def __init__(self, aUser, aPassword, aModerated = True): """ TODO """ TUSInterface.__init__(self, aModerated) self.mUser = aUser self.mPassword = aPassword self.mHolder = None self.mHolderId = None
def transportResource(self, aSettlementNameSource, aSettlementNameDestination, aIdResource, aVolume): return TUSInterface.transportResource( self, self.mUser, self.mPassword, aSettlementNameSource, aSettlementNameDestination, aIdResource, aVolume)
def getResources(self, aIdHolderClass, aHolderName): return TUSInterface.getResources( self, self.mUser, self.mPassword, aIdHolderClass, aHolderName)
def transportHuman(self, aSettlementNameSource, aSettlementNameDestination, aIdHumandClass, aIdHuman, aExperience, aVolume): return TUSInterface.transportHuman( self, self.mUser, self.mPassword, aSettlementNameSource, aSettlementNameDestination, aIdHumandClass + aIdHuman + aExperience, aVolume)
def finishEpoch(self, aWorldName): return TUSInterface.finishEpoch( self, self.mUser, self.mPassword, aWorldName)
def getLand(self, aLandName): return TUSInterface.getLand( self, self.mUser, self.mPassword, aLandName)
def getBuildings(self, aIdHolderClass, aHolderName): return TUSInterface.getBuildings( self, self.mUser, self.mPassword, aIdHolderClass, aHolderName)
def createEpoch(self, aWorldName, aEpochName): return TUSInterface.createEpoch( self, self.mUser, self.mPassword, aWorldName, aEpochName)
def getSettlements(self, aLandName): return TUSInterface.getSettlements( self, self.mUser, self.mPassword, aLandName)
def destroyBuilding(self, aIdHolderClass, aHolderName, aIdBuildingKey, aVolume): return TUSInterface.destroyBuilding( self, self.mUser, self.mPassword, aIdHolderClass, aHolderName, aIdBuildingKey, aVolume)
def deleteSettlement(self, aSettlementName): return TUSInterface.deleteSettlement( self, self.mUser, self.mPassword, aSettlementName)
def createSettlement(self, aLandName, aSettlementName): return TUSInterface.createSettlement( self, self.mUser, self.mPassword, aLandName, aSettlementName)
def getLands(self): return TUSInterface.getLands( self, self.mUser, self.mPassword)
def createUser(self): return TUSInterface.createUser( self, self.mUser, self.mPassword)
def dismissHuman(self, aIdHolderClass, aHolderName, aHumanKey, aVolume): return TUSInterface.dismissHuman( self, self.mUser, self.mPassword, aIdHolderClass, aHolderName, aHumanKey, aVolume)
def createWorld(self, aWorldName): return TUSInterface.createWorld(self, self.mUser, self.mPassword, aWorldName)
def engageHuman(self, aIdHolderClass, aHolderName, aIdHumandKey, aVolume): return TUSInterface.engageHuman( self, self.mUser, self.mPassword, aIdHolderClass, aHolderName, aIdHumandKey, aVolume)
def deactivateEpoch(self, aWorldName): return TUSInterface.deactivateEpoch( self, self.mUser, self.mPassword, aWorldName)
def getHuman(self, aIdHolderClass, aHolderName, aIdHumandKey): return TUSInterface.getHuman( self, self.mUser, self.mPassword, aIdHolderClass, aHolderName, aIdHumandKey)
def getEpoch(self, aWorldName): return TUSInterface.getEpoch( self, self.mUser, self.mPassword, aWorldName)
def deleteLand(self, aLandName): return TUSInterface.deleteLand( self, self.mUser, self.mPassword, aLandName)