def get(self, uid): score = 0 try: tapper = Tapper.get(uid) if tapper: if tapper.score: score = tapper.score except: pass self.response.out.write(str(score))
def get(self, uid, score): saved = False try: tapper = Tapper.get(uid) if tapper: new_score = int(score) if new_score > tapper.score: tapper.score = int(score) tapper.score_time = datetime.datetime.now() tapper.put() saved = True except: pass if saved: self.response.out.write('1') else: self.response.out.write('0')
def get(self, uid, score): saved = False try: tapper = Tapper.get(uid) if tapper: new_score = int(score) if new_score > tapper.score: tapper.score = int(score) tapper.score_time = datetime.datetime.now() tapper.put() saved = True except: pass if saved: self.response.out.write('1') else: self.response.out.write('0')