def infoChanged(self): Qt4_SampleChangerBrick3.infoChanged(self) if self.has_basket_HT: vials = [[VialView.VIAL_BARCODE]] *10 self.baskets[-1].setMatrices(vials)
def infoChanged(self): Qt4_SampleChangerBrick3.infoChanged(self) if self.has_basket_HT: vials = [[VialView.VIAL_BARCODE]] * 10 self.baskets[-1].set_matrices(vials)