예제 #1
0
def routineTo(sf, cf):
    gen = Genetic(sf, cf)
    fen = fenetre()
    food = Food(fen)
    #newFen = newFenTop()
    #texts = addScoreOnTopWindows(newFen, int(Params.p['sizePop']))
    pop = Population(fen, food)
    pop.setInitialPositions()
    for i in range(int(Params.p['nbEvol'])):
        popName = "pop_" + str(i)
        if i > 0:
            gen.createNewPopulation(pop)
            food = Food(fen)
            pop.setFood(food)
            pop.setInitialPositions()
        #newFen[1].itemconfig(newFen[2], text=popName)
        t = time.time()
        #while time.time() - t < Params.p['lifeTime']:
        j = 0
        while j < Params.p['lifeTime']:
            #refreshScores(newFen, texts, pop)
            pop.routineForPopulation()
            fen.refreshScreen()
            j += 1
        timeGen = time.time() - t
        print("Execution time: ", timeGen)
        savePop(pop, popName = popName)
    fen.fen.destroy()
예제 #2
0
def routine2():
    for i in range(int(Params.p['nbEvol'])):
        popName = "pop_" + str(i)
        fen = fenetre()
        food = Food(fen)
        pop = Population(fen, food)
        t = time.time()
        while time.time() - t < Params.p['lifeTime']:
            pop.routineForPopulation()
            fen.refreshScreen()
        fen.fen.destroy()
        savePop(pop, popName = popName)
예제 #3
0
def routine():
    #create the windows
    fen = fenetre()
    #create the food
    food = Food(fen)
    #create the population
    pop = Population(fen, food)

    t = time.time()
    while time.time() - t < Params.p['lifeTime']:
        #time.sleep(0.01)
        pop.routineForPopulation()
        fen.refreshScreen()
    fen.fen.destroy()
    savePop(pop)
예제 #4
0
def routine3():
    gen = Genetic()
    fen = fenetre()
    food = Food(fen)
    newFen = newFenTop()
    texts = addScoreOnTopWindows(newFen, int(Params.p['sizePop']))
    for i in range(int(Params.p['nbEvol'])):
        popName = "pop_" + str(i)
        if i == 0:
            pop = Population(fen, food)
        else:
            gen.createNewPopulation(pop)
            food = Food(fen)
            pop.setFood(food)
            pop.setInitialPositions()
        newFen[1].itemconfig(newFen[2], text=popName)
        t = time.time()
        while time.time() - t < Params.p['lifeTime']:
            refreshScores(newFen, texts, pop)
            pop.routineForPopulation()
            fen.refreshScreen()
        savePop(pop, popName = popName)
    fen.fen.destroy()