def __init__(self, session=None ,musicPath=None, sess=None, parent=None): self.show = False QtGui.QWidget.__init__(self,parent) self.ui=Ui_widget_waveModule() self.ui.setupUi(self) self.sess = sess self.session = session self.musicPath = musicPath # print self.musicPath self.igniteList = [] player = Player(self) self.player = player self.ui.horizontalLayout_musicToolBox.addWidget(player) upAndDownWaveWidget = UpAndDownWaveWidget(self) self.upAndDownWaveWidget = upAndDownWaveWidget self.ui.horizontalLayout_plots.addWidget(upAndDownWaveWidget) upAndDownWaveWidget.setMedia(player.getPlayerMedia()) # player.signal.fileChoosedSignal.connect(upAndDownWaveWidget.analyzeWaveAndDrawInit) self.draw = upAndDownWaveWidget.analyzeWaveAndDrawInit player.setMusicFilePath(self.musicPath) player.setBombMusicAudioOutput(upAndDownWaveWidget.plotWidget.figure.getBombMediaAudioOutput()) player.signal.TimeNowChanged.connect\ (upAndDownWaveWidget.plotWidget.figure.mediaTimeChanged) player.ui.pushButton_zoomIn.clicked.connect(upAndDownWaveWidget.plotWidget.figure.zoomIn) player.ui.pushButton_zoomOut.clicked.connect(upAndDownWaveWidget.plotWidget.figure.zoomOut) player.ui.pushButton_goLeft.clicked.connect(upAndDownWaveWidget.plotWidget.figure.toNextScreen) player.ui.pushButton_goRight.clicked.connect(upAndDownWaveWidget.plotWidget.figure.toPreviousScreen)
class WaveWidget(QtGui.QWidget): def __init__(self, session=None ,musicPath=None, sess=None, parent=None): self.show = False QtGui.QWidget.__init__(self,parent) self.ui=Ui_widget_waveModule() self.ui.setupUi(self) self.sess = sess self.session = session self.musicPath = musicPath # print self.musicPath self.igniteList = [] player = Player(self) self.player = player self.ui.horizontalLayout_musicToolBox.addWidget(player) upAndDownWaveWidget = UpAndDownWaveWidget(self) self.upAndDownWaveWidget = upAndDownWaveWidget self.ui.horizontalLayout_plots.addWidget(upAndDownWaveWidget) upAndDownWaveWidget.setMedia(player.getPlayerMedia()) # player.signal.fileChoosedSignal.connect(upAndDownWaveWidget.analyzeWaveAndDrawInit) self.draw = upAndDownWaveWidget.analyzeWaveAndDrawInit player.setMusicFilePath(self.musicPath) player.setBombMusicAudioOutput(upAndDownWaveWidget.plotWidget.figure.getBombMediaAudioOutput()) player.signal.TimeNowChanged.connect\ (upAndDownWaveWidget.plotWidget.figure.mediaTimeChanged) player.ui.pushButton_zoomIn.clicked.connect(upAndDownWaveWidget.plotWidget.figure.zoomIn) player.ui.pushButton_zoomOut.clicked.connect(upAndDownWaveWidget.plotWidget.figure.zoomOut) player.ui.pushButton_goLeft.clicked.connect(upAndDownWaveWidget.plotWidget.figure.toNextScreen) player.ui.pushButton_goRight.clicked.connect(upAndDownWaveWidget.plotWidget.figure.toPreviousScreen) # player.ui.setBombMusicAudioOutput # player.ui.pushButton_musicPlay.clicked.connect(self.getData) # self.getData() @Slot() def getData(self): print 'getData --------' with self.session.begin(): data = self.session.query(ScriptData).all() self.igniteList = [] for row in data: itime = row.IgnitionTime firework = row.FireworkID boxUUID = row.IgnitorID scriptUUID = row.UUID with self.session.begin(): rowBox = self.session.query(IgnitorsData).filter_by(UUID = boxUUID).first() if rowBox != None: boxID = rowBox.BoxID else: boxID = None with self.sess.begin(): fire = self.sess.query(FireworksData).filter_by(UUID = firework).first() fireName = fire.Name dtime = fire.RisingTime itime = itime + dtime igniteObject = igniteClass(itime=itime.total_seconds(), fireName=fireName,\ fire=fire, boxID=boxID, fireWork=firework, boxUUID=boxUUID, scriptUUID=scriptUUID ) self.igniteList.append(igniteObject) self.upAndDownWaveWidget.plotWidget.figure.setIgniteList(self.igniteList) self.upAndDownWaveWidget.plotWidget.figure.drawIgniteLines() def enterEvent(self, e): if not self.show: self.show = True self.draw()