def __init__(self): Entity.__init__(self) HasAttributes.__init__(self) self.quantity = 0 self.is_quantity = 0 self.logics = [] # logic name strings
def __init__(self): LogicEntity.__init__(self) HasAttributes.__init__(self) InRegion.__init__(self) HasCharacters.__init__(self) HasItems.__init__(self) HasPortals.__init__(self)
def __init__(self): LogicEntity.__init__(self) HasAttributes.__init__(self) HasCharacters.__init__(self) HasRooms.__init__(self) HasItems.__init__(self) HasPortals.__init__(self) self.diskname = ''
def __init__(self): LogicEntity.__init__(self) HasAttributes.__init__(self) InRoom.__init__(self) InRegion.__init__(self) HasTemplate.__init__(self) self.quantity = 1 self.is_quantity = 0
def __init__(self): LogicEntity.__init__(self) HasAttributes.__init__(self) InRoom.__init__(self) InRegion.__init__(self) HasTemplate.__init__(self) HasItems.__init__(self) self.is_loggin = False self.lastcommand = '' self.commands = [] self.account = None self.is_quiet = 0 self.is_verbose = 0
def __init__(self): Entity.__init__(self) HasAttributes.__init__(self) self.commands = [] # names self.logics = [] # names
def __init__(self): HasAttributes.__init__(self) InRegion.__init__(self) LogicEntity.__init__(self) self.portals = []