the head of an arrow, left and right # sides' size is arrowSize, and the bottom side's size is arrowSize / 2 sideLength = step[5].width() arrowSize = 8 bottomSize = arrowSize / 2 tmpPoint = QPointF(step[3] + arrowSize * sideLength * cosAngel, step[4] + arrowSize * sideLength * sinAngel) point1 = QPointF(step[1] + sideLength * sinAngel, step[2] - sideLength * cosAngel) point2 = QPointF(step[1] - sideLength * sinAngel, step[2] + sideLength * cosAngel) point3 = QPointF(tmpPoint.x() - sideLength * sinAngel, tmpPoint.y() + sideLength * cosAngel) point4 = QPointF(tmpPoint.x() - bottomSize * sideLength * sinAngel, tmpPoint.y() + bottomSize * sideLength * cosAngel) point5 = QPointF(step[3], step[4]) point6 = QPointF(tmpPoint.x() + bottomSize * sideLength * sinAngel, tmpPoint.y() - bottomSize * sideLength * cosAngel) point7 = QPointF(tmpPoint.x() + sideLength * sinAngel, tmpPoint.y() - sideLength * cosAngel) arrow.append(point1) arrow.append(point2) arrow.append(point3) arrow.append(point4) arrow.append(point5) arrow.append(point6) arrow.append(point7) arrow.append(point1) self.graphicsScene.addPolygon(arrow, step[5], step[6]) elif step[0] == ACTION_LINE: self.graphicsScene.addLine( QLineF(QPointF(step[1], step[2]), QPointF(step[3], step[4])), step[5]) elif step[0] == ACTION_FREEPEN: self.graphicsScene.addPath(step[1], step[2]) elif step[0] == ACTION_TEXT: textAdd = self.graphicsScene.addSimpleText(step[1], step[2]) textAdd.setPos(step[3]) textAdd.setBrush(QBrush(step[4])) self.textRect = textAdd.boundingRect() # draw the size information on the top left corner def drawSizeInfo(self): sizeInfoAreaWidth = 200 sizeInfoAreaHeight = 30 spacing = 5 rect = self.selectedArea.normalized() sizeInfoArea = QRect(rect.left(), rect.top() - spacing - sizeInfoAreaHeight, sizeInfoAreaWidth, sizeInfoAreaHeight) if sizeInfoArea.top() < 0: sizeInfoArea.moveTopLeft(rect.topLeft() + QPoint(spacing, spacing)) if sizeInfoArea.right() >= self.screenPixel.width(): sizeInfoArea.moveTopLeft(rect.topLeft() - QPoint(spacing, spacing) - QPoint(sizeInfoAreaWidth, 0)) if sizeInfoArea.left() < spacing: sizeInfoArea.moveLeft(spacing) if sizeInfoArea.top() < spacing: sizeInfoArea.moveTop(spacing) self.itemsToRemove.append( self.graphicsScene.addRect(QRectF(sizeInfoArea), QPen(Qt.white), QBrush(Qt.black))) sizeInfo = self.graphicsScene.addSimpleText(' {0} x {1}'.format( rect.width() * self.scale, rect.height() * self.scale)) sizeInfo.setPos(sizeInfoArea.topLeft() + QPoint(0, 2)) sizeInfo.setPen(QPen(QColor(255, 255, 255), 2)) self.itemsToRemove.append(sizeInfo) def drawRect(self, x1, x2, y1, y2, result): rect = self.selectedArea.normalized() tmpRect = QRect(QPoint(x1, x2), QPoint(y1, y2)).normalized() resultRect = rect & tmpRect tmp = [ ACTION_RECT, resultRect.topLeft().x(), resultRect.topLeft().y(), resultRect.bottomRight().x(), resultRect.bottomRight().y(), QPen(QColor(self.penColorNow), int(self.penSizeNow)) ] if result: self.drawListResult.append(tmp) else: self.drawListProcess = tmp def drawEllipse(self, x1, x2, y1, y2, result): rect = self.selectedArea.normalized() tmpRect = QRect(QPoint(x1, x2), QPoint(y1, y2)).normalized() resultRect = rect & tmpRect tmp = [ ACTION_ELLIPSE, resultRect.topLeft().x(), resultRect.topLeft().y(), resultRect.bottomRight().x(), resultRect.bottomRight().y(), QPen(QColor(self.penColorNow), int(self.penSizeNow)) ] if result: self.drawListResult.append(tmp) else: self.drawListProcess = tmp def drawArrow(self, x1, x2, y1, y2, result): rect = self.selectedArea.normalized() if y1 <= rect.left(): y1 = rect.left() elif y1 >= rect.right(): y1 = rect.right() if y2 <= rect.top(): y2 = rect.top() elif y2 >= rect.bottom(): y2 = rect.bottom() tmp = [ ACTION_ARROW, x1, x2, y1, y2, QPen(QColor(self.penColorNow), int(self.penSizeNow)), QBrush(QColor(self.penColorNow)) ] if result: self.drawListResult.append(tmp) else: self.drawListProcess = tmp def drawLine(self, x1, x2, y1, y2, result): rect = self.selectedArea.normalized() if y1 <= rect.left(): y1 = rect.left() elif y1 >= rect.right(): y1 = rect.right() if y2 <= rect.top(): y2 = rect.top() elif y2 >= rect.bottom(): y2 = rect.bottom() tmp = [ ACTION_LINE, x1, x2, y1, y2, QPen(QColor(self.penColorNow), int(self.penSizeNow)) ] if result: self.drawListResult.append(tmp) else: self.drawListProcess = tmp def drawFreeLine(self, pointPath, result): tmp = [ ACTION_FREEPEN, QPainterPath(pointPath), QPen(QColor(self.penColorNow), int(self.penSizeNow)) ] if result: self.drawListResult.append(tmp) else: self.drawListProcess = tmp def textChange(self): if self.textPosition is None: return self.text = self.textInput.getText() self.drawListProcess = [ ACTION_TEXT, str(self.text), QFont(self.fontNow), QPoint(self.textPosition), QColor(self.penColorNow) ] self.redraw() def undoOperation(self): if len(self.drawListResult) == 0: self.action = ACTION_SELECT self.selectedArea = QRect() self.selectedAreaRaw = QRect() self.tooBar.hide() if self.penSetBar is not None: self.penSetBar.hide() else: self.drawListResult.pop() self.redraw() def saveOperation(self): filename = QFileDialog.getSaveFileName(self, 'Save file', './screenshot.png', '*.png;;*.jpg') if len(filename[0]) == 0: return else: self.saveScreenshot(False, filename[0], filename[1][2:]) self.close() def close(self): self.widget_closed.emit() super(Screenshot, self).close() self.tooBar.close() if self.penSetBar is not None: self.penSetBar.close() def saveToClipboard(self): QApplication.clipboard().setText('Test in save function') self.saveScreenshot(True) self.close() # slots def changeAction(self, nextAction): QApplication.clipboard().setText('Test in changeAction function') if nextAction == ACTION_UNDO: self.undoOperation() elif nextAction == ACTION_SAVE: self.saveOperation() elif nextAction == ACTION_CANCEL: self.close() elif nextAction == ACTION_SURE: self.saveToClipboard() else: self.action = nextAction self.setFocus() def changePenSize(self, nextPenSize): self.penSizeNow = nextPenSize def changePenColor(self, nextPenColor): self.penColorNow = nextPenColor def cancelInput(self): self.drawListProcess = None self.textPosition = None self.textRect = None self.textInput.hide() self.textInput.clearText() self.redraw() def okInput(self): self.text = self.textInput.getText() self.drawListResult.append([ ACTION_TEXT, str(self.text), QFont(self.fontNow), QPoint(self.textPosition), QColor(self.penColorNow) ]) self.textPosition = None self.textRect = None self.textInput.hide() self.textInput.clearText() self.redraw() def changeFont(self, font): self.fontNow = font