예제 #1
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feTurbulence')
     self._allowedSvgChildNodes.update(
         {self.SVG_ANIMATE_NODE, self.SVG_SET_NODE})
예제 #2
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feBlend')
     self._allowedSvgChildNodes.update({self.SVG_ANIMATE_NODE, self.SVG_SET_NODE})
예제 #3
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feComponentTransfer')
     self._allowedSvgChildNodes.update(
         {self.SVG_FE_FUNC_A_NODE, self.SVG_FE_FUNC_B_NODE, self.SVG_FE_FUNC_G_NODE, self.SVG_FE_FUNC_R_NODE})
예제 #4
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feMerge')
     self._allowedSvgChildNodes.add(self.SVG_FE_MERGE_NODE_NODE)
예제 #5
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feMerge')
     self._allowedSvgChildNodes.add(self.SVG_FE_MERGE_NODE_NODE)
     
예제 #6
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feImage')
     XlinkAttributes.__init__(self)
     self._allowedSvgChildNodes.update({self.SVG_ANIMATE_NODE, self.SVG_SET_NODE, self.SVG_ANIMATE_TRANSFORM_NODE})
예제 #7
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feComponentTransfer')
     self._allowedSvgChildNodes.update({
         self.SVG_FE_FUNC_A_NODE, self.SVG_FE_FUNC_B_NODE,
         self.SVG_FE_FUNC_G_NODE, self.SVG_FE_FUNC_R_NODE
     })
예제 #8
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feSpecularLighting')
     self._allowedSvgChildNodes.update(self.SVG_GROUP_DESCRIPTIVE_ELEMENTS, self.SVG_GROUP_LIGHT_SOURCE_ELEMENTS)
 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feDisplacementMap')
     self._allowedSvgChildNodes.update({self.SVG_ANIMATE_NODE, self.SVG_SET_NODE})
예제 #10
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feDiffuseLighting')
     self._allowedSvgChildNodes.update(self.SVG_GROUP_DESCRIPTIVE_ELEMENTS, self.SVG_GROUP_LIGHT_SOURCE_ELEMENTS)
예제 #11
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feConvolveMatrix')
     self._allowedSvgChildNodes.update(
         {self.SVG_ANIMATE_NODE, self.SVG_SET_NODE})
예제 #12
0
 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, 'feImage')
     XlinkAttributes.__init__(self)
     self._allowedSvgChildNodes.update({self.SVG_ANIMATE_NODE, self.SVG_SET_NODE, self.SVG_ANIMATE_TRANSFORM_NODE})
예제 #13
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 def __init__(self, ownerDoc):
     BaseFilterNode.__init__(self, ownerDoc, "feComposite")
     self._allowedSvgChildNodes.update({self.SVG_ANIMATE_NODE, self.SVG_SET_NODE})