예제 #1
0
    def __init__(self,
                 name: str,
                 version: str,
                 build_type: str = "",
                 **kwargs):
        if Application._instance != None:
            raise ValueError("Duplicate singleton creation")

        # If the constructor is called and there is no instance, set the instance to self.
        # This is done because we can't make constructor private
        Application._instance = self

        self._application_name = name
        self._version = version
        self._build_type = build_type

        os.putenv(
            "UBUNTU_MENUPROXY", "0"
        )  # For Ubuntu Unity this makes Qt use its own menu bar rather than pass it on to Unity.

        Signal._app = self
        Signal._signalQueue = self
        Resources.ApplicationIdentifier = name
        Resources.ApplicationVersion = version

        Resources.addSearchPath(
            os.path.join(os.path.dirname(sys.executable), "resources"))
        Resources.addSearchPath(
            os.path.join(Application.getInstallPrefix(), "share", "uranium",
                         "resources"))
        Resources.addSearchPath(
            os.path.join(Application.getInstallPrefix(), "Resources",
                         "uranium", "resources"))
        Resources.addSearchPath(
            os.path.join(Application.getInstallPrefix(), "Resources",
                         self.getApplicationName(), "resources"))

        if not hasattr(sys, "frozen"):
            Resources.addSearchPath(
                os.path.join(os.path.abspath(os.path.dirname(__file__)), "..",
                             "resources"))

        self._main_thread = threading.current_thread()

        super().__init__()  # Call super to make multiple inheritance work.
        i18nCatalog.setApplication(self)

        self._renderer = None

        PluginRegistry.addType("backend", self.setBackend)
        PluginRegistry.addType("logger", Logger.addLogger)
        PluginRegistry.addType("extension", self.addExtension)

        preferences = Preferences.getInstance()
        preferences.addPreference("general/language", "en")
        preferences.addPreference("general/visible_settings", "")

        try:
            preferences.readFromFile(
                Resources.getPath(Resources.Preferences,
                                  self._application_name + ".cfg"))
        except FileNotFoundError:
            pass

        self._controller = Controller(self)
        self._mesh_file_handler = MeshFileHandler.getInstance()
        self._mesh_file_handler.setApplication(self)
        self._workspace_file_handler = WorkspaceFileHandler.getInstance()
        self._workspace_file_handler.setApplication(self)
        self._extensions = []
        self._backend = None
        self._output_device_manager = OutputDeviceManager()

        self._required_plugins = []

        self._operation_stack = OperationStack(self.getController())

        self._plugin_registry = PluginRegistry.getInstance()

        self._plugin_registry.addPluginLocation(
            os.path.join(Application.getInstallPrefix(), "lib", "uranium"))
        self._plugin_registry.addPluginLocation(
            os.path.join(os.path.dirname(sys.executable), "plugins"))
        self._plugin_registry.addPluginLocation(
            os.path.join(Application.getInstallPrefix(), "Resources",
                         "uranium", "plugins"))
        self._plugin_registry.addPluginLocation(
            os.path.join(Application.getInstallPrefix(), "Resources",
                         self.getApplicationName(), "plugins"))
        # Locally installed plugins
        local_path = os.path.join(
            Resources.getStoragePath(Resources.Resources), "plugins")
        # Ensure the local plugins directory exists
        try:
            os.makedirs(local_path)
        except OSError:
            pass
        self._plugin_registry.addPluginLocation(local_path)

        if not hasattr(sys, "frozen"):
            self._plugin_registry.addPluginLocation(
                os.path.join(os.path.abspath(os.path.dirname(__file__)), "..",
                             "plugins"))

        self._plugin_registry.setApplication(self)

        ContainerRegistry.setApplication(self)
        UM.Settings.InstanceContainer.setContainerRegistry(
            self.getContainerRegistry())
        UM.Settings.ContainerStack.setContainerRegistry(
            self.getContainerRegistry())

        self._parsed_command_line = None
        self.parseCommandLine()

        self._visible_messages = []
        self._message_lock = threading.Lock()
        self.showMessageSignal.connect(self.showMessage)
        self.hideMessageSignal.connect(self.hideMessage)

        self._global_container_stack = None
예제 #2
0
    def __init__(self, tray_icon_name=None, **kwargs):
        plugin_path = ""
        if sys.platform == "win32":
            if hasattr(sys, "frozen"):
                plugin_path = os.path.join(
                    os.path.dirname(os.path.abspath(sys.executable)), "PyQt5",
                    "plugins")
                Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
                QCoreApplication.addLibraryPath(plugin_path)
            else:
                import site
                for sitepackage_dir in site.getsitepackages():
                    QCoreApplication.addLibraryPath(
                        os.path.join(sitepackage_dir, "PyQt5", "plugins"))
        elif sys.platform == "darwin":
            plugin_path = os.path.join(Application.getInstallPrefix(),
                                       "Resources", "plugins")

        if plugin_path:
            Logger.log("i", "Adding QT5 plugin path: %s" % (plugin_path))
            QCoreApplication.addLibraryPath(plugin_path)

        os.environ["QSG_RENDER_LOOP"] = "basic"

        self._tray_icon_name = tray_icon_name

        super().__init__(sys.argv, **kwargs)

        self.setAttribute(Qt.AA_UseDesktopOpenGL)
        major_version, minor_version, profile = OpenGLContext.detectBestOpenGLVersion(
        )

        if major_version is None and minor_version is None and profile is None:
            Logger.log(
                "e",
                "Startup failed because OpenGL version probing has failed: tried to create a 2.0 and 4.1 context. Exiting"
            )
            QMessageBox.critical(
                None, "Failed to probe OpenGL",
                "Could not probe OpenGL. This program requires OpenGL 2.0 or higher. Please check your video card drivers."
            )
            sys.exit(1)
        else:
            Logger.log(
                "d", "Detected most suitable OpenGL context version: %s" %
                (OpenGLContext.versionAsText(major_version, minor_version,
                                             profile)))
        OpenGLContext.setDefaultFormat(major_version,
                                       minor_version,
                                       profile=profile)

        self._plugins_loaded = False  # Used to determine when it's safe to use the plug-ins.
        self._main_qml = "main.qml"
        self._engine = None
        self._renderer = None
        self._main_window = None
        self._theme = None

        self._shutting_down = False
        self._qml_import_paths = []
        self._qml_import_paths.append(
            os.path.join(os.path.dirname(sys.executable), "qml"))
        self._qml_import_paths.append(
            os.path.join(Application.getInstallPrefix(), "Resources", "qml"))

        self.parseCommandLine()
        Logger.log("i", "Command line arguments: %s",
                   self._parsed_command_line)

        signal.signal(signal.SIGINT, signal.SIG_DFL)
        # This is done here as a lot of plugins require a correct gl context. If you want to change the framework,
        # these checks need to be done in your <framework>Application.py class __init__().

        self._mesh_file_handler = MeshFileHandler.getInstance(
        )  #type: MeshFileHandler
        self._mesh_file_handler.setApplication(self)
        self._workspace_file_handler = WorkspaceFileHandler.getInstance(
        )  #type: WorkspaceFileHandler
        self._workspace_file_handler.setApplication(self)