def onReligionFounded(self, iReligion, iFounder): if gc.getGame().getGameTurn() == utils.getScenarioStartTurn(): return if iReligion == iCatholicism: utils.setStateReligionBeforeBirth(lCatholicStart, iCatholicism) utils.setStateReligionBeforeBirth(lProtestantStart, iCatholicism) elif iReligion == iProtestantism: utils.setStateReligionBeforeBirth(lProtestantStart, iProtestantism)