예제 #1
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def order_deal(flag="order", print_order=True):
    """
    处理命令函数
    Keyword arguments:
    flag -- 类型,默认为order,如果为console,这回执行输入得到的内容
    print_order -- 是否将输入的order输出到屏幕上
    """
    global __skip_flag__
    __skip_flag__ = False
    while True:
        time.sleep(0.01)
        while not io_init._order_queue.empty():
            order = io_init.get_order()
            if cache_contorl.flow_contorl["quit_game"]:
                os._exit(0)
            if cache_contorl.flow_contorl["restart_game"] == 1:
                cache_contorl.flow_contorl["restart_game"] = 0
                reset_func()
                return
            if print_order and order != "":
                io_init.era_print("\n" + order + "\n")
            if flag == "str":
                if order.isdigit():
                    order = str(int(order))
                return order
            if flag == "console":
                exec(order)
            if flag == "order" and order.isdigit():
                if _cmd_valid(int(order)):
                    _cmd_deal(int(order))
                    return
                else:
                    global tail_deal_cmd_func
                    tail_deal_cmd_func(int(order))
                    return
예제 #2
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 def draw(self):
     """ 绘制面板 """
     now_draw = VerticalDrawTextListGroup(self.width)
     for now_list in self.draw_list:
         for value in now_list:
             value.draw()
         io_init.era_print("\n")
예제 #3
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def order_deal(flag="order", print_order=True, donot_return_null_str=True):
    """
    处理命令函数
    Keyword arguments:
    flag -- 类型,默认为order,如果为console,这回执行输入得到的内容
    print_order -- 是否将输入的order输出到屏幕上
    donot_return_null_str -- 不接受输入空字符串
    """
    global __skip_flag__
    __skip_flag__ = False
    while True:
        time.sleep(0.01)
        if not donot_return_null_str and cache_contorl.wframe_mouse.w_frame_up:
            return ""
        while not io_init._order_queue.empty():
            order = io_init.get_order()
            if cache_contorl.flow_contorl.quit_game:
                os._exit(0)
            if print_order and order != "":
                io_init.era_print("\n" + order + "\n")
            if flag == "str":
                if order.isdigit():
                    order = str(int(order))
                return order
            if flag == "console":
                exec(order)
            if flag == "order" and order.isdigit():
                if _cmd_valid(int(order)):
                    _cmd_deal(int(order))
                    return
                else:
                    global tail_deal_cmd_func
                    tail_deal_cmd_func(int(order))
                    return
예제 #4
0
파일: draw.py 프로젝트: ctjh031116/dieloli
 def draw(self):
     """ 绘制文本 """
     if self.__len__() > self.width:
         now_text = ""
         if self.width > 0:
             for i in self.text:
                 if text_handle.get_text_index(now_text) + text_handle.get_text_index(i) < self.width:
                     now_text += i
                 break
             now_text = now_text[:-2] + "~"
         io_init.era_print(now_text, self.style)
     else:
         io_init.era_print(self.text, self.style)
예제 #5
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 def draw(self):
     """ 绘制对象 """
     new_group = itertools.zip_longest(*self.draw_list)
     for draw_list in new_group:
         now_width = int(self.width / len(draw_list))
         for value in draw_list:
             if value != None:
                 value.draw()
             else:
                 now_draw = draw.NormalDraw()
                 now_draw.text = " " * now_width
                 now_draw.draw()
         io_init.era_print("\n")
예제 #6
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 def draw(self):
     """ 绘制文本 """
     if int(len(self)) > int(self.width):
         now_text = ""
         if self.width:
             for i in self.text:
                 if text_handle.get_text_index(now_text) + text_handle.get_text_index(i) < self.width:
                     now_text += i
                 break
             now_text = now_text[:-2] + "~"
     else:
         now_text = text_handle.align(self.text, "left", 0, 1, self.width)
     io_init.era_print(now_text, self.style)
예제 #7
0
파일: draw.py 프로젝트: ctjh031116/dieloli
 def draw(self):
     """ 绘制文本 """
     if self.__len__() > self.width:
         now_text = ""
         if self.width > 0:
             for i in self.text:
                 if text_handle.get_text_index(now_text) + text_handle.get_text_index(i) < self.width:
                     now_text += i
                 break
             now_text = now_text[:-2] + "~"
         io_init.era_print(now_text, self.style)
     else:
         io_init.era_print(self.text, self.style)
     if not cache.wframe_mouse.w_frame_skip_wait_mouse:
         flow_handle.askfor_wait()
예제 #8
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 def draw(self) -> str:
     """
     绘制面板
     Return arguments:
     str -- 玩家输入的字符
     """
     return_text = ""
     while 1:
         self.message.draw()
         return_text = flow_handle.askfor_str(1, 1)
         text_index = text_handle.get_text_index(return_text)
         if text_index <= self.input_max:
             break
         io_init.era_print(_("输入的字符超长,最大{input_max}个英文字符,请重试。").format(input_max=self.input_max))
         io_init.era_print("\n")
     return return_text
예제 #9
0
파일: draw.py 프로젝트: ctjh031116/dieloli
 def draw(self):
     """ 绘制线条 """
     title_draw = NormalDraw()
     title_draw.width = self.width
     title_draw.text = self.title
     title_draw.style = self.title_style
     line_a_width = int(self.width / 4) - len(title_draw)
     if line_a_width < 0:
         line_a_width = 0
     line_a = NormalDraw()
     line_a.width = line_a_width
     line_a.style = self.style
     line_a.text = self.line * line_a_width
     line_b = NormalDraw()
     line_b.width = self.width - len(title_draw) - len(line_a)
     line_b.style = self.style
     line_b.text = self.line * int(line_b.width)
     for value in [line_a, title_draw, line_b]:
         value.draw()
     if self.line_feed:
         io_init.era_print("\n")
예제 #10
0
파일: draw.py 프로젝트: ctjh031116/dieloli
 def draw(self):
     """ 绘制文本 """
     self.width = int(self.width)
     if len(self) > self.width:
         now_text = ""
         if self.width > 0:
             for i in self.text:
                 if text_handle.get_text_index(now_text) + text_handle.get_text_index(i) < self.width:
                     now_text += i
                 break
             now_text = now_text[:-2] + "~"
         io_init.era_print(now_text, self.style)
     elif len(self) > self.width - 1:
         now_text = " " + self.text
     elif len(self) > self.width - 2:
         now_text = " " + self.text + " "
     else:
         now_text = text_handle.align(self.text, "center", 0, 1, self.width)
     if len(self) < self.width:
         now_text += " " * (int(self.width) - text_handle.get_text_index(now_text))
     io_init.era_print(now_text, self.style)
예제 #11
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def normal_print(string: str, style="standard", rich_text_judge=True):
    """
    游戏基础的文本绘制实现
    Keyword arguments:
    string -- 需要绘制的文本
    style -- 文本的默认样式 (default 'standard')
    rich_text_judge -- 启用富文本的开关 (default True)
    """
    if rich_text_judge:
        bar_list = list(
            text_loading.get_game_data(
                constant.FilePath.BAR_CONFIG_PATH).keys())
        string = dictionaries.handle_text(string)
        style_list = rich_text.set_rich_text_print(string, style)
        global last_char
        if len(string) > 0:
            last_char = string[-1:]
        string = rich_text.remove_rich_cache(string)
        string = r"" + string
        for i in range(0, len(string)):
            if style_list[i] in bar_list:
                style_data = text_loading.get_text_data(
                    constant.FilePath.BAR_CONFIG_PATH, style_list[i])
                true_bar = style_data["truebar"]
                null_bar = style_data["nullbar"]
                if string[i] == "0":
                    image_print(null_bar, "bar")
                elif string[i] == "1":
                    image_print(true_bar, "bar")
                else:
                    io_init.era_print(string[i], style_list[i])
            else:
                io_init.era_print(string[i], style_list[i])
    else:
        io_init.era_print(string, style)
예제 #12
0
파일: draw.py 프로젝트: ctjh031116/dieloli
 def draw(self):
     """ 绘制线条 """
     title_draw = NormalDraw()
     title_draw.width = self.width
     title_draw.style = self.title_style
     title_draw.text = f" {self.title} "
     fix_width = self.width - len(title_draw)
     if fix_width < 0:
         fix_width = 0
     frame_width = int(fix_width / 2)
     frame_draw = NormalDraw()
     frame_draw.width = frame_width
     frame_draw.style = self.frame_style
     frame_draw.text = self.frame
     line_width = int(fix_width / 2 - len(frame_draw))
     if line_width < 0:
         line_width = 0
     line_draw = NormalDraw()
     line_draw.width = line_width
     line_draw.style = self.style
     line_draw.text = self.line * line_width
     for text in [line_draw, frame_draw, title_draw, frame_draw, line_draw]:
         text.draw()
     io_init.era_print("\n")
예제 #13
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def askfor_int(list, print_order=False):
    """
    用于请求位于列表中的整数的输入,如果输入没有在列表中,则告知用户出错。
    Keyword arguments:
    list -- 用于判断的列表内容
    print_order -- 是否将输入的order输出到屏幕上
    """
    while True:
        order = order_deal("str", print_order)
        order = text_handle.full_to_half_text(order)
        if order in list:
            io_init.era_print(order + "\n\n")
            return order
        elif order == "":
            continue
        else:
            io_init.era_print(order + "\n")
            io_init.era_print(_("您输入的选项无效,请重试\n"))
            continue
예제 #14
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def askfor_all(list, print_order=False):
    """
    用于请求一个位于列表中的输入,如果输入没有在列表中,则告知用户出错。
    Keyword arguments:
    list -- 用于判断的列表内容
    print_order -- 是否将输入的order输出到屏幕上
    """
    while True:
        order = order_deal("str", print_order)
        if order in list:
            io_init.era_print(order + "\n")
            return order
        elif order == "":
            continue
        else:
            io_init.era_print(order + "\n")
            io_init.era_print(
                text_loading.get_text_data(constant.FilePath.ERROR_PATH,
                                           "noInputListError") + "\n")
            continue
예제 #15
0
def askfor_all(input_list: list, print_order=False):
    """
    用于请求一个位于列表中的输入,如果输入没有在列表中,则告知用户出错。
    Keyword arguments:
    input_list -- 用于判断的列表内容
    print_order -- 是否将输入的order输出到屏幕上
    """
    while 1:
        order = order_deal("str", print_order)
        if order in input_list:
            io_init.era_print(order + "\n")
            if _cmd_valid(order):
                _cmd_deal(order)
            return order
        elif order == "":
            continue
        else:
            io_init.era_print(order + "\n")
            io_init.era_print(_("您输入的选项无效,请重试\n"))
            continue
예제 #16
0
파일: draw.py 프로젝트: ctjh031116/dieloli
 def draw(self):
     """ 绘制文本 """
     text_list = self.text.split(r"\n")
     for text in text_list:
         now_width = text_handle.get_text_index(text)
         if now_width > self.width:
             now_text = ""
             if now_width > 0:
                 for i in text:
                     if text_handle.get_text_index(now_text) + text_handle.get_text_index(i) < now_width:
                         now_text += i
                     break
                 now_text = now_text[:-2] + "~"
             io_init.era_print(now_text, self.style)
         else:
             io_init.era_print(text, self.style)
         if not cache.wframe_mouse.w_frame_skip_wait_mouse:
             flow_handle.askfor_wait()
         else:
             time.sleep(0.001)
         io_init.era_print("\n")
예제 #17
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 def draw(self):
     """ 绘制面板 """
     self.message.draw()
     io_init.era_print("\n")
     self.button_panel.draw()
예제 #18
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 def draw(self):
     """ 绘制面板 """
     for now_list in self.draw_list:
         for value in now_list:
             value.draw()
         io_init.era_print("\n")
예제 #19
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 def draw(self):
     """ 绘制面板 """
     panel = "\n" * 50
     io_init.era_print(panel)
예제 #20
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 def draw(self):
     """ 绘制按钮列表 """
     for button in self.button_list:
         button.draw()
         io_init.era_print("\n")